|Douglas Muir 406|
|2 people marked this as a favorite.|
Guys those are APs not modules.
I can recommend the old 3.5 Paizo module "The Hangman's Noose". It's challenging -- a gauntlet with no chance to rest or recover spells, which is kinda harsh at 1st level. But it's super atmospheric and has a cool story. I've run it twice. Works well with a larger party or very experienced players.
Our group seemed to enjoy Feast of Ravenmoor, at least until the full-plate cavalier got their Strength hosed by bestow curse around the end of the module and there was no way to remove it in the vicinity. : ) Less of an issue if you're running the module as a one-shot.
I'm really looking forward to running The Ruby Phoenix Tournament as a side jaunt before the last book of Rise of the Runelords someday, particularly since it's pretty easy to hook the reason for participating in the tournament into one of the PC's story arcs and because
|Sir Belmont the Valiant|
Someone started a 'must play' thread when the PF2 playtest was announced. As in, what modules must every play?
I went through the thread and culled all of the PFS scenarios that were mentioned by three or more posters, yielding this list:
#0-5: Mists of Mwangi
#0-6: Black Waters <---<<
#0-13: The Prince of Augustana
#1-38: No Plunder, No Pay <---<<
#1-40: Hall of Drunken Heroes
#2-12: Below the Silver Tarn <---<<
#2-18: Forbidden Furnace of Forgotten Koor
#2-21: The Dalsine Affair <---<<
#3-01: The Forstfur Captives
#3-02: Sewer Dragons of Absalom <---<<
#3-05: Tide of Twilight
#3-15: Haunting of Hinojai
#3-21: Temple of Empyreal Enlightenment
#4-01: Rise of the Goblin Guild
#4-03: Golemworks Incident
#4-19: The Nightmarch of Kalkemedes <---<<
#5-00: Siege of the Diamond City
#5-09: The Traitor's Lodge
#5-11: Library of the Lion
#5-13: Weapon in the Rift
#6-04: Beacon Below
#6-19: Test of Tar-Kuata
#7-05: School of Spirits <---<<
#7-17: Thralls of the Shattered God
#7-19: Labyrinth of Hungry Ghosts
#7-23: Abducted in Aether
#8-06: Reaping What We Sow
#8-13: What Sleeps in Stone
#8-25: Unleashing the Untouchable
Anything with an '<---<<' after it is something I have played. I personally vouch for all of them. But if I had to pick just one of them, then #4-19: The Nightmarch of Kalkemedes.