Can enchantments like Dueling be added to an Amulet of Mighty Fisfs?


Rules Questions


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If I were to houserule this for a home game I would probably say "all melee weapon enhancements that make sense can be added to an amulet at a 2x cost since it is slotless"

But for PFS play I'm less clear. The big potential enhancement is Dueling at 14,000 gp for a bunch of nice bonuses. But it might be amusing to figure out how glamered would work (like a hat of disguise? Allow a monk to appear weak and helpless only to strike with a surprise fist? Lots of flavor potential if likely little functionality.

Shadow Lodge

Bracers of Armor has a line forbiding fixed price enchantments. Amulet of Mighty Fists does not have the line, therefore they are allowed. Cost is a strange question though, for which I have yet to find an answer.

Shadow Lodge

I'm not clear on RAW, but the Bracers of Armor don't allow you to add abilities with a flat GP cost, so I'd assume that the AoMF was also not intended to allow these abilities (even though there's no line explicitly forbidding it), especially since the cost issue is fuzzy.

For a home game, the amulet isn't slotless, but it does cost twice as much as an equivalent magic weapon, so the 2x rule seems appropriate.

For a home game, I don't think Glamered would make sense at all and therefore wouldn't allow adding it, and for Dueling the +2 vs Disarm would be irrelevant.


Dueling would however give:

+4 to initiative (since I think it would be reasonable to say a monk especially always has her unarmed strikes "ready")

+2 to disarm and feint

+2 to DC to feint against her

not cheap but especially for a monk/rogue w/Improved Feint it could be quite strong - such a character is likely already at a high Initiative (since they are likely Dex based) and there isn't a lot that would add to Feint checks.

But yes pricing would be costly.

You are also right, I mistyped when I said slotless - more accurately the AoMF does occupy a slot but it is priced at 2x since it applies actually to multiple weapons at once.

Shadow Lodge

Rycaut wrote:

Dueling would however give:

+4 to initiative (since I think it would be reasonable to say a monk especially always has her unarmed strikes "ready")

+2 to disarm and feint

+2 to DC to feint against her

not cheap but especially for a monk/rogue w/Improved Feint it could be quite strong - such a character is likely already at a high Initiative (since they are likely Dex based) and there isn't a lot that would add to Feint checks.

But yes pricing would be costly.

You are also right, I mistyped when I said slotless - more accurately the AoMF does occupy a slot but it is priced at 2x since it applies actually to multiple weapons at once.

Also nice on a white-haired witch.


I raised the question some time ago HERE

Perhaps there is some new input...

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