Eidolon Disease Affliction


Rules Discussion


I have a summoner player with an Eidolon that has failed a few saving throws for a disease and is about to die.

Do effects from diseases or death or being unconscious effect the summoner if it is afflicting the Eidolon?

If it doesn't effect the summoner what happens to the eidolon when it dies from a disease? Does it just disappear like regular damage then reappear when summoned?


That is a very good, and very unanswered question.

The easy one is if the Eidolon dies from damage - because when it hits 0 HP and dying, so does the Summoner.

If the Eidolon becomes unconscious for other reasons - like the Sleep spell - that would not affect the Summoner.

Death effects are less clear. Personally, I would rule that a Death effect that kills the Eidolon will also put the Summoner at 0 HP and Dying.

The most difficult one is the conditions such as persistent damage, poison, or other afflictions. The answer to that seems to be on whether you and the player consider the body of the Eidolon to be a temporary one that is conjured as part of the Manifest Eidolon just like summoning spells do, or if the Eidolon exists independently and is only transported to the Summoners location when Manifested. The rules seem to say that it is both - even though those ideas are somewhat contradictory.

The implications are what you probably already know. If the conditions persist and continue to affect the Eidolon while it is unsummoned, then it will be very difficult to keep the Summoner alive since the Eidolon can't be assisted to remove the condition while it is not there. On the other hand, having a get-out-of-conditions-free card by unmanifesting the Eidolon can seem a bit cheesy.

So my suggestion is to decide with the player which way the Eidolon should work. Temporary body or permanent one?


Yeah, pretty keen for an answer to this question as Purple Pox has just hit stage 3 on our eidolon.


i think the trickiest ones are stuff like "you can't heal this damage while afflicted by this curse" type of afflictions.

since they have a shared hp pool, how does that even work? you heal the summoner and the eidolon gets healed but you can't heal the eidolon seems the most RAW, but it does look so wonky.


1 person marked this as a favorite.

I'd really love an official answer on this, yes. The Eidolon died of Purple Pox and should have 'exploded' by now.

Does every manifestation count as 'new body who dis'?


Purplefixer wrote:

I'd really love an official answer on this, yes. The Eidolon died of Purple Pox and should have 'exploded' by now.

Does every manifestation count as 'new body who dis'?

It's not defined enough, but the most playable, reasonable and close to the intent solution I see is this. Eidolon and summoner are different creatures which are linked only by hp pool and actions sometimes (well, also skills and items and other things, but that's not important now). Also, Eidolons can't die normally, they just unmanifest at 0 HP. They also can't die because a summoner can't become not a summoner for a reason like that, just like you can't stop being a witch without a major story reason. So, 'you die' effects just set eidolons' HP at 0, unmanifest them, make summoners Dying, and that's all. If the summoner survives, they just manifest eidolon again when they want. Disease also vanishes as it has run its course this time.


Was there ever any ruling on this?

My eidolon died of a disease. It's a metal elemental eidolon that died of spore blight from a terotricus. Double crit fails. Pretty sad.

How does this work? Or does it die, you drop, then get healed up and manifest it again?

Or is it pretty much up to the DM?


Deriven Firelion wrote:
Was there ever any ruling on this?

Not that I heard of (or read). My own take is above.


Why would dying of disease work so much differently than dying from wounds?


Disease is unusual in that it affects the eidolon even if the summoner made her save to resist the disease. It doesn't do hit point damage, it just kills it outright with the disease progressing on the eidolon. It happens over days, not rounds. Not even sure how it works if you don't have the eidolon manifested.

I'm going to make it easy and run it as the consensus seems to be. Eidolon dies, summoner drops, PCs are round to heal her and get her back up. So all done, back to work.


Many diseases (like this one) also do PERMANENT HP DAMAGE until the disease is cured. Also there is no 'disease has run its course' in afflictions. Only 'stage five = death'. This is a weird edge case but this is why we're asking for official ruling. I'm a ProGM and I run my stuff as close to RAW as possible, with very few bans and changes, and very few "RAI" adjustments. I very rarely have to make edgecase decisions and this one has been pretty bad.


Purplefixer wrote:
Many diseases (like this one) also do PERMANENT HP DAMAGE until the disease is cured.
Which 'this one'? Both Purple Pox and Spore Blight don't have this.
Purplefixer wrote:
Also there is no 'disease has run its course' in afflictions.

Of course there is in this case. It doesn't make any sense otherwise: firstly, outright killing Summoner because Eidolon was killed makes about as much sense as killing a witch along with a familiar or a ranger along with a companion. No, shared HP doesn't change things, setting them to 0 and applying dying is the standard and enough. And secondly, if the affliction remains even after 'death', which stage should it be? The last, 'death' one? Doesn't make sense.

Purplefixer wrote:
This is a weird edge case but this is why we're asking for official ruling. I'm a ProGM and I run my stuff as close to RAW as possible, with very few bans and changes, and very few "RAI" adjustments. I very rarely have to make edgecase decisions and this one has been pretty bad.

Suit yourself. I suspect you would wait very long. The nearest chance we have to clear this is the next SoM errata, which I don't really expect even next spring.

Also, there's really nothing 'pretty bad' about this case. You just not kill the character and go on. Doing otherwise won't help anyone.

Community / Forums / Pathfinder / Pathfinder Second Edition / Rules Discussion / Eidolon Disease Affliction All Messageboards

Want to post a reply? Sign in.