Losing RP Due to the Bullheaded Mutagen


Magic Items


The Bullheaded Mutagen has amongst its drawbacks a loss of RP. What exactly does "lose" mean in this scenario?

Are those RP "tapped out" and unavailable while the drawback is in effect, only to return once the mutagen wears off? I.e., using a Lesser Bullheaded Mutagen temporarily drops my RP by 1, but if I use 3 LBMs over the course of a day, I didn't lose 3 RP.

Are they lost and never to come back that day, just as surely as if you had spent them for anything else? I.e., does using three Lesser Bullheaded Mutagens lose me 3 RP?

The Drained condition's use of the word "lose" suggests the latter, in that recovering from drained raises your maximum hp total back towards normal, but your hp have to be recovered independently. However, that seems so excessively punitive and out of proportion with how the drawbacks of other mutagens work (to a one, every other mutagen's drawbacks take place then and don't affect the rest of your day) that the former seems like it's supposed to be the correct conclusion.


I'd like to hear this too. Cause this seems like a good way to self drain your Resonance.

Hey if an enemy force feeds me enough Bullhead Mutagens...


1 person marked this as a favorite.

I would think it just locks you out of those points, since the design principle of resonance is that higher level itemsare supposed to give you more bang for your buck, RP wise, and never have a cost to activate greater than 1

Community / Forums / Archive / Pathfinder / Playtests & Prerelease Discussions / Pathfinder Playtest / Game Master Rules / Magic Items / Losing RP Due to the Bullheaded Mutagen All Messageboards

Want to post a reply? Sign in.
Recent threads in Magic Items