
Waldham |

Hello, I have a question about fanged weapon.
You transform into a Small or Medium animal that wields the fanged weapon in its jaws
It's not possible for a character to speak or cast a spell because the character will drop from the mouth ?
1/ Shapespeak mask permit to speak. Does it function with fanged weapon ?
2/ Is it possible to have a fanged claw in a shape of a metal (or other material) fang/teeth ?
Thanks for your future answer.

breithauptclan |

Huh. Another bizarre item from Grand Bazaar.
Since the Fanged activation has the Polymorph trait, I would probably rule that it has the restrictions of a battle form spell that is defined in that trait.
Which means that not only can you not speak, you can't cast spells that don't have verbal components either.
2) I don't see any good reason why not. Use the stats of a sickle or other non-thrown knife weapon and describe it as being in the shape of fangs or teeth.

graystone |

Shapespeak mask permit to speak. Does it function with fanged weapon ?
I'd say no as your mouth is busy holding a weapon: it's like holding a sword in your mouth and trying to speak while also being ready to stab someone with the knife.
2/ Is it possible to have a fanged claw in a shape of a metal (or other material) fang/teeth ?
I's say no, as you're clearly meant to be an animal with an obvious weapon in your mouth. I mean you can have a 10' long pole arm in your mouth! IMO, you'll always be seen as an animal carrying a weapon to anyone giving you a good look

graystone |

If you’ve played Dark Souls 1, then you may know Sif who was a huge wolf wielding a sword in his teeth. That’s the image I get with that weapon.
There is also Koromaru from Persona 3, Zacian Pokémon, Okami from Okami and Repede from Tales of Vesperia. And you'll often see a carved Foo Dog/Lion with a sword in it's mouth.

Lucerious |

Lucerious wrote:If you’ve played Dark Souls 1, then you may know Sif who was a huge wolf wielding a sword in his teeth. That’s the image I get with that weapon.There is also Koromaru from Persona 3, Zacian Pokémon, Okami from Okami and Repede from Tales of Vesperia. And you'll often see a carved Foo Dog/Lion with a sword in it's mouth.
I just remembered Elden Ring has them too, though I believe they are lions IIFC.

graystone |
1 person marked this as a favorite. |

graystone wrote:I just remembered Elden Ring has them too, though I believe they are lions IIFC.Lucerious wrote:If you’ve played Dark Souls 1, then you may know Sif who was a huge wolf wielding a sword in his teeth. That’s the image I get with that weapon.There is also Koromaru from Persona 3, Zacian Pokémon, Okami from Okami and Repede from Tales of Vesperia. And you'll often see a carved Foo Dog/Lion with a sword in it's mouth.
The Lion Guardians? If so, they have a blade attached to their right leg, so it's not exactly the same. There is a lesser red wolf of radagon that can summon a sword though.

Wheldrake |

It's not possible for a character to speak or cast a spell because the character will drop from the mouth ?
A polymorphed character in a battle form can't cast spells, period.
Even though it doesn't mention battle forms as such in the spell, we have to assume this is one, since you have listed attacks.
Even if you took the form of a dragon (and we know that dragons can cast spells), you can't cast any spells. Regardless of the spell components.

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This transformation is not a Battle Form, so it inherently would not restrict casting. However, you do not have hands, and your mouth is full with the specific weapon. It would likely be up to the GM but I can see most GMs saying no.
The better question however is why. Even the Major version only grants a +10 bonus to speed, which can be obtained with Boots of Bounding for 1750 gold less, a 30-ft scent which can be gained with the Diviner's Nose Chain for 650g, and low-light vision which the majority of heritages get by default and can be bought for 700g with Eyes of the Eagle.
This means you can permanently reproduce all of this rune's effects for 400g less than the rune, and won't have to spend an action activating it every combat.

Lucerious |

The better question however is why. Even the Major version only grants a +10 bonus to speed, which can be obtained with Boots of Bounding for 1750 gold less, a 30-ft scent which can be gained with the Diviner's Nose Chain for 650g, and low-light vision which the majority of heritages get by default and can be bought for 700g with Eyes of the Eagle.
This means you can permanently reproduce all of this rune's effects for 400g less than the rune, and won't have to spend an action activating it every combat.
Isn’t that three separate investments, though? That alone could be enough reason to use one item for the effects even with a bit more cost.

gesalt |

Cordell Kintner wrote:Isn’t that three separate investments, though? That alone could be enough reason to use one item for the effects even with a bit more cost.
The better question however is why. Even the Major version only grants a +10 bonus to speed, which can be obtained with Boots of Bounding for 1750 gold less, a 30-ft scent which can be gained with the Diviner's Nose Chain for 650g, and low-light vision which the majority of heritages get by default and can be bought for 700g with Eyes of the Eagle.
This means you can permanently reproduce all of this rune's effects for 400g less than the rune, and won't have to spend an action activating it every combat.
Of the 10 investments you are allowed, typically 8 of them are accounted for as you go from 1-20. Fanged only replaces one of these 8 (the speed item). If the fanged rune also provided an item bonus to perception, it could also replace the eagle eyes or goggles of night but it doesn't.

