I was making a healer class and this is the class's spell list. Note that the spell list is also the class's spells known.
0-LV Create Water, Detect Poison, Purify Food and Drink, Stabilize
1st- Cure Light Wounds, Deathwatch, Detect Undead, Diagnose Disease(UM), Endure Elements, Good Berry, Remove Fear, Remove Sickness(UM)
2nd- Calm emotions, Communal Endure Elements, Cure Moderate Wounds, Delay Pain(UM), Delay Poison, Gentle Repose, Restoration(Lesser), Status
3rd- Communal Delay Poison, Create Food and Water, Cure Serious Wounds, Remove Blindness/Deafness, Remove Curse, Remove Disease, Symbol of Healing
4th- Cure Critical Wounds, Deathward, Neutralize Poison, Persistent Vigor(ACG), Repel Vermin, Restoration
5th- Break Enchantment, Breath of Life, Cleanse(APG), Cure Light Wounds(Mass), Life Bubble(APG), Pillar of Life(ACG), Raise Dead
6th- Animate Object, Cure Moderate Wounds(Mass), Heal, Heroes' Feast, Joyful Rapture(UM)
7th- Cure Serious Wounds(Mass), Regenerate, Restoration(Greater), Resurrection, Waves of Ecstasy(UM)
8th- Cure Critical Wounds, Euphoric Tranquility(APG)
9Th- Mass Heal, True Resurrection
Spells I am thinking of adding.
0-LV- Disrupt Undead, Light, Mending
1st- Air Bubble(UC)
2nd- Make Whole
3rd- Daylight, Plant Growth, Water Breathing
4th- Planar Adaptation(APG), Planetary Adaptation(DW)
5th- Disrupting Weapon, Serenity(UM)
6th- Planar Adaptation(Mass)(APG), Planetary Adaptation(Mass)(PoTS)
Any other spells you think would fit?
Healing isn't as bad as some make it out to be, but it is indeed pretty niche. Need for healing in a party is based on a number of factors like party size and optimization. A small party of unoptimized characters will frequently need a healer, while a large party of optimized characters will almost never need a healer. Other factors can include group play style and the style of the GM.
I remember the 3.5 version, in fact it would make a decent NPC class. My version has better class abilities that make up for it's specialized spell list. Though remember every spell added to it's spell list, is also added to it's spells known.
Yeah, shield other would fit as well.
Too bad there are few spells for 8th and 9th level that fit this class.
What about the spells that I am thinking of adding, do think they fit?
Would you add the create demi plane spells?
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Guidance, Entropic Shield, Sanctuary, Unbreakable Heart, Liberating Command, Suppress Charms and Compulsions, Blessing of Courage and Life, Remove Paralysis, Stalwart Resolve, Admonishing Ray, Consecrate, Sound Burst, Dispel Magic, Second Wind, Prayer, Thaumaturgic Circle, Purify Body, Untold Wonder, Greater Dispel Magic, Balance of Suffering, Inspiring Recovery, Music of the Spheres, True Seeing, Hymn of Peace, Particulate Form, Overwhelming Presence, and Miracle or Wish.
I'll advocate Serenity from your list of considerations, too.