Champions reactions targets


Rules Discussion


So, I have a Paladin player who, from time to time, tries to apply his retributive strike to an ally that is in his 15 feet range, but is not in his line of sight (or line of effect).

As an example, let´s say there is a wall between the champion and his ally. Can the champion trigger the reaction?

The ability does not say how it works, only the triggers (no targets specified for example). I don´t even know if the damage reduction is a physical thing (the champion getting in the way) or a magical thing (I lean towards this one).

In the end, my player says he can use the reaction no matter the condition (even if the character doesn´t know his ally is behind the wall, can´t see him or there isn´t a valid line of effect). My ruling is the ally is a target and the player needs to see the target (so applying concealed/hidden if necesary) and needs to have line of effect.

Targets/line of effect-sight rules.

I guess the campion also needs line of sight and line of effect on the enemy to be able to use the reaction (so if he doesn´t see the enemy he can´t use the reaction to protect the ally).

Also related to this, what do you consider as an enemy? Are the hazards enemies? My rule right now is that hazards are not enemies.


pretty sure needing line of effect is the default assumption of the rules (though needing line of sight only occurs when the rules say "you can see" or the like)

As for what is or isn't an enemy, I don't think the rules have a specific definition provided for the word so it defaults to it's real-world definitions. That's not nearly as relevant as me saying this though: It probably doesn't harm the balance of the game to be able to use this kind of stuff against hazards - but it might harm the relationship between you and your players to say they can't.


I think if the champion knows there is active combat, even if he doesn't see the ally, if both the enemy and the ally are within 15 feet, the champion can use his reaction for the ally to gain resistance to damage, another thing is to attack the enemy If you don't know where you are, you can't make the attack, but for damage reduction the requirement is clear, that both the ally and the enemy are within 15 feet, making it a kind of magical protection that grants resistance to damage, the champion does not absorb damage to himself. If you need to see the enemy and ally I would specify it as they do in other reactions (http://2e.aonprd.com/Feats.aspx?ID=550)


I'd say that a paladin is already balanced ( because its reaction will have to deal with concealed/hidden status, since it involves an attack ).

As for liberator and redemption, I think they could deal with the ally/enemy without this issue.

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