Is a Monk viable in Starfinder?


General Discussion


Trying to get my head around how a Monk would fit in to the Starfinder Mythos. I know its possible but not really finding a lot on unarmed combat or skills/feats/spells that work well. Think River from Serenity, The Jedi or any number of anime titles.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Unarmed combat? Easily. Characters built for unarmed combat are very strong for most of the level span, though weapons catch back up and surpass unarmed strikes at high levels. (Exception for solarians making strikes that otherwise use unarmed rules with solar shields. Those never fall much behind.)

Unarmed combat that is DEX based aND uses unarmed strike rules. Operative with the Death Strike exploit is your only option, and you won't be as good at it as a STR based operative with Death Strike.

If you aren't concerned about your punching and kicking not combining with options that benefit Unarmed Strikes, you could be a vanguard. They're good at that. Of course, vanguards that combine their entropy strike with weapons have every option the dedicated unarmed fighter has, and more. You can have STR be a non factor in your punching prowess until level 10, though.

Actually being unarmored? No, this is a terrible idea, and there is nothing to change that. A lot of light armor is really slim profile, though.

Jedi force powers, look at solarian revelations.


Operatives get a 2nd-level exploit called Death Strike that lets them make unarmed attacks operative weapons.


1 person marked this as a favorite.

Just keep in mind, unlike a pathfinder monk, do NOT. I repeat, do not leave the station without at least some armor.

It doesn't matter how many sit ups you can do, you can't breathe in space.


1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

The one other option I can think of to make a DEX based monk type work would be to combine two levels of operative, using Death Strike (consider stunt and strike instead of trick attack to get a fun party trick out of this deal), before taking the remainder of your levels in Aesthetic Warrior soldier, and using the Finesse Strike gear boost, along with feat boosts to let you get extra mileage from combat maneuvers. If you jump through those hoops, you could cancel out most of the negative of DEX-based melee, and be nearly on par with strength based melee fighters.

Well.. as close as you can get without strength, anyway. Being strong never stops being a benefit.


A Monk would fit very easily.

First what is a monk?

A genre transplant from Wuxia and similar genres of eastern myth and folklore.

A quasi religious warrior, specializing in hand to hand combat, that has trained until attaing a power(Ki) that enables them to perform superhuman feats.

The ability to just train a person until the reach a level of performance that most would require extensive cybernetics/bioware to achieve will never be obsolete or out of place.

The principle cast of Dragon Ball Z are all just epic level Monks.

The Envoy's of Altered Carbon are Monks.

The Tretragramaton Clerics of Equilibrium are Monks, Zen Archers to be specific.

Dune's weirding way and Parna-bindu are monk like disciplines.

The Jedi/Sith of Star Wars are Monks with a dose of Psionics.

Alita of the Battle Angel Alita series, is a Monk; epsiceally with how esoteric things got at times in Last Order.


2 people marked this as a favorite.
Thrice Great Hermes wrote:
The Tretragramaton Clerics of Equilibrium are Monks, Zen Archers to be specific.

The new adventure path has Pistol Dancers, which are pretty blatantly the Gun Kata clerics in Equilibrium.


1 person marked this as a favorite.

My friend, might I introduce you to my new friend, the Vanguard?


Daveylicious wrote:
Trying to get my head around how a Monk would fit in to the Starfinder Mythos. I know its possible but not really finding a lot on unarmed combat or skills/feats/spells that work well. Think River from Serenity, The Jedi or any number of anime titles.

Thank you guys for all the feedback...now to the books and character building!


Dracomicron wrote:
Thrice Great Hermes wrote:
The Tretragramaton Clerics of Equilibrium are Monks, Zen Archers to be specific.
The new adventure path has Pistol Dancers, which are pretty blatantly the Gun Kata clerics in Equilibrium.

It seems like everything I feel should be part of a "Space/Future Monk" has been split across multiple character traits


It seems like your definition of "What is a monk?" is more broad than most. I'm not surprised you're seeing monk-ness all over the place.


Pantshandshake wrote:
It seems like your definition of "What is a monk?" is more broad than most. I'm not surprised you're seeing monk-ness all over the place.

Broad?

It seems quite specific to me.


Thrice Great Hermes wrote:


It seems like everything I feel should be part of a "Space/Future Monk" has been split across multiple character traits

If you don't want your character plan to call hounds of tindalos to you you can just rename entropy KI play a vanguard and call it a day.


Thrice Great Hermes wrote:
Pantshandshake wrote:
It seems like your definition of "What is a monk?" is more broad than most. I'm not surprised you're seeing monk-ness all over the place.

Broad?

It seems quite specific to me.

Eh, but your examples were all over the place. Jedi and alita battle angel wouldn't be the same class for instance.

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
BigNorseWolf wrote:

Just keep in mind, unlike a pathfinder monk, do NOT. I repeat, do not leave the station without at least some armor.

It doesn't matter how many sit ups you can do, you can't breathe in space.

you don't need to if your an ice pirate inspired SRO


BigNorseWolf wrote:
Thrice Great Hermes wrote:


It seems like everything I feel should be part of a "Space/Future Monk" has been split across multiple character traits

If you don't want your character plan to call hounds of tindalos to you you can just rename entropy KI play a vanguard and call it a day.

Someone on the Starfinder Reddit has already written up a Monk.

If The Vangaurd is that close, then why isn't the Vanguard just a Monk?

QUOTE="Garretmander"]

Thrice Great Hermes wrote:
Pantshandshake wrote:
It seems like your definition of "What is a monk?" is more broad than most. I'm not surprised you're seeing monk-ness all over the place.

Broad?

It seems quite specific to me.

Eh, but your examples were all over the place. Jedi and alita battle angel wouldn't be the same class for instance.

No my examples are all on point, or more precisely on concept.

They where all examples of superhuman warriors in a higher tech setting; that all had roots in Wuxia and similar genres.

They would all be difrent archetypes of the same class the "Space Monk".

Pathfinder has already done some incrediblely varried things with the Monk.


1 person marked this as a favorite.

Monk can also easily be a theme.

Community / Forums / Starfinder / Starfinder General Discussion / Is a Monk viable in Starfinder? All Messageboards

Want to post a reply? Sign in.
Recent threads in Starfinder General Discussion