Dragon Disciple build helps


Advice


Hi there! I'm playing a half-orc sorcerer and was planning to get into DD, mainly for the coolness factor of slowly turning into a dragon. I like to build characters that can hold their own in fights as well as contribute outside of them.

Now I'm contemplating adding some other class features to my build but I'm unsure what would be best :

-Paladin for smite and charisma to saves;
-Bloodrager for rage and double draconic bloodline powers from DD lvl;
Scaled Fist Monk for Cha to Access, saves boost and an extra feat.

I don't want to gimp my spellcasting too much either so here I am, seeking your advices.


Is this for PFS? What rules sources do you have access to?


Sorry I should have been more specific.

This not for PFS. No 3rd party allowed and we don't use unchained nor VMC.


My vote would be Paladin. This would also allow you to use wands on the paladins spell list without having to use UMD. Smite evil also give you your CHA to hit which for a sorcerer is pretty useful. You also get diplomacy and sense motive as class skills so you can be the party face.

Don’t forget that a 2nd level paladin also get lay on hands. The healing is only going to be 1d6, but you also get additional uses equal to your CHA modifier.


Mysterious Stranger wrote:

My vote would be Paladin. This would also allow you to use wands on the paladins spell list without having to use UMD. Smite evil also give you your CHA to hit which for a sorcerer is pretty useful. You also get diplomacy and sense motive as class skills so you can be the party face.

Don’t forget that a 2nd level paladin also get lay on hands. The healing is only going to be 1d6, but you also get additional uses equal to your CHA modifier.

And as a bonus, swift action self heal with Lay on Hands, if you had Fey Foundling(inner sea guide), you would get an added +2hp/die in healing on self.


Are you aware of the prestigious spellcaster feat? It allows you to progress part of your missed spell progression, if your prestige class doesn’t advance spellcasting every level.


Yeah, I'm aware of it and I'm considering it. Still, it is 2+ feats, so it can be taxing if I take more than 4 levels of DD. This is also why I wanted to limit my dips to two lvl, either Paladin 2 or Bloodrager1/Sacred Fist 1.

@Scrapper - Fey foundling is better on a full Paladin build. Even then, my character is already in play and this feat need to be taken at lvl1.

@Mysterious Stranger - Paladin would definitely boost the character's survivability and the Cha bonus to AC and hit one time per day can be quite good too.


DthKnell wrote:

Hi there! I'm playing a half-orc sorcerer and was planning to get into DD, mainly for the coolness factor of slowly turning into a dragon. I like to build characters that can hold their own in fights as well as contribute outside of them.

Now I'm contemplating adding some other class features to my build but I'm unsure what would be best :

-Paladin for smite and charisma to saves;
-Bloodrager for rage and double draconic bloodline powers from DD lvl;
Scaled Fist Monk for Cha to Access, saves boost and an extra feat.

I don't want to gimp my spellcasting too much either so here I am, seeking your advices.

Dragon Disciple is far from a full casting so you should feel free to take some liberties to dip. Bloodragers can wear armor but going scaled fist gives cha to ac. They shouldn't be used together. Going Sorc 2 / Monk 1 / Paladin 2 into DD is better for spells and your ac is covered. IF you go with Bloodrager, don't bother taking Prestigious spell caster, do you have magical knack? It's better to just focus on buffing yourself and going into combat. Without Magical Knack, dipping will gimp your spellcasting but you can always grab the more traits feat to get it if you don't have a magical trait.


1 person marked this as a favorite.
DthKnell wrote:


-Paladin for smite and charisma to saves;
-Bloodrager for rage and double draconic bloodline powers from DD lvl;
Scaled Fist Monk for Cha to Access, saves boost and an extra feat.

Hey Deathknell, I have made a Dragon Disciple that I really like but it involves a lot of multiclassing.

Build:
Levels - Classes
1 - Unchained Scaled Fist Monk: 1
2 - Dragonblooded Sorcerer: 1
3 - Oath of Vengeance Paladin 1
4 - Oath of Vengeance Paladin 2
5 - Oath of Vengeance Paladin 3
6 - Oath of Vengeance Paladin 4
7 - Dragon Disciple 1
8 - Dragon Disciple 2
9 - Dragon Disciple 3
10- Dragon Disciple 4
11- Dragon Disciple 5
12 - Dragon Disciple 6
13- Dragon Disciple 7
14 - Dragon Disciple 8
15 - Dragon Disciple 9
16 - Dragon Disciple 10
17 - Dragonblooded Sorcerer 2
18 - Dragonblooded Sorcerer 3
19 - Dragonblooded Sorcerer 4
20 - Dragonblooded Sorcerer 5

BAB Total: 14/9/4
Caster Level: 15th thanks to the Prestige Spellcaster feat

So, this build does some really fun things. For one it lets you trade Lay on Hands for Smite Evil (That is why we go for 4 levels of Oath of Vengeance Paladin instead of diving straight into Dragon Disciple). While the Smite damage never grows beyond 4th level, we do gain an absurd amount of +to hit and + to AC from our charisma. For another, it allows us to spend most of the game using Flurry of Blows with our Draconic Claws thanks to the feat Feral Combat Training. That gives us 3 attacks a round. Additionally, since we take Dragon Style at level 1 and Dragon Ferocity at 5 our Claws deal extra damage based on the Strength we eventually gain from Dragon Disciple. We compensate for not being able to wear armor by going for a highish starting dex and a high starting charisma (and from learning Mage Armor as a 1st level Sorcerer).

We skip on Bloodrager because you only gain the Draconic bloodline abilities while raging and being able to Smite Evil 2+(1/4 paladin level level+1/2 charisma) times per day is better than being able to rage for a few rounds.

Late game we have 7th level spellcasting, and just about as much BAB as a 3/4th BAB character. Exactly 15 levels of Sorcerer gives us +2 to our Natural Armor and 90ft constant flight speed which is a really fun capstone.


I took Magical Knack as one of my two traits yes, this should help with the multiclassing.

@ShroudedInLight - that's a great build. If my party wasn't already well furnished in tanking characters, I would probably go for something like that.

At the moment though, I can see two problems with the build.

- Unchained Monk : we don't use unchained, so if I take levels in monk, it will be chained version.

- Spellcasting : level 2 spells don't come before character level 10 on this build. This is way too far from what I was aiming for.

Oh now that I think of it, I have another issue with the build - claws. I should get around 10-11 rounds per day of claws. It seems quite short (shorter than rage + extra rage aat least) to base a build around don't you think?


You can choose a race with basic claws, and the Claws are only one part of the overall build. You have so many different ways to murder folks, heck you can always fall back on your regular Unarmed Strikes.

It does give you Spells rather late, but thats the cost of the build.

Anyway, The biggest concern is what you decide to do after level 13, since a two level dip into a Dragon Disciple leaves you with 7 extra levels to screw around with. Better to decide early than late.


There are TON of builds for DDs in the forums. It really depends on what you're looking for: flurrying claw-machine, 9-levels spellcasting, reach-bard, 2hPA w/bragging-rights top-end STR score, etc.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Dragon Disciple build helps All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice