Additional Resources Updates


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Web Product Manager

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Updated with the Dead Suns and Signal of Screams Adventure Paths, as well as Alien Archive 2!

4/5 5/55/55/5 Venture-Lieutenant, Washington—Everett

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there is no link to the chronicle sheets and rules for running the AP in the Against the Aeon throne entry.

Acquisitives 1/5 ***

Simple fix. The additional resources page says "Disapora Strain" Instead of "Diaspora". In short, the s and the a are transposed.

Also, like Against the Aeon Throne, there is no link to the chronicle sheets and rules for the Signal of Screams adventure path.

Grand Lodge 4/5 5/55/55/55/5 ***** Venture-Captain, Minnesota

You can find these on the product pages for these A.P.s.

Hmm

2/5

Any word on the next update?

Paizo Employee 5/5 Starfinder Society Developer

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Micheal Smith wrote:
Any word on the next update?

Nothing at this time.

Current plan is to finish the last few convention scenarios. Then move onto guide updates. Then move onto Sanctioning and AR.

I don't want to provide hard dates at this time, because there's a bunch of factors that could impact delivery.

Paizo Employee 5/5 Starfinder Society Developer

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As a heads up, I _just_ got back from a week-long vacation. There's a bunch of immediate fires that need putting out, along with making sure that our schedule is on track for scenario releases. Once that's under control, my next goal is to finish up the work I have on Alien Archive 3, as well as the upcoming Character Operations Manual.


AP #16 has an error.

Quote:
The neuropoppet is now allowed.

That should be "not" allowed.

Dark Archive 4/5 *** Venture-Lieutenant, Finland—Turku

Starfinder Adventure Path #16: The Blind City
Equipment: All equipment is allowed with the following clarifications and exceptions: The neuropoppet is now allowed.

That should probably be "NOT" allowed, and not "NOW" allowed, considering all the other items listed follow the same format except that they say not instead of now?

Lantern Lodge Customer Service & Community Manager

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Updates and reports of any errors with the Additional Resources will go here.

What can I report here?

  • Any kind of HTML markup display issue (like an unclosed link, italics tag, or similar)
  • If there is an editorial error in either the PDF or HTML version of the document

What shouldn't I report here?

  • Questions about rules clarifications or how Additional Resources work
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Any comments posted that don't adhere to the above will be removed without notification.

In order to keep the information easy to reference, please adhere to the above guidelines.

The Exchange 4/5 5/5

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I think this is the right thread to put this...

The latest (Dec 13th, 2019) AR includes updates for the Dawn of Flame AP. #17 - Solar Strike is missing qualifiers (allowed or disallowed) for the Deep Cultures Specialist archetype and the Wall of Stone spell.

Liberty's Edge 1/5 **

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Starfinder Adventure Path #19: Fate of the Fifth
Archetypes:Both the Battle Medic and Career Trooper archetypes are allowed.

These should be Themes, not Archetypes :)

Dark Archive 5/5 5/55/5 *

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Starfinder Adventure Path #23: Hive of Minds

I see numerous things being either allowed or disallowed.

What about the Magic Hacks on pg.49 & 50.

Allowed? Disallowed?
Missed?

Advocates 3/5 5/55/55/55/5 **** Venture-Agent, Illinois—Chicago

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Starfinder Adventure Path #22: The Last Refuge

There is no indication of allowance for the Hive Mind mystic connection, the Starwalker theme, or the Mind of Three spell.

Starfinder Adventure Path #23: Hive of Minds

There is no indicator of allowance for the magic hacks or the Esper theme, and the Instinctive Metaphysicist archteype is mislabeled as simply the Metaphysicist.

Exo-Guardians *

I too am wondering if hive mind is allowed. I keep seeing people state if it’s not explicit in saying it’s not allowed it is allowed. But would prefer clarification.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

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If it says "Themes: all themes are allowed except X", then theme Y is allowed.

If it says "Themes: X is allowed", then theme Y is not allowed.

If it says "Themes: X is not allowed", then that vaguely implies that theme Y is allowed. (This way of phrasing should be avoided.)

Dark Archive 4/5 *** Venture-Agent, Finland—Tampere

Captain Marbles wrote:
I too am wondering if hive mind is allowed. I keep seeing people state if it’s not explicit in saying it’s not allowed it is allowed. But would prefer clarification.

Currently its not allowed yeah, but I'm wondering if its oversight or not since for flamewalker and shaper connection it clearly says they are/aren't allowed. So its kinda confusing Forever Reliquary part just skips over Hive Mind.

1/5 5/55/5 *** Venture-Agent, Online—VTT

So, the Pact Worlds entry says:

Quote:

All options from this book are allowed for play, with the following exceptions and clarifications:

Themes: The biotechnician's discount on biotech augmentations from the industry connections ability does not stack with discounts from boons.

Archetypes: Replace the final paragraph of the Arcanamirium sage's Magic Item Scholar ability with the following: "Additionally, you can treat your character level as 1 higher for the purpose of purchasing hybrid or magic items; this does not stack with other abilities that increase your effective level when purchasing items." For the divine champion archetype, when selecting a connection for the lesser divine power ability, you must select a connection that has your deity listed in the "Associated Deities" header.

Equipment: All equipment in this book is legal for play except for the greater grandchilds cloak armor upgrade and the mature xenolash weapon.

Spells: All spells in this book are legal for play except for mental block.

That would suggest that all PW races are legal for play with no boon. Since a bunch of them have just been added to the ACP boon list, it's pretty clear that's still an error

Paizo Employee 5/55/5 ** Organized Play Associate

HammerJack wrote:
That would suggest that all PW races are legal for play with no boon. Since a bunch of them have just been added to the ACP boon list, it's pretty clear that's still an error

It's in the next draft, I'm just waiting for the next book update to push it, but yeah, that's an error, we missed that text when we moved to the new page.

Grand Lodge 4/5 * Venture-Agent, Texas—Houston

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Additional Resources wrote:

Starfinder Adventure Path #19: Fate of the Fifth

Archetypes: Both the Battle Medic and Career Trooper archetypes are allowed.

Should say "themes", not "archetypes"

Paizo Employee 5/55/5 ** Organized Play Coordinator

Kelly Youngblood wrote:
Additional Resources wrote:

Starfinder Adventure Path #19: Fate of the Fifth

Archetypes: Both the Battle Medic and Career Trooper archetypes are allowed.
Should say "themes", not "archetypes"

Will correct in the next major update, thanks!

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