[Curse] We need a snapshot of your victorious heroes from Crimson Throne!


Pathfinder Adventure Card Game General Discussion

Lone Shark Games

Give us your plague-free heroes! Specifically we want a snapshot of what your characters look like after they took on the last challenge in Curse of the Crimson Throne. (That is, you've completed Scenario 6D: Legacy of Blood or Scenario 7A: The Inevitable Betrayal.)

Please respond to this thread with a full feat and deck list of any characters that fit the above description (and only that description!), in very specifically the following format.

Character Name: (name)
Role Card: (role)
Skill Feats: (skill)+(X), (skill)+(X), etc.
Power Feats: +(X) hand size, (added proficiencies), (other feats)
Card Feats: (type)+(X), (type)+(X), etc.
Unspent Hero Points: (X)
Weapons: (card), (card), etc.
Spells: (card), (card), etc.
Armors: (card), (card), etc.
Items: (card), (card), etc.
Allies: (card), (card), etc.
Blessings: (card), (card), etc.

Please don't skip or add any lines; if you don't have any of something, just leave the part after the colon blank. Include loot cards under their card type, please. Also, if your character died, let us know that.

Thanks to all saviors of Korvosa!

Mike


Pathfinder Card Game, Rulebook Subscriber

Since the old threads aren't stickied anymore, I created a list of the progress threads for older base sets in case anyone still wants to chronicle their adventures


Pathfinder Card Game Subscriber

Completed: 7A: The Inevitable Betrayal

Character Name: Ezren
Role Card: Wizened Explorer
Skill Feats: Intelligence +4, Wisdom +2
Power Feats: +2 hand size, ([X] or recharge)([X] or reload), [X]On your non-Intelligence check, you may discard a spell to add your Intelligence, [X]When you defeat a card using a non-combat check, you may draw a card.
Card Feats: Spell +3, Armor +1, Item +2
Unspent Hero Points: 0.
Weapons: The Tall Knife
Spells: Enhance, Embiggen, Enervation, Chain Lightning, Poison Blast, Death's Touch, Disintegrate, Quickened Ray, Boneshatter, Dominate
Armors: Hellknight Plate
Items: Gem of Mental Acuity, Brooch of Protection, Headband of Mental Superiority, Ring of Immolation, Staff of Greater Healing, Ring of Splendid Security
Allies: Bound Imp, Leech, Acadamae Scholar
Blessings:

Character Name: Kess
Role Card: Blackjack
Skill Feats: Strength +4, Dexterity +1, Constitution +1
Power Feats: +2 hand size, ([X]or Melee +1d12 and add the Magic Trait), When you defeat a monster, you may heal a card ([X]or an Ally), [X]When you would recharge, shuffle, discard or bury a boon for your character or role power, you may reload a Blackjack boon instead, [X]Gain the skills Acrobatics: Dexterity +3, Stealth: Dexterity +3, and Diplomacy: Charisma +3.
Card Feats: Ally +4, Blessing +2
Unspent Hero Points: 2
Weapons: Blackjack's Daggers, Blackjack's Rapier
Spells:
Armors: Glamered Leather Armor, Impervious Chain Shirt, Sable Company Leathers
Items: Gem of Physical Prowess, Zellara's Harrow Deck, Belt of Physical Might, Blackjack's Gear, Silver War Paint
Allies: Ruan Mirukova, Sklar-Quah Thundercaller, Aerilaya, Asyra, Lyrune-Quah Moon Maiden, Darb Tuttle, Hippogriff, Toff Ornelos, Venster Arabasti
Blessings: The Carnival, The Cyclone, The Real Rabbit Prince, The Winged Serpent, Our Lord In Iron

Character Name: Lem
Role Card: Busker
Skill Feats: Charisma +4, Dexterity +2
Power Feats: On a local non-combat check ([X]or another local character's combat check), you may recharge a card to add 1d4 ([X]1d6), [X]On your non combat check at an Urban location, add 1d4. ([X]You may additionally recharge a card to bless the check by the deity Shelyn.), [X]When you suffer damage, you may recharge an ally to reduce it by 1 ([X]3).
Card Feats: Spell +2, Ally +2, Blessing +2
Unspent Hero Points: 1
Weapons: Serithial
Spells: Divine Blaze, Divine Fortune, Restorative Touch, Icy Prison, Steal Soul, Shapechange.
Armors:
Items: Mist Horn, Staff of Minor Healing, Staff of Greater Necromancy
Allies: Bodyguard, Fortune-Teller, Djinn, Jasan Adriel, Lyrune-Quah Truthspeaker, Salvator Scream
Blessings: The Beating, The Midwife, The Paladin, The Publican, The Lucky Drunk


