Making a Metamagic Master


Advice


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

What is the highest number of metamagic feats we can put on a character? What class or class combination would get us a good, strong build that rightfully represents a "master of metamagic?"

Which feats do you think would work best in combat or in conjunction with a given class' other abilities?


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I guess the Wizard Metamagic thesis is supposed to do this.


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Base class: Wizard is an obvious candidate with Metamagical Experimentation and a lot of metamagic available as feats, but I will make a push for Sorcerer. Sorcerer gets a lot of metamagic feats as well that are exclusive to them and their capstone lets them cast metamagic for free. The trick is that you can get both wizard and druid metamagic without having to delve deep into their archetypes.

Archetype: Maagambyan Attendant - Cascade Bearer. Cascade Bearer's Flexibility lets you get any druid/wizard metamagic once per day as long as it is at least half your level.


Wizard also gets Metamagic Mastery at 20th if you want it, and Metamagical Experimentation Thesis lasts all day as opposed to one round.


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Yup, but that nets you more Wizard metamagic. While the sorcerer build has good access to sorcerer, wizard and druid metamagic for minimal investment.

Choosing the metamagic feat whenever you want it instead of at daily preperation is also better as you can get the one that fits your situation perfectly.

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