Exact wording for a Wish


Advice


I need to create a demiplane that has time flowing so fast inside it, I have as many days as I need in there while the rest of the party is having a long rest. I need to be extremely specific with the game master. Any suggestions?

Sovereign Court

The effect you are looking for is stronger than duplicating an already existing 9th level spell, Greater Create Demiplane. Greater Create Demiplane can, at best, get you double or half speed time. Or erratic time, but its random every time you enter. Timeless is just in reference to how conditions and effects tick down.

If you are happy with double time, then just spend the money that you would be spending on the material component of Wish on a scroll(or spellcasting service) of Greater Create Demiplane and a casting of Permanency.

If you are unhappy with double time, then basically the GM can (and likely will) cause the Wish to have unforeseen consequences because normally Wish can only duplicate 8th level and lower Wizard spells, and certainly not an effect stronger than existing 9ths. Alternatively, Wish for information about a safe place on a plane where time flows as you want, and then just planeshift there any time you need to.


Thanks for the advice.


FayetteGamer wrote:
The GM is allowing the greater effect with the wish, but the wording needs to be precise, because i fully expect any loopholes to be used to create unforeseen consequences.

That won't work if your GM actually reads the spell.

Wish wrote:
You may try to use a wish to produce greater effects than these, but doing so is dangerous. (The wish may pervert your intent into a literal but undesirable fulfillment or only a partial fulfillment, at the GM’s discretion.)

So the GM is free to ignore as much of what you said as is inconvenient. Keep the wish simple and direct and hope you can put up with whatever he has in mind.

There is a really complicated way to get what you want, without a wish. Well, you might need a wish. But...you get to keep the diamond. Probably.

First step: Prepare a Secret Chest. Put all of your enchantment materials in the chest.

Second step: Learn Breach the Veil of Dreams and enter the Dimension of Dreams. And at this point you'll bring your entire game to a halt because the GM has no reason to know all about the Dimension of Dreams unless he's been part of the Strange Aeons AP before. So explain all of this to the GM before you try to do this so he can look for information on all of this.

The parts you want to know about: Time spent in the Dimension of Dreams is irrelevant. You can spend an entire month there or years but when you wake up only a single night has passed...if you travel there via ritual. If you go there by Planes Shift or a Gate time advances normally for you. You need to be in a dreaming state for the time not to matter.

Also when you arrive via dream all of your gear is with you...in dream form. Anything you make or acquire in the dreamlands stays in the dreamlands. So making items in the dreamlands means you have a dream item, not a real item. It also means if you consume items in the dream, you still have them in the real world.

So you need a way to get items out of the dreamlands. In comes the secret chest. If you can summon it to the dreamlands, you can use your real materials in the dream to create a real item and smuggle it back to the material plane by shipping the chest back into the ethereal plane. But you might need a wish to get it into the dreamlands and back to the ethereal afterward.

But the diamonds can be dream-copies for your dream wish. When you awake the diamonds will still be on you, and when you sleep again the diamonds will go with you to the dreamlands, so you can wish again with them.

BTW: this ritual can get you killed. Have fun, I suggest you bring friends with you.


If the GM is at least halfway decent then I think the end result will depend largely on the reason for casting the wish.

If your wish aids the game plot then it will probably be allowed with no ill effect. You are circumventing some tedious solo roleplay.

If however, you have some gamebreaking or otherwise ultra powerful temporary ability/spell/effect etc and are using the wish to preserve it whilst the rest of the party do whatever it is they need to do then you will suffer badly. You are attempting to keep a power that the GM wants gone and they will make sure it is gone or neutralised.


Hugo Rune wrote:

If the GM is at least halfway decent then I think the end result will depend largely on the reason for casting the wish.

If your wish aids the game plot then it will probably be allowed with no ill effect. You are circumventing some tedious solo roleplay.

If however, you have some gamebreaking or otherwise ultra powerful temporary ability/spell/effect etc and are using the wish to preserve it whilst the rest of the party do whatever it is they need to do then you will suffer badly. You are attempting to keep a power that the GM wants gone and they will make sure it is gone or neutralised.

The character has a lot of stuff to do, and the action in the campaign is too rapid-fire for him to have the chance to do it.

Example: reading a Manual of Bodily Health.


As someone mentioned earlier, perhaps you could plane shift to somewhere that already exists and meets your requirements. If I was the GM I would consider a place on the first world. Perhaps there is a resort/retreat there that caters to the powerful but time poor of the prime material plane but commands a most exquisitely expensive or rare entrance fee. That fee would give the GM something to work with.

Discuss what you want to do OOC with your GM and find something that will work


Check out the Dedicated Wright from Eberron. This gets you 3x crafting speed, and if you add the feat Cooperative Crafter, you can go 4x. Add in Fast Crafting and double time from greater demiplane, and you get 16x normal crafting. I.e. 16 days of crafting per real day.

/cevah


only way i allow crafting golems from 3rd edition is if you also take the xp cost for crafting from 3rd edition with it.


FayetteGamer wrote:
I need to create a demiplane that has time flowing so fast inside it, I have as many days as I need in there while the rest of the party is having a long rest. I need to be extremely specific with the game master. Any suggestions?

Wouldn't time stop be better?

That way you wouldn't age and any negative effects should freeze if I recall, such as curses or poisons?

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