Completed 7A: The Inevitable Betrayal

Character Name: Valeros
Role Card: Compatriot
Skill Feats: Strength+3, Constitution+2, Charisma+1
Power Feats: Hand size+2, On local combat check: ([X] or your Diplomacy), ([X] 1d6), ([X] 1d8), At the end of turn: ([X] or an ally)
Card Feats: Weapon+2, Item+1, Ally+2, Blessing+1
Unspent Hero Points: 0
Weapons: Ukwar Axe, Dancing Dagger, Thundering Earthbreaker, Wyrmsmite, Vindicator, Vicious Scythe
Spells:
Armors: Magic Full Plate, Bearskin Armor, Magic Chainmail
Items: Red Mantis Mask, Ring of Immolation, Crowbar
Allies: Ruan Mirukova, Pig, Firepelt Cougar, Lyrune-quah Moon Maiden, Priest of Abadar
Blessings: The Winged Serpent, The Tangled Briar, The All-seeing Eye, The Trumpet

Character Name: Lem
Role Card: Busker
Skill Feats: Dexterity+3, Charisma+3
Power Feats: Hand Size+1, Local non-combat check: ([X] or another local...), ([X] or reload), ([X] 1d6), At the end of turn: ([X] or to shuffle...), ([X] When you would encounter...)
Card Feats: Spell+2, Armor+1, Ally+1, Blessing+2
Unspent Hero Points: 1
Weapons: Serithtial
Spells: Divine Blaze, Divine Insight, Soothing Word, Acid Rain, Icy Prison, Restorative Touch
Armors: Moon Maiden Armor
Items: Staff of Greater Necromancy, Wand of Restorative Touch, Horn of Blasting
Allies: Bodyguard, Sable Company Marine, Magistrate, Gentleman Explorer, Ausio Carowyn
Blessings: Iomedae's Justice, The Empty Throne, The Inquisitor, The Dance, The Fiend

Character Name: Quinn
Role Card: Empiricist
Skill Feats: Intelligence+3, Wisdom+2, Charisma+1
Power Feats: For your check that invoked Finesse: ([X] or reload), ([X] If you are the only...), On Local Check: ([X] or a boon), At the end...: ([X] or start), ([X] You are proficient with Alchemical), ([X] On your Diplomacy, Disable, or Perception...)
Card Feats: Weapon+1, Armor+1, Item+2, Ally+1, Blessing+1
Unspent Hero Points: 4
Weapons: Shocking Sawtooth Saber, Blackjack's Daggers, Blackjack's Rapier
Spells:
Armors: Grounded Studded Leather, Maiden's Helm
Items: Fate-Reader Lenses, Ring of Splendid Security, Staff of Greater Healing, Elixir of Healing, Third Eye, Elixir of Energy Resistance, Balmberry, The Lost Harrows
Allies: Jasan Adriel, Card Caster, Toff Ornelos, Naval Hero
Blessings: The Publican, The Cyclone, The Uprising, The Beating

OTHER NOTES:
* Played solo, normal size locations, normal difficulty.
* Didn't pick Blackjack as role for anyone.
* No one died at any point. A few very close calls though, primarily in adventures 4 and 5.
* Valeros spent hero points for rerolls in scenarios: 4D, 5B, 6A, 7A, 7A (+1 undocumented around adventures 4-5)
* Lem spent hero points for rerolls in scenarios: 5B, 6A, 6A, 6C, 7A
* Quinn spent hero points for rerolls in scenarios: 6B (+1 undocumented, possibly 4D)
* One notable mistake I made during the campaign was that I forgot to add the core set cards for adventures 2 and 3. Noticed the mistake at the start of adventure 4. Probably made the game a bit easier before that with smaller ratio of higher level banes, though I was also working with less boon variety, so... dunno.
* A house rule I've used since Rise of the Runelords: When rebuilding decks, I never take cards from the vault that are higher than level 1, regardless of adventure, unless absolutely necessary (like, in case all low level cards have been removed, though usually the reason to take something from the vault is because a card got banished, and that card is usually low level, thus often the lowest level available to rebuild with). There's more incentive to invest in checks to acquire when they're the primary way to get stuff, rather than automatically getting stuff you miss after couple of adventures. Even more so now that adventures are only 4 scenarios long. This house rule is one of the reasons the characters still have several level 0 and 1 cards in their decks. Some of the items on Quinn are there for a reason though. Alchemical things!


