pixierose wrote:
Copied straight from the 4th edition CRB: Deific WeaponYou zealously bear your deity’s favored weapon. If it’s uncommon, you gain access to it. If it’s an unarmed attack with a d4 damage die or a simple weapon, increase the damage die by one step (d4 to d6, d6 to d8, d8 to d10, d10 to d12). This does not say "most Champions" or 'some prefer"; it says "you do".
Captain Morgan wrote: Does it do anything for them? All it impacts is deadly simplicity and I'm not sure why you'd want to lose that. I don't understand your question. Why make some Champions pay a feat tax to get a decent weapon? If you get to chose your weapon freely, you get to pick something else as your first level feat. >>--> To be perfectly honest, I wasn't thinking about feats when I asked the original question. It was more a matter of esthetics. What if I want to be a Champion with a Halberd? The last time I looked, there aren't any Deities with that weapon as their favorite. What if I want to be a Champion of Desna? If I don't happen to like the Starknife, I'm still stuck with it. What does 'favorite weapon' accomplish besides using up a line of text in the reference books?
Steel Fin the Shark Shaman, ShadowRun 2e RPGA Living campaign. He had the flat emotionless eyes of a dead fish, and occasionally had to remind his chummers that not only do Shark Shamans never bluff, they don't really have a sense of humor either. Mel the Mellifluous, a Troubador in a DragonQuest game. He was the party ham.
Farmaggedon (in Illinois) runs several slots of 1st edition Pathfinder every year.
The Octopus, from Will Eisner's The Spirit. Forget the movie version, in the comics you never see anything but his distinctive gloves. Over time his plans evolve from simple schemes he could pull over the Police (but not the Spirit), to the kind of things where he's 2/3 of the way through before the Spirit even realizes he's in town...
Gary Bush wrote: Friday night is the Starfinder special so there may not be any PFS tables offer. But I have no inside information. I believe you are correct, sir. Checking the events spreadsheet I downloaded, there is nothing on offer from Paizo in that slot except the Starfinder Special. There are a few Pathfinder offerings from 'Legend of the Shining Jewel', a different living campaign.
I like the detail available in the custom minis. But I was less than impressed by the paint job on my last figure. 1) I placed a 'glass' color, which is supposed to be shiny on the Tengu's beak (I think they called it a Raven Man) because the character actually waxes and buffs his beak as a quirk. The paint on the figure was dull matt black instead of glossy/shiny black. So... glass colors don't come out shiny, as shown when coloring a figure. 2) The Tengu was holding a katana that was given a light bronze color. The figure as delivered had a katana that was a bronze color about halfway down the blade. After that it lightened in color until it was plain white at the tip. I don't know about you guys, but my (one) experience with using their custom painting was only so so.
You _can_ take Accomplished Sneak Attack more than once; it's intended for people who multi-class into or out of the Rogue class to catch up with a pure Rogue. (You catch up by expending feats that a pure Rogue uses elsewhere.) Accomplished Sneak Attacker
Benefit: Your sneak attack damage increases by 1d6. Your number of sneak attack dice cannot exceed half your character level (rounded up).
I know a person who acquired a Red Mantis Assassin in a charity auction, and said person was avidly against allowing Evil characters into the campaign. He was sufficiently motivated in this direction, that he stated the worship of Evil deities that accepted Neutral followers should not be allowed either. This was not a private conversation; the whole thing came up in a thread on this forum.
Sir Belmont the Valiant is taken from a character I played, a Paladin of Iomedea. Let me quote my earlier comment in the 'does any character have a happy background' thread: "Iomedae called me when I was very young; I don't remember a time that I didn't want to go out into the World and Smite Evil. My noble family accepted and supported me in this. I joined the Pathfinder Society rather than wander Golarion randomly... Ha ha! my Venture Captains provide plenty of random travel. As I seem to be hunting monsters and Smiting Evil just about everywhere they send me, this arrangement is working out splendidly. I have organized support and comrades-in-arms all over the place. I am living the Dream! Oh, and I am from the USA.
You can replay a module under three circumstances: 1. It is written as a replayable module. You may play this module as often as you like, with a different character of the appropriate level. 2. You may replay a non-replayable module (which is most of the PFS 1ed modules) once per GM star earned. You earn GM stars by judging PFS modules. The Stars are earned by judging 10, 30, 50, 100 and 150 total times. The fifth star has a few other requirements I do not recall offhand. 3. As a reward for long term players, just before 2nd ed came out Paizo granted one replay per 10 modules played (and recorded by them from judge form submissions); limit 30 max. This number used to be listed in your character data pages, but has since disappeared. Note: that bit about playing with a different, level appropriate character applies to options 2 & 3 as well.
Diego Rossi wrote:
Cannibalism is when you eat a member of your own Species. Xeno-Cannibalism is when you eat a member of a different, intelligent Species.Speaking as a Paladin of Iomedea, I would have to condemn your putative Xeno-Cannibalism. And try to stop you... barring special circumstances. These 'Japanese Isekai' people you speak of sound like terrible barbarians. (Note the small 'b'. Amiri the Barbarian is okay, if a bit crude...)
A Handy Haversack has two side pockets that hold about a quart of material & the main backpack area. These are specifically listed as:
Also available are:
The Op mentioned a Portable Hole, which only has volume limits, not weight. At 282 cubic feet, it is roughly equivalent to a Type I Bag, but has a much larger access point. Also note that the Handy Haversack has the specific property that whatever item you want, is immediately at hand. The Bags do not have this property; you have to fish around in the bag like any normal sack with multiple items in it.
There's a Chevalier archtype that beefs up the mounted Paladin. Be aware that this is third party material.
In Shattered Star there is a Lacedon Ghast I feel sorry for. He was bitten by a ghast, suffered the ghoul fever & turned into one. He still misses his wife... Spoiler: This guy is inserted into Book 1 as a sympathetic opponent, that you can make a bargain with and get his help. As in, you take his old locket back to his wife and he will not only tell you what's further on in the dungeon... he'll actually come along and help you. When he's done he just wanders back to his lair and his depressing thoughts.
Quote: Adventuring is built on the premise that you kill something and loot the corpse. Most of my characters would be disturbed by this definition. Adventuring is... going out and having adventures. Looting corpses is something that happens occasionally; if it's your main goal you are actually a Brigand/Marauder/Pillager. Sir Belmont, Paladin of Iomedae, vigorously opposed the one PFS mission that called explicitly for raided a Taldon noble's tomb. He was convinced to go along only when it was explained that the group were trying to get to the tomb before the Aspis Consortium could loot the place. At that point, he sadly decided it was more in the nature of a race & the lesser of two evils. Erm, I find that I am running off on a tangent. Stealing from the dead? that would depend on the religion of both the Tomb Raider & the deceased. Certainly this would be true of Osiriani tombs.
As the party knocks down the deranged wizard behind all the trouble, they find out what's behind him... a Contract Devil! The really ugly thing about him is that he refuses to fight the PCs (projected image or some such). He just wants to talk and maybe offer a bargain or two... He will certainly offer to swap the wizard's soul for that of the Paladin. :p
Note: Surma has SR 15 in both tiers. Seriously!? That's the SR of an Aghash Div in the bestiary... which is CR 4. At Cr 12 (15 high tier) the SR should be around 23 (26). My players (low tier)
When I played White Box D&D (0 Ed, for you Johnny-come-latelys) back in the late '70s, we used to do this. We also played under a judge with a pretty tough rep. After about six months play was modified to allow you to move the stats around & re-roll anything under a seven. Then it went to 'roll four characters and take the best one'. In short, this was too 'Old School' for a decidedly lethal judge back when 'Old School' was 'that new derivative of Chainmail'. If you guys want to try it as a hard-mode lark, knock yourselves out. I can't recommend it long term.
Be carefull with the part about "insinuate a disguised succubus as a friendly NPC into the party". Some parties become paranoid to ultra-paranoid about NPCs when you do that even once. I agree that the demon should port out and regroup after the third time someone uses Freedom of Movement on him. With Multi-attack, this shouldn't take more than one or two rounds of combat. BTW, if the party is magic-heavy, how do they get any damage on the demon if he's got big SR. Big, as in they need 15's to penetrate even after feats/etc? Or... you could have them spring a Confusion trap and let them fight each other.
Iomedae called me when I was very young; I don't remember a time that I didn't want to go out into the World and Smite Evil. My noble family accepted and supported me in this. I joined the Pathfinder Society rather than wander Golarion randomly... Ha ha! my Venture Captains provide plenty of random travel. As I seem to be hunting monsters and Smiting Evil just about everywhere they send me, this arrangement is working out splendidly. I have organized support and comrades-in-arms all over the place. I am living the Dream! 'Tis a pity I missed the closing of the WorldWound...
When I looked at the event finder on Saturday, no Paizo events were up for Pathfinder except some 2nd ed 'playtests'. No 1st ed games, and no Starfinder. Supposedly there are threads on both the PFS and SFS boards about this. I finde this to be very peculiar, seeing as the PFS & SFS events are listed on the Gen Con system.
I'm going to have to retrench a little here. When I asked the player about the drake, he explained about the paladin archtype. At this point, I can't say with certainty that he didn't also say 'it grew with X'. As to the VA... he runs 45%+ of all the games at the FLGS, so I figured he had already asked how the growth worked. As I said before, the party was already mopping up the end fight, so it didn't seem like a great factor & I let it ride. I'll probably ask the player 'hey, I know I asked last week, but can you remind me how that drake stuff worked; I might want to try it." A polite and complementary way to check. Thanks to everyone who responded!
Blake's Tiger wrote:
No, and the FLGS venture agent was playing at the table & didn't blink an eye. As I was judging I just moved on. It was a season 1 Scenario with a surprisingly weak end fight anyway. Could you list a few of those magic items? I wouldn't think it would be a spell from the paladin's altered spell list; nothing in the archtype domain(s) listing seemed to lend itself to enlarging the drake.
Ralph T Dog wrote:
If you sent a customer service request to Paizo, forget it. I sent in a similar request 10 days ago and haven't heard anything form them. I asked over at the HumbleBundle provider, got a response, and a new email with corrected bundle ID codes days ago. So... send a notice to the bundle provider that you have changed your email and you should be good. |