Downtime for GMs


Pathfinder Society

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

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Do GMs get downtime days?

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

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It's like a choose your own adventure of problems:

If the answer is no then things are simple but if a character needs retraining there's no way to earn those days without playing them. This is sad.

If the answer is yes we have the problem that GMs need a fully functioning character sheet to deal with their downtime and being a field agent has more value.

My proposed solution: GMs get downtime days but may only use them to retrain or earn income. If they earn income they get an automatic success.

This means the GM character doesn't need to be fully defined, allows them to retrain and lets them get some cash (About the same expected value at level 1 as a character with a +5).

No strong feeling on how Field Promotion should interact, although since you're not using the consumables A simple solution for math balancing might be to not give GMs those extra days.

2/5 ⦵⦵

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

The PFS2 guide says "Upon completing an adventure that grants XP, you gain days of Downtime". There's no qualifier such as "Upon completing an adventure as a player".

If you apply a GM chronicle to a character you haven't yet finished making, just don't make the rolls for your downtime until you've finished the character.

5/5 Venture-Agent, California—San Francisco Bay Area North & East aka Pirate Rob

Poit wrote:
If you apply a GM chronicle to a character you haven't yet finished making, just don't make the rolls for your downtime until you've finished the character.

Problem is that the guide says:

Downtime must be spent at the end of the session or it expires.

2/5 ⦵⦵

Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Robert Hetherington wrote:
Poit wrote:
If you apply a GM chronicle to a character you haven't yet finished making, just don't make the rolls for your downtime until you've finished the character.

Problem is that the guide says:

Downtime must be spent at the end of the session or it expires.

So at the end of the session, you decide "I'm going to spend all 8 days of downtime to earn income". And once you finish making the character, before playing your first game with the character, you make the rolls to earn income.

5/5

That's one reasonable interpretation of the rules. However, it's not clear that it's the *only* interpretation. Clarity is important.

Sovereign Court 5/5 ⦵⦵⦵ Venture-Agent, Missouri—St. Louis aka bluesman95

GM Lamplighter wrote:
That's one reasonable interpretation of the rules. However, it's not clear that it's the *only* interpretation. Clarity is important.

I agree the guide really needs to say how downtime works for Gms if they do get downtime

Liberty's Edge 5/5 Venture-Lieutenant, Alaska—Anchorage aka Dragnmoon

Last I looked the Guide still does not include the Game Master Rewards Section for GM Character credit.

Venture-Agent, Canada—Ontario—Ottawa aka Mistwalker

Steven Lau wrote:
Last I looked the Guide still does not include the Game Master Rewards Section for GM Character credit.

While I agree that there is no GM Reward section, in the Replaying Adventures section, it does state that GMs get a chronicle for GMing a game.

Guide wrote:


Replaying Adventures
Most scenarios are designed to be played once. You can receive a Chronicle sheet for a given adventure twice: once for playing the
adventure and once for running the adventure as a GM—even if you run the adventure multiple times, though each time you GM an
adventure contributes to your GM glyph rating and rewards.

Silver Crusade 4/5 Venture-Lieutenant, Ohio—Toledo

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I'm new to the 2nd Edition party. Could someone please post an example of calculating earned income for downtime? For instance, Jose's first level fighter has a +2 Warfare Lore, and has 8 days of downtime after a 4 XP scenario. He rolls a _, which results in _ gp? sp? Armando's second level bard has a +5 Perform, and 12 days of downtime. He rolls a _, which results in _.

3/5

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Downtime example:

From the Player Basics section of the Guide:

The Task Level for Table 4-2 on CRB page 236 is your level minus 2 (minimum 0), so 0 for a first-or-second level character.

From table 10-5 on CRB page 503, the DC for a level 0 task is 14.

The proficiency rank for a Trained skill is 2. The amounts below assume the money-making skill is Trained (not Untrained or Expert).

Table 4-2 gives daily income, but the amounts below are the total for all 8 days. Roll once and use the same check result for all 8 days:

* critical fail (natural 1 or 4-or-less on the craft/perform/lore skill check): 0 income.
* fail (5-13 on the check): 8 CP
* success (14-23 on the check): 4 SP
* critical success (natural 20 or 24+ on the check): 32 SP

Grand Lodge 4/5 Venture-Agent, Australia—NSW—Newcastle aka Tim Schneider 908

32s for a crit? I think you've messed up your math. I only get 16s.

A crit on a level 0 task gives you level 1 task success earnings. So instead of 5c/day you get 2s/day. 8 days at 2s/day is 16s. How'd you get to 32? To get that you'd need to earn 4s per day.

Are you doubling for a crit? Cause the crit success doesn't say to do that. "Critical Success You do outstanding work. Gain the amount of
currency listed for the task level + 1 and your proficiency rank."

3/5

1 person marked this as FAQ candidate.
Tim Schneider wrote:

32s for a crit? I think you've messed up your math. I only get 16s.

A crit on a level 0 task gives you level 1 task success earnings. So instead of 5c/day you get 2s/day. 8 days at 2s/day is 16s. How'd you get to 32? To get that you'd need to earn 4s per day.

Are you doubling for a crit? Cause the crit success doesn't say to do that. "Critical Success You do outstanding work. Gain the amount of
currency listed for the task level + 1 and your proficiency rank."

I read "task level + 1" as meaning use the level 1 income (2 SP) + 2 for rank would be 4 SP per day. However, (5+1+2=8) CP per day is also a reasonable interpretation of that text. Argh, now I'm not sure. I'm flagging it for FAQ.

The Exchange 5/5 Venture-Lieutenant, Texas—Dallas & Ft. Worth aka Belafon

2 people marked this as a favorite.
whew wrote:
Tim Schneider wrote:

32s for a crit? I think you've messed up your math. I only get 16s.

A crit on a level 0 task gives you level 1 task success earnings. So instead of 5c/day you get 2s/day. 8 days at 2s/day is 16s. How'd you get to 32? To get that you'd need to earn 4s per day.

Are you doubling for a crit? Cause the crit success doesn't say to do that. "Critical Success You do outstanding work. Gain the amount of
currency listed for the task level + 1 and your proficiency rank."

I read "task level + 1" as meaning use the level 1 income (2 SP) + 2 for rank would be 4 SP per day. However, (5+1+2=8) CP per day is also a reasonable interpretation of that text. Argh, now I'm not sure. I'm flagging it for FAQ.

I think you’re getting confused by the definition of Proficiency and the line on page 237 that says

Quote:
You gain an amount of income based on your result, the task’s level, and your proficiency rank (as listed on Table 4-2: Income Earned.

You use your Proficiency Rank to determine which column of the table to use, not as an additional amount of money added to the result. “Proficiency Rank” is not a number, it’s untrained, trained, expert, master or legendary. Having a rank of “trained” adds a +2 proficiency bonus to your skill check, but isn’t directly considered as “rank 2.”

Look at the “Harsk Makes Tea” example on the sidebar, which includes a situation where he crits the check.

3/5

Yep, I really messed that up. Looks like a level 1 or 2 Trained person should get 2 SP per day with a crit (16 SP for 8 days).

Horizon Hunters 1/5

I too would like to know this

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