Hellknight

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Hello, Is it possible to create an immersive mindscape/demi plane with rituals with the following properties :
- the targets comes with their bodies
- For the purposes of scale and measuring distance, there is a distortion for the distance or reducing the size of all creatures/objects that enter into it. The immersive mindscape demiplane is roughly 2 miles long and 1 mile wide.
- The immersive mindscapedemiplane exerts a magical pull that makes it impossible to travel more than 100 feet from it in any direction without being drawn back, including flying up from
its surface or dropping beneath it.
- optional : each hour that passes here is only a minute or so in the larger world.

Thanks for your future help.


Thanks, Cintra.

Sorry for the error of the forum.


Hello, I search a creature that I see in a pdf product from Pathfinder.

It s an ant swarm controlling an arboreal.

If someone remembers where is it, can you indicate me where is it ?

Thanks for your future help.


Hello, if a character has a familar and an invested sleeves of storage.

Is it possible for a familiar in humanoid form to wear a sleeves of storage with the character in familiar form into that extradimensional space ?

Quote:
it can't be affected or targeted by any effects

Does the character affect by area, aura, ... ?

Thanks for your future answer.


Hello, is it possible to create a variant reanimator archetype ?

Quote:
To create a mycoguardian, such as a sporeborn, a ritualist can perform a ritual similar to create undead called create mycoguardian, but providing valuable parasitic fungal spores instead of black onyx. This ritual uses Fungus Lore (trained) or Nature (expert) for both the Primary Check and Secondary Checks, and lacks the Evil trait.

Reanimator Dedication Feat 2

Archetype Dedication
Archetype Reanimator
Prerequisites able to cast summon plant or fungus with a spell slot
You have dedicated your studies to the art of raising and commanding undead. If you're a spontaneous spellcaster with summon plant or fungus in your repertoire, it becomes a signature spell in addition to your usual signature spells. If you're a prepared spellcaster with summon plant or fungus in your spells known, spellbook, or the like, you can spend 10 minutes contemplating fungus to replace one of the spells you've prepared in your spell slots with an summon plant or fungus of the same level. In addition, if you're able to target the mostly intact remains of an appropriate type of dead creature when casting summon plant or fungus, the funguss you summon gains a +1 status bonus to attack rolls, AC, saving throws, and skill checks for the duration of summon plant or fungus.

Special You can't select another dedication feat until you have gained two other feats from the reanimator archetype.

Undying Conviction Feat 4 ????
Uncommon
Archetype Reanimator
Prerequisites ????
Your presence has a bolstering effect on your fungus minions. Fungus creatures under your control and within a 30-foot emanation around you gain a +2 status bonus to saving throws to resist damage from the effects that driving out moisture (spells, abilities) and to Will saving throws to resist effects that would make them controlled.
Special This feat has the trait matching your spellcasting tradition.

Deathly Secrets Feat 6 ?????
Archetype
Archetype Reanimator
Prerequisites Reanimator Dedication
No means of creating or ruling the fungus is beyond your grasp, even those of magical traditions not your own. You learn either the XXX or XXX focus spell. If you don't already have one, you gain a focus pool of 1 Focus Point, which you can Refocus by meditating over the earthly remains of a dead sentient creature. The rules for focus spells appear here. Focus spells granted by the reanimator archetype are from the same tradition as those used to meet the archetype's prerequisite.

Special You can select this feat more than once. Each time, you learn a different spell and your focus pool increases by 1 Focus Point.

Macabre Virtuoso Feat 6
Uncommon Archetype
Archetype Reanimator
Prerequisites Reanimator Dedication; Fungus Lore (trained) or Nature (expert)
Any fungomancer can create mycoguardian, but you know the secrets behind the creation of far more advanced fungus monstrosities. You learn the create mycoguardian rituals to create two types of common mycoguardia for which you meet the prerequisites. (Your GM might give you access to additional types of mycoguardian.) You can't teach these rituals to anyone else and you can't participate in either ritual while allowing someone else to serve as the primary caster unless they also know the ritual. When you reach a new level, you can change either or both of these rituals to a different type of mycoguardian for which you now meet the prerequisites.

