Death, Dying Condition, Healing and Hit Points


Playing the Game


Someone could please help me here. Death, Dying Condition, Healing and Hit Points and how they all interact is giving me problems.

1. The way I read it is that if my character is at 0 HP, I have dying condition 1. Correct?

2. My turn in initiative order changes as soon as that happens to just before the turn of the creature or thing that took me to 0 HP? Correct?

3. The cleric comes to my aid on his turn, and casts heal on me, bringing my HP up to 8. The way I understand it is I am still unconscious on the ground, even with positive HP? Correct?

4. My turn comes around. I make my Fort save, and I am now conscious, but I only have 2 actions and my reaction? or just the 2 actions with no reaction for that round? Please lend me some clarity. Thank you!


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Ironwedge wrote:
1. The way I read it is that if my character is at 0 HP, I have dying condition 1. Correct?

Usually.

If the attack that reduced you to 0 HP was lethal, you gain the dying 1 condition. If you already had the dying condition, instead increase your dying condition by 1. If the attack was a critical hit, you gain the dying 2 condition (or increase your dying condition by 2).

If the attack was nonlethal, you do not gain the dying condition or increase your dying condition, and you return to 1 Hit Point (though you remain unconscious).

Ironwedge wrote:
2. My turn in initiative order changes as soon as that happens to just before the turn of the creature or thing that took me to 0 HP? Correct?

Correct.

Ironwedge wrote:
3. The cleric comes to my aid on his turn, and casts heal on me, bringing my HP up to 8. The way I understand it is I am still unconscious on the ground, even with positive HP? Correct?

Correct.

Ironwedge wrote:
4. My turn comes around. I make my Fort save, and I am now conscious, but I only have 2 actions and my reaction? or just the 2 actions with no reaction for that round?

The former (you don't lose your reaction). Also, you are still dying! But at the end of each of your turns when you are conscious with positive HP you reduce the dying condition by 1, until it reaches 0 and goes away.


Thank you very much! So the only part I did wrong was on step 4. I passed the Fort save, but I should still have been at dying 1 until the end of my next turn.

I think I got it now. Thank you again!


Thanks for the thread. I've been wondering about all that myself. I was surprised that I couldn't find anyone talking about it. I would think that these rules would be controversial. My only guess is that most people haven't noticed it yet. (The part about not waking up when you get healed).


Now I think maybe on step 4 from above i did not have to roll another fort save? On page 295, it says under "If you are at 1 hit point or more..." It only lists a success.


Ironwedge wrote:
Now I think maybe on step 4 from above i did not have to roll another fort save? On page 295, it says under "If you are at 1 hit point or more..." It only lists a success.

You would still have to roll, but if you fail nothing happens. You simply stay unconscious until you succeed.


Hmm... Ok. I hope the team adds some clarity on this part before Launch! Thank you!

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