3 players in an upcoming adventure path


Advice


I am starting a second adventure path, this time it is going to be Reign of Winter. My other game was meeting once a month, so I wanted to start something a little more often. That being said I only got three players for it, so I using hero lab to lower the encounters and that is rather easy.
My question is, should I lower the GP, or will the extra GP not break the math too badly? Just seems like more work than it is worth to recalculate all the treasure.


Started a thread a while back on a tangential topic about how WBL affects parties ACL. The general concensus was that going under can become problematic way faster than going over. If all you're avoiding changing is GP amounts, this shouldn't be a big deal. You can still control the levels of available magic items if/when they get to go shopping. Shouldn't really be a big deal.

what kind of space monkey? This is one of my character concepts from a different game. I'm curious how your extraterrestrial simian behaves.


The extra GP will probably actually be a good thing. Your party will be one person down, so will be below the CR of each encounter. the added gold will mitigate this somewhat.

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