This party completed 6D.

Character Name: Valeros
Role Card: Compatriot
Skill Feats: Strength+4, Constitution+1, Charisma+1
Power Feats: +2 hand size, On a local combat check, you may reload or recharge a weapon or an armor ([X] or an ally) to add 1d4 ([X] 1d6), At the end of your turn,you may recharge a weapon or an armor ([X] or an ally), [X] When you would recharge or discard a Shield armor for its power
Card Feats: Armor+2, Item+1, Ally+2, Blessing+1
Unspent Hero Points: 2
Weapons: Serithtial, Guardian Bow, Quarterstaff of Vaulting, Verminbane Warhammer
Spells:
Armors: Stone-Shard Breastplate, Totem Klar, Dread Helm, Kazavon's Shield, Voidglass Armor
Items: Wayfinder, Thieves' Tools, Crowbar
Allies: Priest of Pharasma, Ruan Mirukova, Korvosan Dandy, Naval Hero, Darb Tuttle
Blessings: Achaekek's Claws, Grandmother Nightmare, The Worldbreaker, The Savored Sting

Character Name: Kess
Role Card: Bruiser
Skill Feats: Strength+4, Constitution+2
Power Feats: +2 hand size, For your combat check, you may use Melee + 1d8 ([X] or Melee + 1d12 and add the Magic trait), On your check ([X] or another local character's combat check)...recharge an ally ([X] or an armor or an item), [X] When you would fail a combat check...
Card Feats: Armor+1, Item+1, Ally+4
Unspent Hero Points: 1
Weapons:
Spells:
Armors: Magic Spiked Full Plate, Impervious Chain Shirt, Angelic Armor, Mantle of Life
Items: Red Mantis Mask, Banner of the Ancient Kings, Belt of Physical Prowess, Belt of Physical Might, Silver War Paint
Allies: Sklar-Quah Thundercaller, Salvator Scream, Venster Arabasti, Risibeth, Ausio Carowyn, Formian Myrmidon, Lyrune-Quah Moon Maiden, Skoan-Quah Boneslayer, Toff Ornelos
Blessings: The First, The Publican, Master of Masters

Character Name: Kyra
Role Card: Dawnseeker
Skill Feats: Strength+2, Wisdom+4
Power Feats: +2 hand size, Weapon, At the end of your turn,...([X] or 1d4 cards),[X] Gain the skills..., [X] On your check to recharge
Card Feats: Weapon+1, Spell+2, Item+1, Belssing+2
Unspent Hero Points: 6
Weapons: Shocking Sawtooth Saber, Thundering Earthbreaker, Ashbringer
Spells: Restoration, Breath of Life, Restorative Touch, Aid, Divine Fortune, Steal Soul
Armors: Mantle of Faith
Items: Staff of Greater Healing, Ring of Splendid Security, Wand of Restorative Touch
Allies: Lyrune-Quah Truthspeaker
Blessings: The Lady of Mysteries, The Prince of Pain, The All-Seeing Eye, The Dance, The Healing Light, Lady of Valor, The Wind and the Waves

Character Name: Seoni
Role Card: Celestial Runecaster
Skill Feats: Intelligence+2, Charisma+4
Power Feats: For your combat check,...([X] or recharge a spell) to use Arcane + 2d4 ([X] 2d6),On your check to recharge an Arcane spell ([X] or an Arcane item), [X] On your blessed check..., [X] When you suffer Acid or Cold ([X] or Electricity or Fire)
Card Feats: Spell+3, Ally+2, Blessing+4
Unspent Hero Points: 2
Weapons:
Spells: Meteor Swarm, Icy Prison, Ice Strike, Corrosive Storm, Death's Touch, Quickened Ray, Chain Lightning, Disintegrate
Armors:
Items: Whisper of the First Lie, Brooch of Protection
Allies: Jasan Adriel, Bound Imp, Magistrate, Acadamae Scholar, Fortune-Teller, Nightspear
Blessings: Desna's Freedom, The Tangled Briar, The Paladin, The Foreign Trader