When acting as primary caster, you can perform all create mycoguardian rituals in 4 hours instead of 1 day and you gain a +2 circumstance bonus to your primary check. You can also perform the ritual without the aid of a secondary caster, in which case you attempt the secondary check.

Special You can select this feat more than once. Each time, you learn the rituals to create two more types of mycoguardian creatures.

Quote:
In addition to the sporeborn presented here, there are many versions of the create mycoguardian ritual for making mycoguardians other than sporeborn, such as for aquatic chytridions and so on. Some forms of mycoguardians, such as mycelial mindbores, come to be using their own unique methods and can't be created with a version of create mycoguardian.

Bonds of Death [free-action] Feat 8

Archetype
Archetype Reanimator
Frequency once per day
Prerequisites Reanimator Dedication
Requirements You have cast summon plant or fungus this turn.
You sway with the motions of your spells that summon fungus, channeling your power to sustain two at the same time. You Sustain your previous casting of summon plant or fungus, binding the primal energy of the two spells together with metaphysical twine. On subsequent rounds, you can Sustain both summon plant or fungus spells with a single action to Sustain the Spell. This benefit lasts until either of the spells ends.

Greater Deathly Secrets Feat 10 ????
Archetype
Archetype Reanimator
Prerequisites Deathly Secrets
Your undead secrets grow stronger still. You learn either the XXX or XXX focus spell. Your focus pool increases by 1 point.

Special You can select this feat more than once. Each time, you learn a different spell and your focus pool increases by 1 Focus Point.

Master of the Dead Feat 12 ????
Uncommon Archetype
Archetype Reanimator
Prerequisites Deathly Secrets
You have reached the pinnacle of the reanimator's craft: the ability to raise nearly any corpse or skeleton as a gruesome mockery of the creature it once was. You learn the XXX focus spell. Your focus pool increases by 1 Focus Point.

Fungomancer's Visage Feat 12 ????
Uncommon
Archetype Reanimator
Prerequisites ???
Primal energy demonstrates your power over fungus, creating a demeanor that commands their fear and respect. Fungus creatures can immediately sense your Fungomancer's Visage and tend to act accordingly. If you take a hostile action against an fungus creature, it becomes permanently immune to your Fungomancer's Visage, and your Fungomancer's Visage ends. You can spend 10 minutes to restore your Fungomancer's Visage, though any creatures that became permanently immune remain so.

Each time an Fungus creature 2 or more levels lower than you attacks you, it must attempt a Will save against your spell DC. If you're also affected by sanctuary or a similar effect, only one affects the attacker (you choose which).

Critical Success The creature is permanently immune to your Fungomancer's Visage.
Success The creature can attempt its attack and any other attacks against you this turn.
Failure The creature can't attack you and wastes the action. It can't attempt further attacks against you this turn.
Critical Failure The creature wastes the action and can't attempt to attack you as long as your Fungomancer's Visage persists.

Special This feat has the trait matching your spellcasting tradition.

Sepulchral Sublimation [one-action] Feat 14 ????
Uncommon
Archetype Reanimator
Prerequisites ???
Requirements You have at least one fungus minion that you permanently control.
You repurpose the primal energy that flows through your minions at a moment's notice. Instantly destroy one fungus minion within 60 feet that is permanently under your control. If your next action is to cast a primal spell from a spell slot, you don't expend the slot. The spell's level must be half the destroyed minion's level or lower and the spell can't have a duration.

Special This feat has the trait matching your spellcasting tradition.

Thanks for your future answer.


Loreguard wrote:

First Armored Carriage concealed with the desert wind stance:

Technically it clearly states only Creatures are concealed. Items that are carried by a creature can't be targeted individually, you'd have to target the creature, so I'd say in a way carried items would not be able to be seen since you have to go through the attended creature first. However a vehicle isn't something you carry.

If a vehicle couldn't be targeted unless it was unattended, you might have an argument for considering it concealed. However by raw it seem clear vehicles can be targeted, both when occupied, as well as unoccupied. So by raw I don't think the vehicle would be considered concealed, unless you can get the Armored Carriage to acquire the state of being a creature (such as via some animation ability). It wouldn't seem unreasonable however to make it work if the aura covered the entire vehicle, as a non-raw decision, for flavor and/or playability, but I believe it would be clearly non-raw choice.

