Additional Resources

Last updated Wednesday, April 4, 2018

Paizo produces a wide range of books that further explore the game rules and world of Starfinder. These volumes contain a huge variety of options to help customize your character. You can view the list of all campaign-legal additional resources below. In order to use content from sources outside of the Starfinder Core Rulebook, a player must bring an accessible copy of the resource that indicates that she owns the resource. An accessible copy means one of the following: a physical copy of the book, a name-watermarked Paizo PDF of the relevant pages, or either a photocopy of the relevant pages or electronic access to the Starfinder Reference Document along with proof of purchase. Proof of purchase may include a receipt from a game store or a screenshot of your My Downloads page.

Red and bordered content indicates the most recently updated content.

Download a PDF copy of the Additional Resources


Dead Suns Adventure Path

The Dead Suns Adventure Path is sanctioned for use in the Starfinder Society Roleplaying Guild.
Download the Dead Suns Adventure Path rules and Chronicle sheets — (427 kb zip/PDF)

Starfinder Adventure Path: Incident at Absalom Station

Equipment: Noqual as listed in the sidebar on page 26, but only for ammunition and melee weapons; all items on pages 50-53, except Ungarato.

Starfinder Adventure Path: Temple of the Twelve

Equipment: All equipment in this book is legal for play. Spells: All spells in this book are legal for play. Misc.: The devastator connection is not legal for play.

Starfinder Adventure Path: Splintered Worlds

Equipment: All equipment in this book is legal for play except the grave wind necrograft.

Starfinder Rulebooks

Starfinder Alien Archive

Equipment: All equipment in this book with a list item level and price is legal for play except aeon guard armor, aeon guard rifles, maze-core equipment, and the resilient jacket. Dragonglaives can only be wielded by Large creatures or creatures with Strength modifiers of at least +4. Spells: The summon creature spell (page 144) is legal for play. Players using this spell are encouraged to have ready statblocks for creatures they can summon via this spell.

Starfinder Pact Worlds

Themes: All themes in this book are legal for play. Archetypes: All archetypes in this book are legal for play. Replace the final paragraph of the Arcanamirium sage's Magic Item Scholar ability with the following: "Additionally, you can treat your character level as 1 higher for the purpose of purchasing hybrid or magic items; this does not stack with other abilities that increase your effective level when purchasing items." The biotechnician's discount on biotech augmentations from the industry connections ability does not stack with discounts from boons. For the divine champion archetype, when selecting a connection for the lesser divine power ability, you must select a connection that has your deity listed in the "Associated Deities" header. Feats: All feats in this book are legal for play. Equipment: All equipment in this book is legal for play except for the greater grandchilds cloak armor upgrade and the mature xenolash weapon. Spells: All spells in this book are legal for play except for mental block.