This party completed 6D:

Character Name: Athnul
Role Card: Keen Strike Monk
Skill Feats: Constitution +2, Wisdom +4
Power Feats: Hand Size 6, For your Melee combat check … ...([X] plus the card’s adventure deck number), ...([X] and you may add the magic trait … ...([X] you may also add another 1d8 and the mental trait. You may reveal a blessing… ...[X] then you may recharge that blessing to explore your location. [X]When you attempt a check to defeat a barrier, you may use your Fortitude skill instead of any listed skill.
Card Feats: Weapon+1, Item+2, Ally+2, Blessing+1
Unspent Hero Points:
Weapons: Deathbane Sling
Spells:
Armors:
Items: Staff of Greater Healing, Ring of Protection, Belt of Physical Might, Brooch of Protection, Ring of Immolation, Amulet of Furious Fists
Allies: Lyrune-Quah Moon Maiden, Hippogriff, Isiem, Venster Arabasti, Ruan Mirukova, Lyrune-Quah Truthspeaker, Sklar-Quah Thundercaller
Blessings: Irori’s Mastery, Master of Masters, The Uprising, Our Lord in Iron, The Rakshasa, The Publican, The Real Rabbit Prince

Character Name: Quinn
Role Card: Empiricist
Skill Feats: Intelligence+4, Wisdom+2
Power Feats: For your check that invoked Finesse: ([X] If you are the only...), On Local Check: ([X] or a boon), ([X] You are proficient with Alchemical), ([X] On your Diplomacy, Disable, or Perception...), ([X] When you defeat a barrier you may heal a card)
Card Feats: Weapon+2, Armor+1, Item+3
Unspent Hero Points: 1
Weapons: Shock Kukri, Keen Spiked Chain, Serithtial, Hrym
Spells:
Armors: Kazavon’s Shield, Greater Bolstering Armor
Items: Fate-Reader Lenses, Investigator’s Lamp, Wyvern Poison, Liquid Courage, Plaguebringer’s Mask, Ambrosia, Numerology and Runes, Ring of Energy Resistance, Headband of Mental Superiority
Allies: Jasan Adriel, Elyana, Firepelt Cougar
Blessings: The Snakebite, The Locksmith, The Healing Light

Character Name: Varian
Role Card: Blackjack
Skill Feats: Dexterity +2, Intelligence +4
Power Feats: Before you reset, you may recharge [X] 2 Arcane spells, On a local check at an Urban location, you may recharge a card to add 1d4 [X] +1. [X] At the start of your turn, you may draw up to# cards, then recharge that number of chards. [X]When you would recharge, shuffle, discard or bury a boon for your character or role power, you may reload a Blackjack boon instead, [X] You may avange an encounter with a bane at any location by discarding a card… [X]Gain the skills Acrobatics: Dexterity +3, Stealth: Dexterity +3, and Diplomacy: Charisma +3.
Card Feats: Weapon +1, Spell +3, Armor +1, Item +1
Unspent Hero Points: 1
Weapons: Blackjack’s Daggers, Blackjack’s Rapier, Shadowless Sword, Vindicator
Spells: Boneshatter, Icy Prison, Quickened Ray, Disintegrate, Steal Soul, Dominate, Icicle Swarm, Scrying
Armors: Phoenix Cloak
Items: Staff of minor healing, Staff of Greater necromancy, Scabbard of Keen Edges, Blackjack’s Gear, Third Eye
Allies: Nightspear, Formian Myrmidon, Toff Ornelos
Blessings: The Carnival, Nethy’s Duality, Lady of Valor

OTHER NOTES:
* Played solo, normal size locations, normal difficulty.
* No one died at any point.
* I have also used cards from Iconic Heroes, and the following Class Decks: Monk Class Deck, Pathfinder Tales, Ultimate Magic, and Ultimate Equipment

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