
gleem |

Hi all,
Say my lvl3 human has 2 levels of fighter with archetype eldritch guardian and 1 level of monk. He has the three possessed hand feats up to detached hand's (https://www.d20pfsrd.com/feats/general-feats/hand-s-detachment/).
As my hand is now a familiar I apply the mauler familiar archetype.
When my hand detaches can it use the improved unarmed strike combat feat and stunning fist combat feat from the monk level?
Thanks, Gleem

Hawkmoon269 |
2 people marked this as a favorite. |

Oh. Looks like you've wandered into the card game rules forum when you were probably looking for the RPG rules forum. I've flagged your post to get moved to the right forum (I'm guessing Pathfinder First Edition, right?). In the mean time, maybe consider playing the card game? It has fighters and monks too. And you can play it on your table, in Table Top Simulator, or via Play By Post. Though, I don't know of any characters in the card game with detachable hands. Celeste doesn't have hands at all, so I guess that is close.

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Hi all,
Say my lvl3 human has 2 levels of fighter with archetype eldritch guardian and 1 level of monk. He has the three possessed hand feats up to detached hand's (https://www.d20pfsrd.com/feats/general-feats/hand-s-detachment/).
As my hand is now a familiar I apply the mauler familiar archetype.
When my hand detaches can it use the improved unarmed strike combat feat and stunning fist combat feat from the monk level?
Thanks, Gleem
They are combat feats, and Eldritch Guardian 2 shares your combat feats with your familiar regardless if they are bonus feats or not.

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Your hand cannot be a mauler familiar, it lacks the abilities to give up.
Continue reading the feat.
Hand's Detachment: "If you have the familiar class feature, you can choose for your possessed hand to become your familiar, granting it all familiar abilities as normal. If selected as a familiar, your possessed hand grants you a +3 bonus on Sleight of Hand checks."
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ShadowcatX wrote:Your hand cannot be a mauler familiar, it lacks the abilities to give up.Continue reading the feat.
Hand's Detachment: "If you have the familiar class feature, you can choose for your possessed hand to become your familiar, granting it all familiar abilities as normal. If selected as a familiar, your possessed hand grants you a +3 bonus on Sleight of Hand checks."
Reading is hard.