0/If a kinetecist character in an armored carriage activate its desert wind stance, its kinetic aura has an emanation, does it have a limited size with the "walls" from the armored carriage ? Or can the aura be around the carriage ?

1/ Does an armored carriage block the effect of an aura from a creature for the characer inside an armored carriage ?

Quote:
For example, if there’s a solid wall between the origin of a fireball and a creature that’s within the burst radius, the wall blocks the effect—that creature is unaffected by the fireball and doesn’t need to attempt a save against it.

2/If an ennemy cast a fireball against an armored carriage, doesn't a fireball affect the character inside an armored carriage ? Couldn't a character inside an armored carriage use an effect with an area or line of effect against a target outside of the armored carriage ?

3/ Should the pilot attempts a piloting check at the same DC instead the Reflex save against a fireball ?


Hello,

what powers have the intelligent item, Amkha ?

Thanks for your future answer.


Hello, I search all the adventures linked to permit Urxehl to arrive in Golarion.

Breaking the storm : Parting Clouds

Breaking the storm : Exising Ruination

Breaking the storm : Bastion in Embers

Balancing the scales ?

Catastrophe 's spark ?

Breath the dragonskull ?

The blooming catastrophe ?

The fanciful march of Urwal ?

Lost in flames ?

Thanks for your future answer.


In Mantle of Gold, there is a sporeborn skull p.46.

Quote:

SPOREBORN SKULLS (2) CREATURE 2

NE TINY FUNGUS MINDLESS UNDEAD
Variant flaming skull (Bestiary 3 30)
Initiative Perception +9
Languages Necril

There is the fungus, mindless traits but no sporeborn traits and the creature has sporeborn abilities.

The creature has still langage ability.


Hello, is it possible to a kineticist to conceal its vehicle with a stance ?

For example, an armored carriage concealed with the desert wind stance ?

Is it possible to pull a vehicle with beasts of slumbering steel ?

Is it possible to use elemental artillery impulse in a vehicle ?

Thanks for your future answer.


Hello, I have a question to create a mycoguardian.

Quote:
To create a mycoguardian, such as a sporeborn, a ritualist can perform a ritual similar to create undead called create mycoguardian, but providing valuable parasitic fungal spores instead of black onyx. This ritual uses Fungus Lore (trained) or Nature (expert) for both the Primary Check and Secondary Checks, and lacks the Evil trait.

Is it possible to create a mycoguardian with a corpse from an undead ?

Quote:
In addition to the sporeborn presented here, there are many versions of the create mycoguardian ritual for making mycoguardians other than sporeborn, such as for aquatic chytridions and so on. Some forms of mycoguardians, such as mycelial mindbores, come to be using their own unique methods and can't be created with a version of create mycoguardian.

aquatic chytridions ? abilities ?

mycelial mindbores ? abilities ?

Thanks for your future answer.


Hello, I have a question about Green Man.

Quote:
Green Rituals A green man can perform all their rituals without secondary casters, relying on their own primal ties to the vital essence in spirits of nature. A green man's awaken animal and primal call rituals work on plants instead of their usual range of choices. Most green men also know the ritual to create various types of leshys and possibly even magic allowing the creation of arboreals or more powerful plant creatures.

Awaken animal has a mental trait.

Does it function on a plant ? with a mindless trait ?

For example, does a tree consider to have a mindless trait ?

Thanks for your future answer.


Hello, I have a question to create a vampire.

Quote:
If the base creature has any abilities that specifically come from it being a living creature, it loses them.

What means it ?

For example, Kanninjo is a spirit naga and a shiang-chi vampire. It has still all abilities as a spirit naga.

Quote:
Manipulate the Green Kannijo can use inveigle against plant creatures normally immune to mental effects, and can communicate with inveigled plant creatures as if under the effects of speak with plants.

Does it come from the transformation in vampire ?

Thanks for your future answer.


Hello, I search information about Maze of the Open Road.

Is it possible to travel via Maze of the Open Road from the Grand Lodge of Absalom ?

If yes, how ? Where did it locate the access in the Maze of the Open Road in the Grand Lodge ?

Are there maps for Maze of the Open Road ?

Are there maps for the Grand Lodge ?

Quote:
The Decemvirate also authorized a link between the lodge and the Maze of the Open Road, allowing for speedy travel between the Open Road Lodge, the Grand Lodge in Absalom, and other terminus lodges such as Woodsedge Lodge in Galt.

What are the destinations of Maze of the Open Road ?

Thanks for your future answer.


Hello, I search all the adventures with Aslynn, NPC.

The name of the adventures where Aslynn is present or a minion of Aslynn and the year of the adventure (or product)

Thanks for your future answer.


Mummy's Mask :

Spoiler:
In the half-city adventure, Nebta-Khufre removed the mask of
the Forgotten Pharaoh from Reliquary of the Thrice-Divided Soul.

Is it possible for characters to visit the sanctum of erudite eye in 4723 ?
They will use read psychometric resonance.
With emotional resonance, they will transfer in a potion of shared memories.

The potion will be for Fribinella Dracori from Absalom. (Source : Lost Omens - Grand Bazaar)

Quote:

Their newest experiment is a powerful hallucinogenic that

induces a shared lucid dream state, one that can recreate simulations of events both historical and fictional. It’s not without kinks—they haven’t figured out how to fix the pesky problem of death in the dream being permanent— which is why they need seasoned adventurers for their
latest round of testing.
Fribinella will swear up and down that their elixirs are safe but, if pressed, will admit that a frequent user of their hallucinogens might, very rarely, start confusing fiction and reality. Normally they catch it quickly and provide treatment, but one of their favorite customers disappeared shortly after showing the signs.

The idea is that the characters could play/revive a part of the adventure path Mummy's mask with the hallucinogenic elixir of Fribinella in a shared lucid dream state.


Hello, is it possible for a PC to earn money with services ?

Political favor : dandy archetype ? Differents worlds with royalty/noble/Brevic Noble or Outcast/Lesser scion ? '(Royalty BG has no skill lore for differents worlds)
Schooled in Secrets ? A leadership role in a kingdom (Kingmaker) ?

False witness : Deception ? Modify Memory ? Erase the use of magic ?

Safe House / Item cache : Vigilante archetype ? Spells ? Magic item ?

Coded signal : Schooled in Secrets ?

Propaganda : Sow rumor feat ?

Smuggling : Experienced Smuggler, Underworld Lore ? Magic item ?

Canary Informant / Tail : Gather Information and feats with this skill ? shadow mark feat ?

Researcher : Lore and skills for recall knowledge ?

Guide Wilderness/Survival : Terrain Lore, Nature, region Lore, Society ?

Fixer Informant/Counselor : Gather Information, location Lore, Deception (Impersonate, Lie), Diplomacy (Make an Impression, Request) ?

Thanks for your future answer.


But it's a familiar, so no score of Strength.


Hello, I have a question about organsight spell.

Quote:
When you Cast the Spell, attempt a special Recall Knowledge check using Medicine to spot and discern a vital organ. If you have a Lore skill appropriate to the creature, you can use that skill instead of Medicine. If you succeed, the next time you deal piercing or slashing damage to the target with a Strike or spell, you deal 4d6 additional precision damage. Once on each of your subsequent turns, you can use a single action to attempt the special Recall Knowledge check again. The extra damage isn't cumulative, so making the check more than once before a Strike or spell has no extra benefit.

What is the DC for the special Recall Knowledge ? The same DC that a character attempts to make a Recall Knowledge to identify a creature ? (For example, DC 19 for a barghest)

On each of its subsequent turn, can a character choose a new target ? If the characters chooses the same target, the DC increases ?

Thanks for your future answer.


Hello, I have a question about the level of a wand of reaching for a heigthened cantrip.

For example, if a character casts an heightened imaginary weapon cantrip using a wand of reaching, what is the level for the wand of reaching ?

Thanks for your future answer.


I have a question about bound to mortal.
Quote:

Your familiar gains unique benefits from its bond to you. Your familiar gains an additional 10 Hit Points and can make an either a jaws or claws unarmed attack using your normal melee attack bonus. You choose whether it has a jaws or claws unarmed attack when you first gain the spirit guide as your familiar. If it has a jaws unarmed attack, the attack deals 1d6 piercing damage and is in the brawling group. If you choose the claws unarmed attack, it deals 1d4 slashing damage, has the agile trait, and is in the brawling group.

