Lore should have a variable stat dependency.


Skills, Feats, Equipment & Spells


It doesn't make much sense that a Cleric with the Acolyte background is always going to have an inferior Lore(Her God) roll compared to her Religion bonus. The various Lores should have their stat dependency changed to match the knowledge skill that the Lore in question replaces; this means most of them will still be Int based due to keying off of Society, but it solves the problem of the uneducated Shoanti tribeswoman being bad at using her Hunting Lore skill.


I'd be game. Lore is just Profession by another name, and Profession in Starfinder already just uses your highest mental stat.


I agree with this. My ranger has lore hunting and that should really key off of wisdom.


And every skill advancement you spend on a Lore skill is a skill advancement was not spent on an active (infinitely more valuable) skill.

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