What's in the bag!? Aww c'mon... WHAT'S in the bag!?!


Advice


Our party came across a massive 2-mile expanse in the underdark last session, and in this expanse was a ley line and a fairly large drow encampment, and these drow had constructed a great, 2-mile long machine to harness the power of this ley line; not only were these drow attempting to harnass the ley line's power, but they had also barely started constructing a 90degree turn with this machine, perpendicular to the ley line, as if they were attempting to divert the ley line with this machine. The drow had also bored a 500ft wide hole through the cavern wall on the far side of the expanse exactly where this machine's 90degree turn might lead, so before any drow could be alerted to their presence, the party teleported to the far side of the expanse to see where they were going with this massive cavern. They traveled for some several hours before finding a crew of drow and a small contingent of human, elven, and dwarven slaves operating an extremely loud drilling machine. They liberated these slaves, and found out that the drow were attempting to unite this ley line with two more ley lines some several hundreds of miles away. The slaves also said the drow had made an alliance with an ancient black dragon, and this machine was going to allow this dragon access to the power of these 3 ley lines simultaneously for virtually limitless magical power.

Upon learning this, the party decided to bury this machine and all the drow with it. They teleported to the surface and acquired the help of an alchemist, who made them a powder-keg bomb, mixed with some extra umph, large enough to destroy all of this, and then teleported back to the underdark. The party rigged the bomb on the drilling machine, and asked the now-freed slaves if they would drive the drilling machine in reverse, and rig the drill as to collide with the ley line machine before the group could teleport everyone to safety before the bomb was triggered.

The plan was set, and before the night was over, the party teleported as many of these slaves to safety as possible, and kept a minimal crew to rig the drilling machine on its collision path. In the morning, the crew drove the drill in reverse to the great expanse, rigged the controls, and teleported to safety, and a great booming voice was heard throughout the great expanse, "HOW DARE YOU MEDDLE IN MY AFFAIRS, FIENDS!" and the booming voice immediately recognized the Bard of the group, saying, "YOU TREACHEROUS MURDEROUS FILTH KILLED MY SON FURAI, KYNDRALTH, AVENGE YOUR FALLEN BROTHER, AND YRINTHAKAI, DESTROY THESE INSECTS!"

Just then, the party knew they had to defend this bomb-armed drill until it could reach the ley-line machine almost a quarter mile away. Some several seconds later, a silhouette of a large adult dragon flew over the party, and a flying invisible wizard began flinging spell after spell at the party who was now riding on top of the drill in an irreversible collision path with this ley-line machine. The dragon began swooping at the party from above over and over, breathing volley after volley of boiling acidic steam at them.

During the fight, the Wizard's invisibility was removed and became blinded by an amazingly placed Glitterdust, and the Druid riding his trusty Griffon closed in on the wizard. The Druid stunned him mid-flight with two handfuls of Dust of Choking & Sneezing, then his Griffon grabbed the wizard by the throat and dove some 300 ft straight down for the most epic choke slam you'll ever see. At this point, the bomb-armed drill was only seconds from impact. The dragon landed on the drill platform in a last ditch effort to get the bomb and throw it from the drill. The Druid's Griffon had retrieved Yrinthakai's backpack and just in the nick of time, had flown back to the group to await being teleported to the surface with the wizard's bag still in her mouth. Just before the dragon could grab the bomb, the Bard shot a fireball from his wand at the bomb and before the fireball could land, the party teleported to safety. And that was the end of this last weekend's session.

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You know who you are, stop reading now and no clicky plz :P

Important Stuff:
I did not intend for the wizard to die, as he was quite high level (the party is lvl 10 and the wizard was lvl 15). I didn't intend for this to happen, but now that it did, I want to put some fun stuff in the wizard's bag. A couple of spellbooks with Explosive runes, fire traps, and whatever else might be fun.

What else should be in there? I want to reward the party for killing something I didn't intend to get killed, so there's going to be plenty of loot, but I think there should be all kinds of nasties in there too :)


let's see

1. religious paraphernalia for an evil religion
2. a torture device
3. a bunch of warforged corpses
4. the wizard's venomous familiar
5. way, way, WAY too many skulls, clearly labelled
6. poetry
7. letters of marque and reprisal for some other dastardly plot
8. a forged invitation to a noble's upcoming ball
9. the bag contains an enormous demiplane full of sand and ruins...perhaps it's the excavated rubble from the now-empty giant underground chamber
10. a fairy

how's that?