Normal melee attack bonus : level + proficiency (master) + spellcaster modifier score ?

Reach ?
bonus damage ? modifier strength or dexterity ? none ?

Thanks for your future answer.


I have a question about bound to mortal.

Quote:
Your familiar gains unique benefits from its bond to you. Your familiar gains an additional 10 Hit Points and can make an either a jaws or claws unarmed attack using your normal melee attack bonus. You choose whether it has a jaws or claws unarmed attack when you first gain the spirit guide as your familiar. If it has a jaws unarmed attack, the attack deals 1d6 piercing damage and is in the brawling group. If you choose the claws unarmed attack, it deals 1d4 slashing damage, has the agile trait, and is in the brawling group.

Normal melee attack bonus : level + proficiency (master) + spellcaster modifier score ?

Reach ?
bonus damage ? modifier strength or dexterity ? none ?


Hello, I have a question about the trick driver archetype.

The roadkill feat permit to use the class DC instead Reflexe save for the run over action.

For the spellcasting claxs, there is no class DC, is it spell DC ?

For the class DC, the maximun proficiency is master, no non spellcasting class with legendary.


Hello, is it possible to install a weapon mount on any vehicle ?

Is it possible to install a siege engine on a weapon mount ?

Is it possible to use duo sniping with a sniping duo archetype ?

Are Siege engines in the bow or firearm groups ?

Thanks for your future answer.


Hello, I have a question about a service for a spellcasting.

Shadow walk is an uncommon spell, so it's 160 gp to cast its spell. Is it right ?

Duration : 8 hours

Quote:
Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour.

With a 25 feet speed, a character can move 2 1/2 miles per hour or 250 feet per minute.

8 hours = 240 minutes so 80 hours in the Materiel Plane ? 200 miles maximum ?

Thanks for your future help.


Hello, I have a question how create a mythic NPC/creature in 2e edition ?

Lokoa (LN male human monk 15/guardian 4)
Shebe (NG female human wizard 16/archmage 3)
Musafti the Burning (CN male human fighter 18/champion 2)
A free archetype ?

Mekuhare, mythic elder sphinx MR 5 :
Elder Sphinx (CR 16)

Thanks for your future help.


Hello,
what is the AC for the head ? 23 also ?

Quote:
A creature can attempt to sever one of the hydra’s heads by specifically targeting it and dealing damage equal to the head’s Hit Points. A head that is not completely severed returns to full Hit Points at the end of any creature’s turn.

Thanks for your future answer


Hello, is it possible to suffocate an opponent with a gold leaf ?

Revenger : Usui Yuen (1'15''-1'47'')

Plant an evidence ?

Is it a critical hit as garrotte bolt or shot ?

Quote:
The shaft of this silver bolt is engraved with wiry designs. When a garrote bolt hits a target, it transforms into a silver garrote and wraps around one of the target's appendages, dealing an additional 2d12 persistent slashing damage. On a critical hit, it wraps around the target's throat, and the target can't breathe until the persistent damage ends.
Quote:
Wiry designs mark the silvery coating on a garrote shot. When the activated ammunition hits a target, it transforms into a silvery garrote that wraps around one of the target's appendages, dealing 2d12 persistent slashing damage. On a critical hit, it wraps around the target's throat if it has one, and the target can't breathe until the persistent damage ends. If the persistent damage kills the target, the garrote severs the appendage it's wrapped around.

Thanks for your future answer.


Is it possible to make something similar to Anjelique Loveless ?

Quote:
Plant Pyronite Charge After making a successful melee Strike against a creature, Anjelique makes a Thievery check against the target's Perception DC. On a success, she activates and secretly plants a specially formulated sticky pyronite charge on the creature. This charge detonates after 3 rounds, dealing 4d8 fire damage to all creatures within a 10-foot radius (DC 34 basic Reflex save) and detonating any other pyronite charges within the area. After making a successful ranged Strike against a creature stuck with a planted charge, Anjelique can choose to shoot a bullet through the charge, dealing normal damage and detonating the charge immediately. A creature can use an Interact action to find and remove a planted charge from itself or an adjacent creature. These pyronite charges have the infused trait and are inert until activated by Anjelique.

Plant an evidence ? Trick shot ?

Slice and Swipe or Stella's stab and snag ?


