A Healer Class's Spell List


Pathfinder First Edition General Discussion


I was making a healer class and this is the class's spell list. Note that the spell list is also the class's spells known.

0-LV Create Water, Detect Poison, Purify Food and Drink, Stabilize

1st- Cure Light Wounds, Deathwatch, Detect Undead, Diagnose Disease(UM), Endure Elements, Good Berry, Remove Fear, Remove Sickness(UM)

2nd- Calm emotions, Communal Endure Elements, Cure Moderate Wounds, Delay Pain(UM), Delay Poison, Gentle Repose, Restoration(Lesser), Status

3rd- Communal Delay Poison, Create Food and Water, Cure Serious Wounds, Remove Blindness/Deafness, Remove Curse, Remove Disease, Symbol of Healing

4th- Cure Critical Wounds, Deathward, Neutralize Poison, Persistent Vigor(ACG), Repel Vermin, Restoration

5th- Break Enchantment, Breath of Life, Cleanse(APG), Cure Light Wounds(Mass), Life Bubble(APG), Pillar of Life(ACG), Raise Dead

6th- Animate Object, Cure Moderate Wounds(Mass), Heal, Heroes' Feast, Joyful Rapture(UM)

7th- Cure Serious Wounds(Mass), Regenerate, Restoration(Greater), Resurrection, Waves of Ecstasy(UM)

8th- Cure Critical Wounds, Euphoric Tranquility(APG)

9Th- Mass Heal, True Resurrection

Spells I am thinking of adding.

0-LV- Disrupt Undead, Light, Mending

1st- Air Bubble(UC)

2nd- Make Whole

3rd- Daylight, Plant Growth, Water Breathing

4th- Planar Adaptation(APG), Planetary Adaptation(DW)

5th- Disrupting Weapon, Serenity(UM)

6th- Planar Adaptation(Mass)(APG), Planetary Adaptation(Mass)(PoTS)

7th- Sunbeam

8th- Sunburst

9th- Sympathy

Any other spells you think would fit?

Silver Crusade

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Pathfinder Adventure Path Subscriber

Why would anybody play a class with a super gimped Cleric spell list in a game where CLW wands exist and in-combat healing has little point until heal is available?

Silver Crusade

Dispel Evil


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Shield Other is one of the most important spells for a healer, especially if they use channel.


D&D 3.5 had a healer class with a spell list, you might want to look that up.

Note that that class did suck, for reasons Gorbag mentions and others.


Healing isn't as bad as some make it out to be, but it is indeed pretty niche. Need for healing in a party is based on a number of factors like party size and optimization. A small party of unoptimized characters will frequently need a healer, while a large party of optimized characters will almost never need a healer. Other factors can include group play style and the style of the GM.


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In the words of The Simpsons, 'Comic book guy'.....

"Worst Pathfinder class ever."


I remember the 3.5 version, in fact it would make a decent NPC class. My version has better class abilities that make up for it's specialized spell list. Though remember every spell added to it's spell list, is also added to it's spells known.

Yeah, shield other would fit as well.

Too bad there are few spells for 8th and 9th level that fit this class.

What about the spells that I am thinking of adding, do think they fit?

Would you add the create demi plane spells?


There already is a healer class in Pathfinder...

Are we giving 9th level spellcasting to the Soulthief Vitalist?


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Guidance, Entropic Shield, Sanctuary, Unbreakable Heart, Liberating Command, Suppress Charms and Compulsions, Blessing of Courage and Life, Remove Paralysis, Stalwart Resolve, Admonishing Ray, Consecrate, Sound Burst, Dispel Magic, Second Wind, Prayer, Thaumaturgic Circle, Purify Body, Untold Wonder, Greater Dispel Magic, Balance of Suffering, Inspiring Recovery, Music of the Spheres, True Seeing, Hymn of Peace, Particulate Form, Overwhelming Presence, and Miracle or Wish.
I'll advocate Serenity from your list of considerations, too.

Dark Archive

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Either use life oracle or vitalist


Oops remove paralysis was on my written list. Purify body-4th(healer's handbook) is a good one, suppress charms and compulsions-2nd(adventurers guide), hymn of peace-7th(champions of purity), inspiring recovery-6th(healer's handbook), and untold wonder-5th(heroes of the fringe).

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