That's perfect :D


Any other ideas?


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Plans for constructing the device, obviously. No explanation of what it does or what it is for, obviously.

Plans to construct a really inexpensive golem. Don't tell the party the plans are flawed and the golem has a 6% chance of going bezerk per day.

An iron flask containing an effriti. It is not pleased when released.

A fist sized ruby that glows with a soft inner light. It doesn't detect as magical, and is warded against most detection spells. Secretly this is the phylactery of a Lich that the other wizard was blackmailing into cooperation. The only way to figure this out is to Legend Lore the gem...or wait for the Lich to begin reforming in its presence. The gem is worth 10,000gp before considering its magical properties. It can be used as a candle.

Several tuning forks that lead to other dimensions (focus for Plane Shift).

A very small chest worth 500gp. Actually a focus for Secret Chest.

5,000gp in diamond dust.

A bag of crystallized honey...the wizard just liked candy.


  • The backpack is a satchel charge variant of the powder-keg explosive the alchemist made for the PCs, including the timer, which is at about 5.9 seconds then they open it (the alchemist made a backup, just in case, but the bad guys found out about the PCs' meddling and backtracked their visit to town to find out their plan and got ahold of it).
  • An iron cobra gauntlet but it's an iron black dragon. It can't fly, but has an acid bite instead of poison.
  • Coupon for one extra-large powder keg explosive, expired yesterday.
  • Elixir that transforms one tiny or smaller animal into a sexy, anthropomorphic servant.
  • Mahogany trophy plaque, empty and awaiting a head but bearing a small plaque reading 'Head of [random PC name or druid's griffon name]'.
  • The final plans for lich transformation, with a notation, 'Now all that's left is to bathe myself in a massive burst of magical energy, maybe when the drow finish with [black dragon's] ley line scheme I can use it to my advantage. [scribbled in margin] (Possibly through the destruction of a ley line? I don't know if I'm willing to risk placing myself in that position... and who would be dumb enough to try it?)'


  • dot


    There is a head in the bag, but then it turns out to be someone's undead beheaded familiar. It delivers a touch spell.


    Said familiar answers to "Yorik."


    Several wood-pulp-bound books, two pouches containing assorted painted rocks with runes on them, some field rations, and a mysterious magical device that emits music when poked the correct way.


    The wizard's phylactery disguised as something ornate, but relatively mundane. And in 1D10 days, the wizard is back for vengeance. Level 15 wizard is about what you can except to be involved with such shenanigans.

    Better yet... The DRAGON'S phylactery... Mmm, black Dragon Lich...


    Most of the good equipment will definitely be on the wizard himself, he was using his headband of int and belt of dex, his robe of blowing things up and such.

    The bag itself is a handy haversack XL, and contains a live, previously dominated, dimensionally shackled void spider (they can use this to make a portable hole if they put the work in). It's naturally no longer dominated and is somewhat hostile despite being the restricted movement.

    A GraveKnight in a bag, it reforms slowly over time and does awful things to anyone wearing it. Either way those things are bad news, but the armor if it can be cleansed is a nice chance to put next level appropriate loot in place.

    Rods, staffs, wands, scrolls, potions, casting materials for several spells of his level and below. All things the party can use and enjoy, save for when they get the spell that needs the component, or sell for solid profit.

    Clues to where the other leylines are diverted towards the merge, giving them a good start on the next mission.

    The true name of something the wizard was looking to get involved with.

    A succubus, actively seeking to grapple.


    These are all excellent suggestions, thanks a lot guys :)


    A dragon's egg, that conveniently hatches rght as it's pulled out of the bag. "Mama?"

    It doesn't have to be the black dragon's egg. Or even a black dragon egg at all. Use whatever color is most convenient/funniest. Maybe the wizard was planning on making the wyrmling into a familiar.


    A pocket dimension, created with greater demiplane, with a wizard tower containing all of the above plus monsters and traps.


    A dead dog in a bag of holding. (It wasn't let out within ten minutes. Aww...)


    the super secretly secret of making the philosopher's stone :

    "!elpoep fo tuo edam si enots s'rehposolihp eht"

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