Wild Enchantment & Beast Shape


Rules Questions


Does the Wild Magic armour enchantment work for non druids?

D20 wrote:
Armor with this special ability usually appears to be made from magically hardened animal pelt. The wearer of a suit of armor or a shield with this ability preserves his armor bonus (and any enhancement bonus) while in a wild shape. Armor and shields with this ability usually appear to be covered in leaf patterns. While the wearer is in a wild shape, the armor cannot be seen.

It is the bit in bold that throws me off. As any transformation using the Beast shape is a wild shape

Secondly while anecdotal the crafting requirments do not list a specific class with the wild shape class feature among them


Anyone using an ability called "Wild Shape" or including the term "Wild Shape" qualifies.

There is a possible other interpretation, namely that anyone polymorphed into any form that results in the character's gear melded into their body qualifies, but that is less likely based on the 3.5 rules that the armor enchantment was copied from.


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Minigiant wrote:
As any transformation using the Beast shape is a wild shape

Is it ? I'd say it's the other way around : Wild Shape acts as Beast Shape (early on and in most cases). But a Bloodrager, Magus or Sorc just casting the spell is not "wild shaped" in any way. At no point does that language appear in the spell's text, nor does it appear in Elemental Body or Plant Shape, the other spells default Wild Shape emulates.

Having the class feature is what matters here, any old polymorph spell is not enough.
Being a druid is not necessary though. As long as you have Wild Shape, you're good.

Now, is there room for something broader, for the other polymorphs that lose you your armor's AC ? Maybe. One could houserule something, though it would likely have to be even more costly than this already is.
But the Wild enchantment as it stands is very specific and exclusive.

Liberty's Edge

It requires the class ability Wild shape or an ability that says that it works as Wild shape.


Use Monstrous Physique instead of Form of the Beast, keep your armour, and save the cost of a +3 enhancement.

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