Toxicsyn |
In Dead Suns book 4, the Ruined Clouds, there is a Drift encounter.
In Signal of Screams book 3, Heart of Night, the adventure takes place in the Shadow Plane.
In Dawn of Flame, it deals heavily with the Plane of Fire and the Sun. The AP also introduces plenty of plane-touched races.
In Against the Swarm book 5, Hive of the Mind, you enter a mindscape.
FormerFiend |
The articles in Signal of Screams 3 & Dawn of Flame 6 on the Shadow Plane & Plane of Fire, respectively, are off the top of my head the only articles dedicated to planes that existed in Pathfinder, though Starship Operations Manual does touch a very little bit on the First World, Heaven, & Hell(there are ftl drives that work basically the same as drift engines, except taking the ship through those planes instead).
I haven't given the two articles in depth reads or cross referenced them with the PF1e articles on the planes, but at a glance the answer is they haven't changed too much, you're just somewhat more likely to see a star ship flying over head or a mephit with a datapad.
But like I said, haven't read into it much.
Dracomicron |
2 people marked this as a favorite. |
I'm honestly looking forward to a hardcover detailing the Starfinder version of the Planescape. I find that stuff fascinating! Are the planes high-tech now? Or were they always and only masqueraded as antiquated for silly Primes?
And since each plane is effectively infinite, does each plane have its own outer space? Could you travel to different planets in the First World? Would it be awesome?
John Mangrum |
SOM touches on some of this. Cosmetically, the Great Beyond has updated its tech, but none of the basic structure of the planes has changed, though some knowledge has been lost. (For example, post-Gap, planar researchers know the Dimension of Dreams exists -- and that's just about all they know about it.)
The First World is still one unimaginably vast, morphic landscape; it has no "outer space."
FormerFiend |
I'm honestly looking forward to a hardcover detailing the Starfinder version of the Planescape. I find that stuff fascinating! Are the planes high-tech now? Or were they always and only masqueraded as antiquated for silly Primes?
And since each plane is effectively infinite, does each plane have its own outer space? Could you travel to different planets in the First World? Would it be awesome?
Like John said, the First World doesn't have an outer space, but what it does have are regions that correspond to planets in the material plane. The First Drive is an interstellar engine that works basically the same as a drift engine, except it takes you to the First World instead of the Drift, and travels between these locations as way points.
A draw back is that you can only go to locations that have corresponding counter points in the First World; i.e., natural locations. You could travel to Akiton, but you couldn't travel to Absolom Station or Apostae.
Also I've personally always been a fan of the interpretation that technology & the planes don't necessarily operate on the same principles as they do in the material & that they're more a representation of what the observer wants/expects to see. High technology isn't new, after all. It's been established that there were advanced technological races tens of millions of years before the current time period, and the planes & the outsiders all existed then. Even during the pathfinder era, Verces & Eox were technologically advanced societies that would have had planar contact.
So I don't like the idea that the planes have really changed because there's no reason for them not to have had access to high technology for longer than intelligent life on Golarion has existed for. It's more, whether an angel or a devil manifests it's weapon as a bow & arrow or a laser gun is more dependent on the culture it's interacting with.
Hanomir |
Starship Operations Manual does touch a very little bit on the First World, Heaven, & Hell(there are ftl drives that work basically the same as drift engines, except taking the ship through those planes instead).
Also:
Elemental drives, which are mostly used by planar natives because material plane folks and ships have trouble dealing with the conditions on the elemental planes. Hard to achieve FTL in Elemental Earth Plane if you can't swim/phase through rock, for ex. :)
Shadow drives use the Shadow Plane too, although there's no details beyond it hurting. A lot. The whole time. Despite that, arguably the closest competitor to Drift Engines in overall terms, at least with the planar aperture drive ultra-super-top-secret-you-can't-have-one unless you're working with the Tetrad/witchwyrds.
Triune's little toy is still the best option for FTL for cost, versatility and top speeds, though.
Transbot9 |
Ooo! And don't forget - every time a Drift engine is used, there is a chance for a chunk of another plane to end up added to the Drift. Which means entering the drift might cause a swarm of imps to splatter across your starship's "windshield." Or some other outsider might spontaneously appear on board, like one of those reactor fey. Or an entire island floating in the drift pulled from The Boneyard made from the left eye of Groetus.
