knocked prone question


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A question,
if you knocked prone. Do you drop anything you hold in your hands?
Or should it be specified in the action that knocks prone?


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You don't drop anything when knocked prone, unless what's knocking you prone specifically says you do.

Dark Archive

Thanks

Shadow Lodge

Now, falling unconscious causes you to go prone and drop what you're holding. I've seen some people mix that up and since it happens when you fall unconscious and fall prone, it happens every time you go prone, but they are as I said mixed up.


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I'm not always unconscious when I fall prone, but when I do it's from dos equis ?


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Pathfinder Starfinder Roleplaying Game Subscriber
BigNorseWolf wrote:
I'm not always unconscious when I fall prone, but when I do it's from dos equis?

One tequila, two tequila, three tequila, floor?

On topic, with any given effect, RAW, it only does exactly as stated. In the case of falling prone, do remember that people may voluntarily fall prone for the defensive bonuses against ranged attacks. It should be obvious that someone diving for the deck is not going to intentionally throw their weapons or shields away.


Eric Clingenpeel wrote:
Now, falling unconscious causes you to go prone and drop what you're holding. I've seen some people mix that up and since it happens when you fall unconscious and fall prone, it happens every time you go prone, but they are as I said mixed up.

Where does it say you drop what you are holding?

Panicked and stunned cause you to drop what you are holding.

IRL it is quite common to remain in possession of what you are holding if you rapidly lose consciousness.


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Darg727 wrote:


IRL it is quite common to remain in possession of what you are holding if you rapidly lose consciousness.

My usualy test for that is to ask people what their weapons name is. If it's named I'll fully believe you're used to sleeping with it like a teddybear.


One replayable SFS scenario is the only time I can think of that becoming prone was associated with dropping something, but I think that was mostly because you were holding something bulky and the encounter seems to call for it.


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Pathfinder Starfinder Roleplaying Game Subscriber
Darg727 wrote:
Eric Clingenpeel wrote:
Now, falling unconscious causes you to go prone and drop what you're holding. I've seen some people mix that up and since it happens when you fall unconscious and fall prone, it happens every time you go prone, but they are as I said mixed up.
Where does it say you drop what you are holding?

The status Dead also doesn't specifically clarify that you drop your gear. Are you going to hold out saying that they are still equipped and ready, being quite literally held in your character's cold dead hands? The Unconscious condition states that someone is knocked out and helpless. Sadly, there is no Knocked Out condition. It would seem to me, however, that knocked out should be at least as bad, if not worse, than stunned.


E-div_drone wrote:
Darg727 wrote:
Eric Clingenpeel wrote:
Now, falling unconscious causes you to go prone and drop what you're holding. I've seen some people mix that up and since it happens when you fall unconscious and fall prone, it happens every time you go prone, but they are as I said mixed up.
Where does it say you drop what you are holding?
The status Dead also doesn't specifically clarify that you drop your gear. Are you going to hold out saying that they are still equipped and ready, being quite literally held in your character's cold dead hands? The Unconscious condition states that someone is knocked out and helpless. Sadly, there is no Knocked Out condition. It would seem to me, however, that knocked out should be at least as bad, if not worse, than stunned.

Wielding something is completely different from holding something. Losing consciousness doesn't necessitate the relaxation of all muscles within a time frame or at all. "Death grip" is a very real thing.

I would argue that being helpless is already worse than being stunned. You can't take actions when unconcious, have a dexterity of 0, and melee attacks get a +4 bonus to hit. The only thing it isn't harsher than being stunned is that you don't necessarily drop what you are holding.


... I regret trying to Google the frequency of a 'Death grip'...
Anyway, so obviously my search didn't go so well but surely not everyone maintains hold of objects when they die, plus add in the fact that in Starfinder you are more likely to be KO'ed before you bleed to death.


Wesrolter wrote:

... I regret trying to Google the frequency of a 'Death grip'...

Anyway, so obviously my search didn't go so well but surely not everyone maintains hold of objects when they die, plus add in the fact that in Starfinder you are more likely to be KO'ed before you bleed to death.

Most people don't die immediately. Starfinder says you die like gut wounds on TV: really fast. The reality of gut wounds is often a long and painful process.

I'm simply going to keep it short because reality isn't why we are here. The rules don't say you drop what you are holding if you fall unconscious. Whether one wants to chalk it up to the laws of gravity working or that it was an oversight when writing the rules is up to them.


Ok, so if you don't drop your items when KOed, then why does the deviant fusion do the following?
A weapon with the defiant fusion resists efforts to be removed from its wielder. If you are wielding it when you are knocked unconscious, panicked, or stunned, it stays in your hand. You also gain a bonus to your KAC against combat maneuvers to disarm the weapon equal to one-fifth the weapon’s level (minimum +1).

To be honest, wouldn't it be more useful to do an FAQ about dropping items when Unconscious rather then going in circles?


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Wesrolter wrote:

Ok, so if you don't drop your items when KOed, then why does the deviant fusion do the following?

A weapon with the defiant fusion resists efforts to be removed from its wielder. If you are wielding it when you are knocked unconscious, panicked, or stunned, it stays in your hand. You also gain a bonus to your KAC against combat maneuvers to disarm the weapon equal to one-fifth the weapon’s level (minimum +1).

To be honest, wouldn't it be more useful to do an FAQ about dropping items when Unconscious rather then going in circles?

Because that would remove DM agency in a situation that is actually quite situational. Saying you always drop what you are holding is false just like saying you never drop what you are holding is false. I don't think it's wrong for the DM to say you dropped your weapon, but I also don't think it's wrong for the player to keep hold of the weapon either. I regularly use both in D&D 3.5 sessions which also doesn't state you drop what you are holding.

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