Monk + Magic Warrior


Rules Discussion

Sovereign Court

Hi all, just a few questions about a monk wanting to go the magic warrior archetype. I know it's not the most ideal archetype to strive for but the flavor is just too good for me to pass up.

Question 1: The prerequisite for Magic Warrior states something along the lines of "ability to cast focus spells". Does this mean they have to have focus spells? The two examples I have are a monk that chooses to take a stance monk feat or a cleric that chooses to be a warpriest. Both have options to take another class feat/dedication/domain that would give them a focus pool but do they have to take that option to qualify or can they still qualify with no focus pool/points?

Question 2: What tags do the Fleet general feat and the Nimble elf ancestry feat have in terms of how they apply to the magic warrior abilities? I'm mostly interested in the Magic Warrior Aspect ability which gives you the speeds of the animal you are copying. It states that these speeds can't be increased by status bonuses or item bonuses, which would mean that the monk class skill doesn't work, but the other two stated above don't have any tags that tell me if they apply or not.

Question 3: I don't think this one will really apply to my character choice but more out of curiosity, I saw a video of someone theorycrafting a monk magic warrior and they picked up the Tiger Stance and was explaining that they could use the tiger strikes in the Magic Warrior Transformation form which is basically an Animal Form spell. These don't actually work, right? However, you can flurry of blows with the unarmed strikes in Animal Form, yes?

Sorry if this is a lot, I'm just making sure my first character is fully ready for Gencon! Super excited to finally jump into 2nd edition after snatching up the Humble Bundle that dropped yesterday. Thanks so much in advance!


1: being a monk without a focus spell means you cannot cast a focus spell. So you will need ki strike or similar first. Which also gives you the focus point.

2: this one is a little fuzzy, but I would say no. IMO, you would basically have 2 different speeds. Your base speed (+elf + monks bonus), and your animal speed. You can use the higher one. Similar to gaining a climb speed.

3: No. Polymorph gives you "One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use."
Though you would get any second benifits that apply to all unarmed attacks. Like wolf stance would add the trip traits, and flurry of blows.

Sovereign Court

Mellored wrote:

1: being a monk without a focus spell means you cannot cast a focus spell. So you will need ki strike or similar first. Which also gives you the focus point.

2: this one is a little fuzzy, but I would say no. IMO, you would basically have 2 different speeds. Your base speed (+elf + monks bonus), and your animal speed. You can use the higher one. Similar to gaining a climb speed.

3: No. Polymorph gives you "One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use."
Though you would get any second benifits that apply to all unarmed attacks. Like wolf stance would add the trip traits, and flurry of blows.

Thanks!

1: I figured this, but fixed it by taking the Natural Ambition ancestry feat which gives me an extra class feat so I could get a stance as well as a ki feat.

2: Makes sense, that would take me out of human anyways and spend a general feat for 5 speed so it's not a huge loss.

3: I believe the wolf stance states that only the wolf jaw unarmed attacks gain the trip trait so I don't think that works, but I think you can do a flurry of blows with the new unarmed melee attacks you get in your form.

Liberty's Edge

I am curious what you are looking for in the magic warrior archetype? I see very little there to commend it over just going multiclass druid. Is it for setting reasons, or does the mask fit your concept particularly well?


Maar the Volcano Monk wrote:
3: I believe the wolf stance states that only the wolf jaw unarmed attacks gain the trip trait so I don't think that works, but I think you can do a flurry of blows with the new unarmed melee attacks you get in your form.

You are correct. Mountain stance is also out as "The only Strikes you can make".

But you can get crane/dragon/tiger movement stuff.
Though IronBlood is probably the best option.

Sovereign Court

Stack wrote:
I am curious what you are looking for in the magic warrior archetype? I see very little there to commend it over just going multiclass druid. Is it for setting reasons, or does the mask fit your concept particularly well?

The mask stuff is just fun flavor. Being nameless and mysterious. Also for 2 class feats it doesn't seem like much of a loss as a monk. I lose something like Brawling Focus and maybe Deflect Arrows, both of which are obviously useful, but with the snake aspect I can get a climb and swim speed of 20 ft for 5 minutes or maybe with the antelope aspect I can get a move speed of 50 ft for 5 minutes.

99% flavor.

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