Mummy's Mask:

Spoiler:
So with a talking corpse for Chisisek ?
can't the body of Hakotep give information about the shory technology ?
For a shory seeker (background) character seeking informations about the shory technology to help Yjae to repair their Aeromantic Infandibulum,
is it possible to have the informations from Sehela and to obtain useful material for the Aeromantic Infandibulum ?


From Lost Omens World Guide :

Quote:

Flying Pyramids

In 4714, the long-dead Sky Pharaoh Hakotep I rose from his tomb and attempted to reclaim his empire using a fleet of flying pyramids. When a band of heroes managed to defeat the pharaoh, these pyramids came crashing down, causing great destruction when they landed near settlements. Yet the rough landing wasn’t enough to destroy the pyramids’ inhabitants, and today Osirion is dotted with these monster-filled fortresses. Overwhelmed by the sheer scale of the problem, the Ruby Prince’s forces have managed to seal or partially clear out the pyramids closest to major cities and
have banned anyone from entering them. Still, the guards are often easily bribed by grave robbers or by mercenaries hired by locals who fear the time bombs on their doorsteps. Some of the most famous include the Pyramid of Broken Earth, near Ipeq; the Pyramid of Crashing Waves, lying half submerged off the coast of Totra; the Pyramid of Righteous Fire, near An; and the Pyramid of Sounding Gales which crashed into Sothis itself, obliterating a portion of the Marblecourt district and forcing the Ruby Prince to permanently quarantine the area.

So, the Sky Pharaoh Hakotep's flying pyramid didn't mention it here.

Is it possible that Mekuhare guards the Sky Pharaoh Hakotep's flying pyramid ?

Is it possible to interrogate Chisisek in his tomb with a call spirit ritual as his body returned in his tomb normally ?

Same question for Sehela in the Sky Pharaoh Hakotep's flying pyramid.


Quote:
Look into Mummy's Mask. Sky Pharaoh Hakotep acquired an Aeromantic Infadibulum from the Shory and created a fleet of flying pyramid warships. Post Mummy's Mask, the ruins of these pyramids are scattered throughout Osirion, though I believe the Ruby Prince has declared them forbidden from treasure hunters.

Did the Mummy's Mask adventure path occur in 4714 AR ?

The Aeromantic Infadibulum, is it only in the Sky Pharaoh Hakotep's flying pyramid ?

Is it possible to find the Aeromantic Infadibulum in the Sky Pharaoh Hakotep's flying pyramid on the ground ?


Hello, I have a question about shield spell.

Does a character have the shield block feat to use shield block reaction with the psychic shield ?

Thanks for your future answer.


Hello, I have a question about a Nature check made by a NPC to harvest ingredients.

With the Aid, is it possible to have all players using a Aid Action to help NPC on the same check ?

Thanks for your future answer.


Informations about Well of Axuma ?


Quote:
Additional information about the ruins of Kho are presented [in the Destiny War], but if you're looking to expand on what's provided, Pathfinder Lost Omens The Mwangi Expanse contains an overview of the Ruins of Kho on pages 168 - 173.

Are there detailed maps, NPCS, specific monsters, described places, artifacts, magic items on Kho ?


Nobody ?


Hello, I have a question about destiny war.

Are there informations about flying city, ruins as Kho or other, shory Empire, magic ... ?

I search informations to create a campaign.

Here

Thanks for your future answer.


Hello, I have a question about a garden of death rituals.

Quote:
The maximum level of plants or animals called by the ritual is equal to its spell level, and the called plants and animals can use the ritual's spell DC instead of their own poison DC, whichever is higher.

1/For the level of plants or animals, the maximum level is 10, is it right ? It's not the Table 7-1: Creature Creation Rituals ? So with the ritual, it's not possible to obtain a viper vine.

2/The ritual's spell DC instead of their own poison, is it the DC for the primary check ?
For example, for a 10th level ritual (Table 10-5: DCs by Level : 39) and very hard (+5), the final DC is 44, is it right ?

3/ What is the frequency to collect poison/venom ?

4/ Is it possible to use the following rule to collect the poison/venom and determine the value of ingredients ?

Quote:
To determine the value of ingredients you gain each day and the DC of the appropriate Medicine or Lore check, use the level 3 task entry in Table 4–2: Income Earned.

