Info About Ranger Focus Spells?


Rules Discussion


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Pathfinder Lost Omens, Rulebook Subscriber

Have we gotten any information about whether Rangers will be getting Focus Spell feats in the core rule book? I could have sworn I saw something about them, but I can't find anything one way or the other.


I do not recall seeing anything about rangers having any spellcasting, including focus spells.


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From what I recall it was mentioned during the playtest period as highly likely that rangers would get focus spells as an option, but I don't think there has been any confirmation since the PF2 rules have been finalized.


Bardarok wrote:
From what I recall it was mentioned during the playtest period as highly likely that rangers would get focus spells as an option, but I don't think there has been any confirmation since the PF2 rules have been finalized.

I think there was a confirmation they would get some but they didn't say if it would be in the CRB. So they might not have some at august 1st. But i doubt it wouldn't be in the gods book.

Liberty's Edge

Yeah, I'd say it's inevitable that we'll get some eventually. Getting some in the corebook? It's possible, but we have no information one way or the other.


Pathfinder Rulebook Subscriber

Well, we know they left some design space open to do a spell focused ranger archetype at some point in the future, and there won't be one of those in the CRB since the only archetypes are multiclass. However, there is no reason focus spells couldn't just be feats like like powers were in the playtest.

That said, I sort of think the ranger is probably better off with rituals or multiclassing druid. Focus spells by definition have a very narrow focus, and since we don't need an instant enemy this edition rangers are better off having a more versatile tool kit of nature spells to dip into than one option they can spam.


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Fancy seeing the question here as well :P Yeah, unfortunately "soon" is the answer.


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To some degree, ranger spells in core 3e/PF1 were a way to represent being supernaturally in touch with nature - things like Detect Snares & Pits, Hide from Animals, Longstrider, and so on. But with later sourcebooks (starting with the Advanced Player's Guide), they got a whole bunch of combat buffs, thus making their spellcasting more a part of their combat power rather than exploration power. I mean, compare this spell list with this one.

In light of that, I'd be perfectly fine with a spell-less ranger that compensates by having class feats that make them better at nature stuff, and possibly with skill feats as well.

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