
avr |
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2625 per item max then.
The first thing I'd get is a handy haversack, 2000 gp. It's useful and it stays useful forever.
The next as a wizard is more spells. Before the game that usually means buying scrolls as well as the (level squared)*10 gp copying cost.
Whatever material components which a spell component pouch doesn't hold but your chosen spells may require - get them next.
After that we're getting into territory with more options. You might get eyes of the eagle, or you might decide 2500 gp is too much at this level for a skill bonus, however useful. A mount may be useful. If this is the elf with the great stats you'll want a masterwork sword and bow, and maybe a handful of alchemical arrows. A lesser metamagic rod of merciful spell (1500) may be useful sometimes. An aegis of recovery can be useful. You can't get much of the big 6 yet but options include a cloak of resistance, a ring of protection, a mithral buckler, or silken ceremonial armor or armored kilt (all +1 max).

Hogeyhead |

Do you have a familiar or a bonded object? What is the object if so? Whatever it is don't buy the item, craft it later. Personally I would choose amulet for extra spell preparations (or a familiar), but this isn't about your build.
Try to get your GM to let you buy spellbooks, or get access to a library to learn spells instead of buying scrolls. Much cheaper.
Honestly with such a strict restriction I would buy the handy haversack and then as many spells as I could manage, as cheaply as I could manage it, which means the spell books of dead wizards, people sell them. The cost is generally the cost of making it, then double it if it is a very rare spellbook or whatnot.
Doing this once or twice right off the bat will save you some money later on.
edit: Better yet pay for access to a library or pay a wizard to copy his spells, cheaper still.

Atalius |

2625 per item max then.
The first thing I'd get is a handy haversack, 2000 gp. It's useful and it stays useful forever.
The next as a wizard is more spells. Before the game that usually means buying scrolls as well as the (level squared)*10 gp copying cost.
Whatever material components which a spell component pouch doesn't hold but your chosen spells may require - get them next.
After that we're getting into territory with more options. You might get eyes of the eagle, or you might decide 2500 gp is too much at this level for a skill bonus, however useful. A mount may be useful. If this is the elf with the great stats you'll want a masterwork sword and bow, and maybe a handful of alchemical arrows. A lesser metamagic rod of merciful spell (1500) may be useful sometimes. An aegis of recovery can be useful. You can't get much of the big 6 yet but options include a cloak of resistance, a ring of protection, a mithral buckler, or silken ceremonial armor or armored kilt (all +1 max).
Would a ring of sustenance be ok also? Or not worth it?

JohnHawkins |

Ring of Sustenance is ok, UNLESS you are planning on crafting during the campaign in which case it is nearly compulsory in order to get crafting done during the normal rest period.
Cloak of resistance is well worth it, not so sure about armour boosts on a wizard.
Depending on the spells you plan on using metamagic extend rod could be uesful(lesser)

Wheldrake |

A few wands can be very handy, especially for spells that aren't particularly level-dependent, and also for blasting when you don't have any of such spells left in your inventory. Not to mention cure light wounds wands (assuming you haven't dumped CHA and have invested in UMD).
1st level wands run 750gp each, IIRC.
As others have suggested, you want to buy access to at least a dozen spells per level, to make the most oif a wizards highly-vaunted versatility. No need to go overboard, but have fun with it. And don't forget to remind your DM that wizard spellbooks are a thing that he can easily include in loot drops.
Suggest he start by looking here:
http://www.d20pfsrd.com/magic/spellbooks/
And a fellow forum crawler, Dasrak, made this random spellbook generator:
https://script.google.com/macros/s/AKfycbzJO2qklnuGJpVEoYtA34Cwq9qSZQrVOcz- xf6kK7m4NKg2qit_/exec

tonyz |

Even a lesser rod of extend is 3000 gold, above his per-item price limit (though just above so maybe the DM might let it skate, ask him.)
A wand of a first-level spell that gets used a lot might be worth it. (Protection from evil? Shield? True strike? Mage armor maybe, though the duration is a bit iffy on a 1st-level wand.)
Certainly a pearl of power (recharge your favorite 1st-level spell slot, might be more useful than a wand)
Even if you don't plan to copy them into your spellbook (and maybe you should, you can always scribe your own copy later), a few scrolls of highly situational spells might be handy.