(Scorpion)

level task= CR of the creature
value of the ingredients = failed or value following the bonus proficiency

For example, an oppali has a poison effect with drain luck, so 4 gp to 6 gp with a successful check. (DC 27)

Quote:
With a successful DC 27 Survival check, a character harvests 5d20 gp of this raw material from a defeated oppali (double on a critical success, half on a failure, and none at all from a critical failure).

Collect tough trumpets on an oppali, does it kill an oppali ?

Thanks for your future answer.


Quote:

Crystal Cat

Quote:

Is it possible to put a bomb on an opponent with plant evidence feat and trigger the bomb then ? (demolitonist dedication ?)

No. Demolitionist Dedication's ability Set Explosives requires an inanimate object. Even construct enemies would not qualify for that because they are animate (self-moving) objects. An enemy's clothing would also not qualify because that would be an attended object.

For example with plant an evidence and a remote trigger ?

Quote:
Bombs detonated in this way deal their splash damage as if they had missed a target in the square where they were triggered.

Are there also persistent damage ?


Hello,
are there specific rules to determine randomly which type of creatures and numbers ?

For example :
Table 3–8: Random Encounter Type
1d10 Encounter
1–5 Harmless
6–7 Hazard
8–10 Creature

If I obtain 8 and so a random encounter with creature.

For example, the characters are in Nar-Voth.

For the monsters, I decide to have the following creature in the zone : derro, duergar, troglodytes, vegepygmies, xulgath

Which is the range for the different creatures if I roll a dice ?

Thanks for your future answer.


Hello, I have some questions about bombs.

Is it possible to put a bomb on an opponent with plant evidence feat and trigger the bomb then ?
(demolitonist dedication ?)

Can Demolition charge to permit to destroy a structure to collapse on the opponents ?
Which rules use for this ? Collapse wall feat only ?
Can the opponent be buried ?

Controlled blast permit to apply calculated splash (to deal splash damage equal to your Intelligence modifier (minimum 0) instead of the normal amount), expanded splash (can add your Intelligence modifier to the bomb’s usual splash damage, and it deals splash damage to every creature within 10 feet of the target), directional bombs (treat the target’s space as the first affected square of a 15-foot cone directed away from you for splash damage).

Several cones with directional bombs ?
Set explosives :1-2 bombs
Demolition charge : 1-4 bombs

With bomb coagulant alembic or alchemical gut, the bomb deals no splash damage but instead deals persistent damage equal to and of the same type as its original splash damage. If the bomb already deals persistent damage, distilling increases that damage by the bomb's original splash damage.

So with demolition charge or set explosives, the bombs make persistent damage instead splash damage ?

What means "increases that damage by the bomb's original splash damage" ?

Thanks for your future answer.


can the Summon plant or fungus innate spell heighten from fey influence feat ?


worwitch -> wortwitch

Quote:
1. You can't typically share a space with another creature, but it's is all up to the GM on how much cover you get from foilage.
Quote:
4. Summoned creatures can be affected by spells like any normal creature, so you could cast Resist Energy if you want. Drenching Mist only attempts to counteract an ongoing spell when you cast Obscuring Mist (For example, a Wall of Fire is an ongoing Fire spell).

If the arboreal comes from a summon plant or fungus spell, it's a minion.

Does the Ride feat need to be on an arboreal ?

If a character is on a tree, and summon a regent arboreal, and the regent arboreal awaken the three which climbed the character, what happens ? Does he/she have Ride feat to be still on the awakened treee ?

Quench :

Quote:

Choose one magical fire, fire spell, or fire item in the area and attempt to counteract it. If you succeed against an item, the item loses its fire properties for 10 minutes (for instance, a +1 flaming longsword would become a +1 longsword). If the target is an artifact or similarly powerful item, you automatically fail to counteract it.

The first time each round you Sustain this Spell, you can move the area of vapor anywhere within range, but the only effect when you do so is to automatically extinguish non-magical fires.

If you have the Counterspell reaction, you can use quench to counter any spell with the fire trait instead of needing to have the triggering fire spell prepared or in your repertoire.

A character that casts a quench spell, can he counteract magical fire, fire spell or fire item each that he sustained the spell ?