Metaphysician |
One of my ideas from the new FTL rules is a giant ship run by the Kuthites ( mortal or velstrac or a mix ). . . as a prison ship. It basically arrives in a system, and offers to take any prisoners the local government wishes to punish. They get brought onboard, where as prisons go, its actually kind of okay. Decent if spartan living quarters, plentiful food, recreation equipment.
And then the Shadow Drive fires up for its next journey.
The thing is. . . this is not actually just arbitrary cruelty, though most governments that would actually consider doing business with them are looking for exactly that. The nice-ish prison accomodations aren't to make the pain worse. Rather, the whole thing is, effectively, a Kuthite *indoctrination scheme*. Most of the prisoners eventually go mad from the recurring agony, but those who don't are given all the encouragement to eventually have a "Come to Zon-Kuthon" moment. They've survived the pain, and moved beyond it, and now view it as a source of pride, strength, and enlightenment. And so join the crew, taking the ship to new systems to spread the word of Zon-Kuthon to other disciples who don't realize it yet. . .
Senko |
Ooo! And don't forget - every time a Drift engine is used, there is a chance for a chunk of another plane to end up added to the Drift. Which means entering the drift might cause a swarm of imps to splatter across your starship's "windshield." Or some other outsider might spontaneously appear on board, like one of those reactor fey. Or an entire island floating in the drift pulled from The Boneyard made from the left eye of Groetus.
I always ponder some poor sap going to work at the local fastfood spot only to find themselves on a small chunk of pavement in the drift because they drew the short straw on where the grabbed land came from. Especially if they're a non-spacefaring society that doesn't know about it.
Metaphysician |
Still *theoretically* valid and useful, I'd say. I mean, are the metaphysics of the planes different? No, not really. However, the time scale between Pathfinder and Starfinder is long enough for things like politics, diplomacy, and current events to have changed. After all, we *know* for a fact of several elements that would have a major impact on planar affairs: the disappearance of several major gods, the birth of another really major god, and also, the Gap and its impact on all mortal life.
thecursor |
I always ponder some poor sap going to work at the local fastfood spot only to find themselves on a small chunk of pavement in the drift because they drew the short straw on where the grabbed land came from. Especially if they're a non-spacefaring society that doesn't know about it.
Right? Like there's a Burger joint in the Feywild that gets sucked into space. That's gotta suck.
The Artificer |
6 people marked this as a favorite. |
Transbot9 wrote:I always ponder some poor sap going to work at the local fastfood spot only to find themselves on a small chunk of pavement in the drift because they drew the short straw on where the grabbed land came from. Especially if they're a non-spacefaring society that doesn't know about it.Right? Like there's a Burger joint in the Feywild that gets sucked into space. That's gotta suck.
Sounds like First World problems to me.
Ixal |
thecursor wrote:Sounds like First World problems to me.Transbot9 wrote:I always ponder some poor sap going to work at the local fastfood spot only to find themselves on a small chunk of pavement in the drift because they drew the short straw on where the grabbed land came from. Especially if they're a non-spacefaring society that doesn't know about it.Right? Like there's a Burger joint in the Feywild that gets sucked into space. That's gotta suck.
Although does it state somewhere that only different planes are affected? Otherwise its also possible that some piece of the material plane gets transported to the drift.
FormerFiend |
A rather grizzly thought occurs to me; we know the chunks of the planes it takes occasionally have sentient beings on them. I'm curious if it could take just a person, or more gruesomely, part of a person. Like, someone randomly drops dead on the side walk & an autopsy reveals a vital organ (or sizable chunk of same) is just gone, meanwhile a ship flying through the drift has a humanoid heart just splatter on it's hull.
Aren't I just sunshine & rainbows today.
thecursor |
2 people marked this as a favorite. |
thecursor wrote:Sounds like First World problems to me.Transbot9 wrote:I always ponder some poor sap going to work at the local fastfood spot only to find themselves on a small chunk of pavement in the drift because they drew the short straw on where the grabbed land came from. Especially if they're a non-spacefaring society that doesn't know about it.Right? Like there's a Burger joint in the Feywild that gets sucked into space. That's gotta suck.
You've won. You're the winner.