About afflicted lycanthropes' transformation


Rules Questions


So a pc in my campaign became a werebear after he pulled a card from the harrow deck of many things, during a television gameshow hosted by undead aliens from the future, check the additional encounters just before the bestiary of the last part of Return of the Runelords. Now given that he wasn't born with the curse we decided that his condition falls under the "afflicted" category, but i can't find clarification about this matter, if he chose to transform voluntarily, as a full round action, given that he's afflicted, does he control himself fully? Does he have the same will save he has during full moon to remember the things he do while transformed o to control himself? or does he just become an npc werebear, as for lore it is mentioned numerous times that afflicted lycanthropes does not have full control over their transformation, can u give me some clarifications?


An afflicted lycanthrope gets no ability to transform voluntarily or to control their actions while transformed in PF. There was a control lycanthropy skill in D&D but not in PF. The will save lets them remember their actions but nothing more.


avr wrote:
An afflicted lycanthrope gets no ability to transform voluntarily or to control their actions while transformed in PF. There was a control lycanthropy skill in D&D but not in PF. The will save lets them remember their actions but nothing more.

So what is the meaning of this line:

Bestiary, p. 196 wrote:
An afflicted lycanthrope can assume animal or hybrid form as a full-round action by making a DC 15 Constitution check, or humanoid form as a full-round action by making a DC 20 Constitution check. On nights when the full moon is visible, an afflicted lycanthrope gains a +5 morale bonus to Constitution checks made to assume animal or hybrid form, but a –5 penalty to Constitution checks made to assume humanoid form.


AlbeDeep wrote:
if he chose to transform voluntarily, as a full round action, given that he's afflicted, does he control himself fully?

"In most cases, you should take control of the PC’s actions whenever he is in hybrid or animal form—lycanthropy shouldn’t be a method to increase a PC’s power, after all, and what an afflicted lycanthrope does while in animal or hybrid form is often at odds with what the character would actually want." B1 pg. 196

Note that the template does nothing until the first involuntary transformation (at the next full moon).


in this case he knew about the transformation thanks to the card, this is a special situation, given the most cases part, i think i could go for the will save, to control himself at this point


"The character gains the lycanthrope template, becoming a werebear lycanthrope, and as such, remove disease and heal have no affect on this affliction." See the last word? Affliction. You follow the rules of a lycanthropy affliction. And that includes loss of control. That the character knows about the affliction changes nothing.

In addition to the GM advise that the book gives that I posted above, the specific rules on the onset period: "A creature that catches lycanthropy becomes an afflicted lycanthrope, but shows no symptoms (and does not gain any of the template’s adjustments or abilities) until the night of the next full moon, when the victim involuntarily assumes animal form and forgets his or her own identity. The character remains in animal form until the next dawn and remembers nothing about the entire episode (or subsequent episodes) unless he makes a DC 20 Will save, in which case he becomes aware of his condition."


If so why allicted lycanthropes have the ability to tranform at all, i mean if they can't control themselves, it's not even risky just useless


Exactly. Afflicted lycanthropes have an affliction.

Shadow Lodge

I am not seeing anything that says once you are aware of the condition you can't control it. I am using Archives of Nethys, which are usually quite up to date.


AlbeDeep wrote:
If so why allicted lycanthropes have the ability to tranform at all, i mean if they can't control themselves, it's not even risky just useless

Not if you have nothing to lose anyway. If you're in a situation where you're very likely to die, turning into a tough, instinct driven creature can save your life. Any port in a storm!

Dragonborn3 wrote:
I am not seeing anything that says once you are aware of the condition you can't control it. I am using Archives of Nethys, which are usually quite up to date.

It's not part of the template description, but rather a sidebar for GMs on the same page. Full Text:

Lycanthropic Player Characters
When a PC becomes a lycanthrope, you as the GM have a choice to make. In most cases, you should take control of the PC’s actions whenever he is in hybrid or animal form—lycanthropy shouldn’t be a method to increase a PC’s power, after all, and what an afflicted lycanthrope does while in animal or hybrid form is often at odds with what the character would actually want. If a player wants to play a lycanthrope, he should play a natural lycanthrope and follow the guidelines on page 313 for playing a character of a powerful race.

Source: Bestiary pg. 186

Shadow Lodge

Ah. Yeah, willing changes for control should probably be allowed. There is not letting it be a power up and then there is "sorry, you don't get to participate this session."


I just noticed something that might change the entire topic.

AlbeDeep wrote:
Now given that he wasn't born with the curse we decided that his condition falls under the "afflicted" category

I don't know if you realize it, but this goes against what the actual item says. I quoted something wrong in my in my second post (I think the quote came from d20pfsrd.com, and as it matched what you wrote, I didn't question it), I sincerely apologize for that.

Now, if you are aware of it and made a conscious decision, that's all fine, but if you want to stick to the actual text, the book says this:

"The Bear: The character gains the lycanthrope template, becoming a werebear (Bestiary 2). He is considered a natural lycanthrope, and as such, cure disease and heal have no affect on this affliction." Artifacts & Legends pg. 24

This changes everything, because it says "natural lycanthrope". That means we are not talking about the acquired templated, but about the inherited template (even though the card description also says "affliction"). The card description is clear that the character counts as a natural lycanthrope, and thus all shape shifting is voluntary and never imposes a loss of control. Unless the character in question is natural attack or polymorph based, they get a large boost in defense, and likely offense as well.

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