| Whiskey and a Bonesaw |
Ishman
Appearance
Ishman was sitting, staring at his hammer, while outside his little outcropping the rain was washing away the road. It was a good hammer; he'd had it for years, now, and though worn and chipped in places it was still as solid as the day it was made. His gaze shifted to his hands, scarred and callused. Shame you can't say the same about these. Idly, he tracked a small stream of water as it carved a valley into the floor of his shelter. He could see where it would flow, where the harder stones would divert it right into his pack, and with his finger he carved a new channel for it to flow away through before sitting up. He was tarrying, he knew that, but this was the worst storm he'd seen in years. Besides, he wasn't as young as he'd used to be; his hands were proof of that.
Lightning flashed outside and Ishman screamed, as what felt like a red-hot coal lodged itself in the pit of his stomach. It slowly worked its agonizing way up through his core; by the time it reached his head Ishman's lungs were empty and all he could do was curl up on the floor.
Eventually, it stopped. Breathing, just breathing, Ishman opened his eyes. He spat blood - he must've bitten his tongue at some point - and spoke aloud. "Ye don't get it, do ya, you daft creature. I walk out into that storm, I'll more than likely die. Then neither of us get what we want." He waited, but there wasn't a response. "Hmph. Not feeling like talking today, then." With a deep sigh, he picked up his hammer from where he had dropped it and shouldered his pack. Taking a moment, just to appreciate the dryness, he stepped out into the storm.
Human Haunted One/Incanter 4/Fighter (Two-Handed) 3
Ability Scores: STR 20; DEX 12; CON 18; INT 18; WIS 12; CHA 12
Traits:
Seeker
Scholar of the Ancients
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Skills:
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Climb +9, Craft (Stonework) +11, Handle Animal +6, Intimidate +6, Knowledge (Arcana) +8, Kn. (Engineering) +11, Knowledge (History) +8, Knowledge (Planes) +8, Knowledge (Religion) +8, Perception +9, Profession (Mason) +8, Spellcraft +9, Survival +6, Swim +9
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Defenses:
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AC: 15, Touch: 12, Flat-footed: 16
HP: 60
Fort: +8 Ref: +2 Will: +7
CMD: 19 (+22 vs. Sunder)
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Offenses:
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Initiative: +1, Speed: 20ft
BAB: +3, CMB: +8 (+11 when Sundering)
Melee:
- Masterwork Earthbreaker +9 (2d6 + 7, x3)
- Cold Iron Dagger +8 (1d4 + 5, 19-20, x2, 10ft increment)
Ranged:
- Destructive Blast +1 (4d6)
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Feats:
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Iron Will, Power Attack, Combat Casting, Improved Sunder, Weapon Focus (Earthbreaker), Energy Specialization (Stone), Melee Blaster, Sphere Focus (Nature)
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Class Features:
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Shattering Strike: +1 bonus to CMB and CMD on sunder attempts and on damage rolls made against objects. These bonuses increase by +1 for every four levels beyond 2nd.
Overhand Chop: When a two-handed fighter makes a single attack (with the attack action or a charge) with a two-handed weapon, he adds double his Strength bonus on damage rolls.
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Spells:
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Casting Tradition: Mason's Art Personal Conflict, Small-Unit Strategist, Limited Protection (Aegis Only), Painful Casting, Draining Casting
Concentration: +13
Talents Known:
- Nature Sphere: Earth Geomancy Package, Nature Barrier, Forge Earth
- Destruction Sphere: Battering Blast, Greater Blast
- Protection: Obstruction (Drawback)
- War: Absolute Totem (Drawback), Totemic Presence (Drawback)
Spell Points: 11
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Equipment:
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Masterwork Earthbreaker, Cold-Iron Dagger, Hide Shirt, Armored Kilt, Belt of Giant Strength +2, Fighter's Kit, Dungeoneering Kit, Applejack x6, 1191g
| Silas Hawkwinter |
Wow that template is pretty strong it's allowing the equivalent of a 47 point build at the cost of CR+1.
| Gavin Quick |
If anyone complains you didn't give enough time aside from the character in this profile here are 2 other options:
Marcos Salvatore, a Swashbuckler/Occultist/UnSummoner Azata-Assamar with Azata Eidolon
Horace Archibald Hyde, elf/ogrekin Magus/Slayer and all around bad mamojama
Even if you pick none of these let me just thank you for a fun set of creation rules to play with and wish everyone the best.
| GM Rednal |
Heh.
Anyway, I've talked things over with the current party members, and I'd like to welcome Rixa Glasso to the game. You can dot the gameplay thread now and we'll get you worked in to things.
Alas, I can't take more of you - there were quite a few submissions I liked here, and indeed, many of you did a great job. I'd like to thank all of you for your time here, and I wish you the best of luck in all of your future applications.