Hogeyhead |

Thanks! I have a familiar yes. Is there a set price for wizard spell books or do I just tell my GM I search the city for low level spellbooks to copy into my own?
It is the cost of a blank book, and then the cost of all the ink. So you would calculate how much it would have cost to create, that's the price. Remember it's not as useful to you as someone else, which is why it's cheap.
I second buying some wands.
I highly recommend a lvl 1 wand of thunderstomp. It's a great standard action to span in combat when you don't want to use spells, and it's still relevant even though you are 4 levels higher than the cl. Remember it's not a DC it's an attack, so you use the cl of the wand (1) and your intelligence modifier to determine the CMB of the attack. It's really good.
obscuring mist depending on the party is either very good, or just good.
grease as a scroll or 2
wand of infernal healing.
cloak +1

shaventalz |
Atalius wrote:Thanks! I have a familiar yes. Is there a set price for wizard spell books or do I just tell my GM I search the city for low level spellbooks to copy into my own?It is the cost of a blank book, and then the cost of all the ink. So you would calculate how much it would have cost to create, that's the price. Remember it's not as useful to you as someone else, which is why it's cheap.
Eh, maybe. That's the price if you find them in a lootstack.
The PRD has a note a ways down on this page dealing with copying from a friendly wizard (rather than killing him and taking his books.)
In most cases, wizards charge a fee for the privilege of copying spells from their spellbooks. This fee is usually equal to half the cost to write the spell into a spellbook (see Writing a New Spell into a Spellbook). Rare and unique spells might cost significantly more.

Wheldrake |

I highly recommend a lvl 1 wand of thunderstomp. It's a great standard action to span in combat when you don't want to use spells, and it's still relevant even though you are 4 levels higher than the cl. Remember it's not a DC it's an attack, so you use the cl of the wand (1) and your intelligence modifier to determine the CMB of the attack. It's really good.
Actually, I believe you would have to use the minimum INT value for a level 1 spell, INT=11.
This said, there *are* level 1 spells that are worth casting irrespective of caster level.

shaventalz |
Hogeyhead wrote:I highly recommend a lvl 1 wand of thunderstomp. It's a great standard action to span in combat when you don't want to use spells, and it's still relevant even though you are 4 levels higher than the cl. Remember it's not a DC it's an attack, so you use the cl of the wand (1) and your intelligence modifier to determine the CMB of the attack. It's really good.Actually, I believe you would have to use the minimum INT value for a level 1 spell, INT=11.
This said, there *are* level 1 spells that are worth casting irrespective of caster level.
This kind of question came up for Spiritual Weapon. James Jacobs said in 2010 that it uses the BAB and mental stat of the caster. DCs and CL are set by the creator, but things like attack bonus generally depend on the user.

Volkard Abendroth |

The next as a wizard is more spells. Before the game that usually means buying scrolls as well as the (level squared)*10 gp copying cost.
Acquiring new spells have has a range of costs, including rented spellbooks and scrolls. Always ask the DM which cost to use.
Scribing scrolls with spells you already have is also an option. Unlike Craft Wondrous Item, a wizard always has Scribe Scroll by default. You should be able to use this feat to reduce the cost of starting scrolls. If the DM is not going to allow you to benefit from Scribe Scroll, ask if you can use the PFS solution and substitute Spell Focus as an alternate feat.

Dastis |
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Wand of mount. Its so very useful. Cover, mobility, trapfinding, meatshield, dps, and bonus perception checks all rolled into 1.
Pearls of power are good however they are not meant for the same purpose as wands or scrolls. Wands are for spells that are good with low CL and benefit from spamming. Scrolls are for emergency spells that save your butt even without CL or spell save dc and normally aren't worth preparing. Pearls of power are for refreshing your day to day spells
Cloak of Res, Ring of Protection, Bag of Holding, Boots of the Cat, Ion torch with heightened continual light, Hat of Disguise