Wand of choking mist :

Quote:
Activate Cast a Spell; Frequency once per day, plus overcharge; Effect You cast the wand's spell, but the mist prevents creatures from being able to breathe in its area. They must hold their breath or start suffocating.

Can an arboreal suffocate ?

A familiar leshy can have the purify air ability.

Quote:
Purify Air Your familiar recycles air, providing enough oxygen for a Medium creature in areas with stale air, such as a sealed chamber or extradimensional space.

So a Medium character and its familiar doesn't suffocate, is it right ?


Hello, is it possible for a character to hide (obtain the hidden condition) in a (awakened) tree / arboreal after climbing on it ?

Woodland Elf :

Quote:

You're adapted to life in the forest or the deep jungle, and you know how to climb trees and use foliage to your advantage. When Climbing trees, vines, and other foliage, you move at half your Speed on a success and at full Speed on a critical success (and you move at full Speed on a success if you have Quick Climb). This doesn't affect you if you're using a climb Speed.

You can always use the Take Cover action when you are within forest terrain to gain cover, even if you're not next to an obstacle you can Take Cover behind.

Take Cover :

Quote:
You press yourself against a wall or duck behind an obstacle to take better advantage of cover. If you would have standard cover, you instead gain greater cover, which provides a +4 circumstance bonus to AC; to Reflex saves against area effects; and to Stealth checks to Hide, Sneak, or otherwise avoid detection. Otherwise, you gain the benefits of standard cover (a +2 circumstance bonus instead). This lasts until you move from your current space, use an attack action, become unconscious, or end this effect as a free action.

Is it a standard cover ?

Forest Stealth (5) (Expert in Stealth)

Quote:
You are skilled at quickly hiding behind bits of underbrush or foliage. You Take Cover and then use that cover to Hide.

Does it mean that a character takes cover and hide in a single action ?

A leshy familiar can have a plant form ability and changes in a tiny tree. Is it possible to enlarge a leshy familiar changed in a tree ?

Is it possible to become hidden with a bush/tree from a feather token ?

With summon plant or fungus, the creatures has often a fire weakness. Is it possible something to protect against fire ?
Drenching mist ?

Worwitch :

Quote:
You don't take circumstance penalties to ranged spell attacks or Perception checks caused by foliage, and your targeted attacks don't require a flat check to succeed against a target concealed only by such vegetation.

What are the penalties caused by such vegetation ?

Smokesoul :

Quote:
Smoke Blending (sylph) Trigger A creature attempts a flat check to target you because you're concealed or hidden due to fog, haze, mist, or smoke; Effect You shroud yourself in smoke, making it harder for your foe to hit you. If you're concealed, the DC of the flat check increases from 5 to 7; if you're hidden, it increases from 11 to 13.

An ennemy that targets a character hidden in a tree surrounded by fog use a DC of the flat check equal to 13 ?

Thanks for your future answer.


Is it possible for a poppet familiar to obtain the plant trait ?

For example, with worwitch feat, a witch obtains a leshy as familiar.


Leaf Order and then Order explorer with Animal Order ?

With Order Explorer, does the character obtain Animal companion ?

For example as Mammoth Lord comes from Quest of the frozen flame and Pine Leshy heritage also, I think that it's plausible for an arboreal companion as megafauna.


Hello, is it possible for a druid to obtain the arboreal sapling as animal companion and to advance in the Mammoth lord archetype with the arboreal sapling ?

Thanks for your future answer.


Quote:
If you've learned a signature spell at a higher level than its minimum, you can also cast all its lower-level versions without learning those separately.

So a character can learn silence as a signature spell at 4th level without learn silent spell as a 2nd level spell ?


Hello, if a character or a creature blinded, the others characters considered as hidden for the blinded creature/character ?

As for darkness :

Quote:
A creature or object within darkness is hidden or undetected unless the seeker has darkvision or a precise sense other than vision (Special Senses are on page 465). A creature without darkvision or another means of perceiving in darkness has the blinded condition while in darkness, though it might be able to see illuminated areas beyond the darkness. If a creature can see into an illuminated area, it can observe creatures within that illuminated area normally. After being in darkness, sudden exposure to bright light might make you dazzled for a short time, as determined by the GM.

Thanks for your future answer.

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