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Cordell Kintner wrote:Isn’t that three separate investments, though? That alone could be enough reason to use one item for the effects even with a bit more cost.
The better question however is why. Even the Major version only grants a +10 bonus to speed, which can be obtained with Boots of Bounding for 1750 gold less, a 30-ft scent which can be gained with the Diviner's Nose Chain for 650g, and low-light vision which the majority of heritages get by default and can be bought for 700g with Eyes of the Eagle.
This means you can permanently reproduce all of this rune's effects for 400g less than the rune, and won't have to spend an action activating it every combat.
Scent is arguably the best one to have permanently, as it would be rare for an enemy to be taking precautions against it. Permanent low-light is the weakest, but the bonus to perception is a big plus in favor of the goggles. A +10ft bonus to speed is also great, and the +3 bonus to jumping is very useful for travel.
I know you can keep the Fanged bonus on indefinitely, but as soon as you encounter a door you'll be wishing you have hands.

graystone |

Cordell Kintner wrote:The better question however is why.If you have to ask this question, this rune wasn't meant for you. It's amazing that it's only level 2.
The base level 2 is just the transformation without any of the abilities you get from the higher levels ones: IMO, it's a net loss at that level as you lose both hands even for 1 handed weapons, can only attack with that weapon and you absorb your other equipment but don't gain anything. Once you get the 8th and 15th level ones it gets more interesting but it's a pretty niche item for the reasons given for the base item. I admit the idea of a giant barbarian changing into a small bunny and wielding a Large Dwarven War Axe is enough to make we think about a build.

Lucerious |

cavernshark wrote:The base level 2 is just the transformation without any of the abilities you get from the higher levels ones: IMO, it's a net loss at that level as you lose both hands even for 1 handed weapons, can only attack with that weapon and you absorb your other equipment but don't gain anything. Once you get the 8th and 1th level ones it gets more interesting but it's a pretty niche item for the reasons given for the base item. I admit the idea of a giant barbarian changing into a small bunny and wielding a Large Dwarven War Axe is enough to make we think about a build.Cordell Kintner wrote:The better question however is why.If you have to ask this question, this rune wasn't meant for you. It's amazing that it's only level 2.
You need an enchanter named Tim to be your hype man.

graystone |
1 person marked this as a favorite. |

graystone wrote:You need an enchanter named Tim to be your hype man.cavernshark wrote:The base level 2 is just the transformation without any of the abilities you get from the higher levels ones: IMO, it's a net loss at that level as you lose both hands even for 1 handed weapons, can only attack with that weapon and you absorb your other equipment but don't gain anything. Once you get the 8th and 1th level ones it gets more interesting but it's a pretty niche item for the reasons given for the base item. I admit the idea of a giant barbarian changing into a small bunny and wielding a Large Dwarven War Axe is enough to make we think about a build.Cordell Kintner wrote:The better question however is why.If you have to ask this question, this rune wasn't meant for you. It's amazing that it's only level 2.
I can't resist making the Rabbit of Caerbannog, the [literal] vorpal rabbit!

Waldham |

Is it possible to make a combination weapon ?
For example, knuckle duster with shauth blade ?

breithauptclan |

Well, you could etch the Fanged rune on a combination weapon. The Fanged rune would only work when the weapon is used in melee weapon mode. I wouldn't allow you to fire the weapon after a melee Strike while in melee mode either.
But you could use the weapon normally while holding it in your hands instead of your mouth.

Waldham |

You alter some of the standard spell components when casting spells you know from your psychic spellcasting.
Instead of speaking, you substitute any verbal components with a special mental component determined by your subconscious mind class feature. This represents how you exert your mind toward your intended effect. Any of these components impart the concentrate trait to the spell you're casting.
You also substitute any material components with somatic components, though these tend to be simple movements of the hand or head compared to those used by other spellcasters.
Is it possible to cast with a fanged weapon if the character is a psychic ?
Visual manifestation instead speaking.
Movements of the hand instead material components.
But somatic components is always impossible, except perhaps Spells that require you to touch the target require a somatic component. You can do so while holding something as long as part of your hand is able to touch the target (even if it’s through a glove or gauntlet) ?

breithauptclan |

The transformation effect has the Polymorph trait. It is a bit of a judgement call for the GM to decide if this behaves like a Battle Form effect.
If it is ruled that it does behave as a Battle Form, then the Polymorph trait prevents spellcasting separately (and earlier in the list) from where it prevents speaking. I have generally read that to mean that the preventing of spellcasting is not a side-effect of preventing speech and manipulate actions. Some Battle Form spells allow either or both of manipulate actions or speech, but even the ones that allow that still have the restriction on casting spells.
If it is instead ruled that the Fanged rune is a Polymorph effect, but not a Battle Form, then I don't see any reason to prevent spellcasting if you can do it without verbal components - either because the spell does not require them or because those components are replaced with ones that don't require opening your mouth.

Waldham |

Bones spikes :
Sharp shards of bone tear forth from your elbows, wrists, or other parts of your body. ....
When you take the Bone Spikes action, you can choose one weapon on your person and duplicate its weapon runes onto your bone spikes (with the exception of any runes that couldn't apply to the bone spears).
Is it possible to obtain shards of bone from the mouth and obtain the effect of a fanged weapon rune ?

breithauptclan |

I'm not entirely sure what you are asking here.
If you have the Bone Spikes Deviant feat and a +1 Fanged Shortsword in a sheath at your hip, yes you could have your bone spikes come from your mouth. I guess you could also give them the Fanged rune from the sword in addition to the +1 rune, but I am not sure what the purpose would be.
No, you couldn't remove the bone spikes from your mouth and keep them permanently or give them to someone else.