Handling Real World Religions


Advice


So I'm looking to use the Golarion universe as a starting point for a dimension hopping sandbox campaign and one issue that I keep repeatedly running into is, how do I handle actual earth religions in a manner that is respectful without having to do a complete cannon demolition and rework. This almost seems to be a plot hole that got baked into the setting when it was confirmed this universe had an earth. Apparently the ancient Egyptian pantheon is cannon as are the Cthulhu Mythos deities and possibly the various ancient Mesopotamian pantheons (Pazuzu??). But what about the Greek, Norse, Meso-american/first nation, Hindu, African, or Polynesian pantheons? I could just ignore this and let a player run their shrine maiden or cleric of Odin character, but how do I explain why the gods and goddesses of earth have been inactive for thousands or possibly even tens of thousands of years. And that doesn't even address the 800 lb. monotheistic gorilla in the room.


Unless you or your players have real-world sensitivities, I wouldn't worry about it too much. There are already real-world religions incorporated into the setting. Even current ones.


I'd say you should talk with your players and ask them what they feel comfortable with.


You're more likely offend someone if you post your real world-to-rpg writeups on a forum than if you simply use it at your own table. There have been threads on stuff like this before. You might be able to find some if you use the search function.


The only real world religion that isn't, in some way, already handled by the game in SOME fashion is general Christianity. And, frankly, if you have a character that is a hard-line Christian, they're going to have problems coping with the reality of other intelligent races. Nevermind magic and dimension hopping, that's pretty much nixed by the bible.


...In fairness, Necromancy is in the Bible and it's never specifically called out as fake. And I'm not talking about Lazarus. But your general point stands.

(If you really wanted to implement it, you could position the Christian God as a kind of over-deity for the setting. Maybe He decided, for some reason, that lesser divine entities weren't to interfere on Earth any longer. It's not canon to the faith, but then, the same could be said about most pantheons if you have two that are 'real'. It probably is best to talk with your group and see what they think, though. Maybe they really care, maybe they don't care at all - either way, they should probably be consulted about this bit of world flavoring.)

Shadow Lodge

Zarius wrote:
The only real world religion that isn't, in some way, already handled by the game in SOME fashion is general Christianity. And, frankly, if you have a character that is a hard-line Christian, they're going to have problems coping with the reality of other intelligent races. Nevermind magic and dimension hopping, that's pretty much nixed by the bible.

As a monotheist, I disagree. In fact many of the basic principles of the game come directly from Judeo-Christian and Islamic lore and holy books. Moses was a strong direct influence for the Cleric Class for instance. Paizo has kind of gone out of their way to exclude those religions in the setting and system, but it's not really at all hard to reintroduce them.

In Official Golarion material, there is at least one published reference to Christianity existing in Artifacts and Legends, although it doesn't specifically call out Christianity or Earth.

Saint Cuthbert's Mace:
The history of Saint Cuthbert's Mace has its origins far from Golarion, on a far-flung, magic-starved world. On that globe a remarkable man was born to a simple life and a path that would lead him to be a pious soldier, spiritual leader, and eventually worker of miracles. . .

Ciaran Barnes wrote:
You're more likely offend someone if you post your real world-to-rpg writeups on a forum than if you simply use it at your own table. There have been threads on stuff like this before. You might be able to find some if you use the search function.

Realistically, particularly for Judaism/Christianity/Islam, but also for many faiths that are still currently commonly practiced likely the one thing that might really offend (and rightfully so) would be either trying to enforce that a particular deity is absolutely one particular Alignment or irreverence to the subject matter.

Otherwise, I doubt most rational folks would really have an issue, if we assume that there is no alternative favoritism or political message on the DM's part involved for including specific deities. <And I mean that pretty much across the board, from a Christian trying to use it to preach to a pagan trying to live out a personal fantasy that Loki is the koolest and Christianity sucks to whatever.>

As for why these different religions and deities might have given up on, left, forgotten about, or simply not ever really been a part of Golarion-verse, there could be any number of reasons.

Maybe Thor found it far too boring, or, knowing that they already had their own end game going on and that Prophecy DID work, decided to turn their back on some small mudball that's just a prison for a second rate Ferir.

Perhaps when the Egyptian pantheon came into conflict with "Yahweh", the Egyptian pantheon beginning to go into decline went to ancient Golrion, (as per a connection in Mummy's Mask) but decided it wasn't such a great idea and sealed that gate. Yahweh's followers had a quest of their own and never went there as a whole, though individuals may have throughout history independently or by accident.

Maybe you could instead focus on the odd question as to why the Golarion pantheon, at least the vast majority of them where exiled to Golarion-verse only and have not ever come to Earth like most other faiths.


Rednal wrote:


(If you really wanted to implement it, you could position the Christian God as a kind of over-deity for the setting. Maybe He decided, for some reason, that lesser divine entities weren't to interfere on Earth any longer.

I was thinking about having it be that there is some over power similar to the force that isn't really a being per say, that all living beings have a piece of it the gods are just closer to it and have more of it in them and that the abrahamic religions encountered a manifestation of it


Rednal wrote:

...In fairness, Necromancy is in the Bible and it's never specifically called out as fake. And I'm not talking about Lazarus. But your general point stands.

(...)

No, but it IS called out as evil. Technically a gift from god (Satan can't create ANYTHING), and ANY magic, fortune telling, etc, is marked out as pure evil.

Shadow Lodge

Zarius wrote:
Rednal wrote:

...In fairness, Necromancy is in the Bible and it's never specifically called out as fake. And I'm not talking about Lazarus. But your general point stands.

(...)

No, but it IS called out as evil. Technically a gift from god (Satan can't create ANYTHING), and ANY magic, fortune telling, etc, is marked out as pure evil.

Well, keep in mind that necromancy <which actually means summoning up and speaking to the spirits of the dead>, and similar practices <such as killing the soul or making Undead>, are generally considered evil by most folks.

Dark Archive

If you are handling real world religions i would treat them as like the prophecies of kalistrade. Codes of conduct that don't grant divine power. You don't have to assign domains for them or merge contradictory fables.


halfsasquatch wrote:

What do you guys think of the idea that some gods left when they lost followers and others decided a policy of non-intervention was the safest course of action after seeing the damage done in their names.


Firstly, don't be afraid to assign an existing PF deity a new name as a member of an old Terran faith. The Romans did this all the time, and there's really no reason why Gorum can't have been called Ares over here.

Secondly, monotheism. You aren't going to get a good answer on what the deity's principal interests are (in order to construct Domains) since it's been argued over for a very long time inconclusively. I would treat monotheistic Clerics as if they were Clerics of an ideal (any two domains, no favoured weapon).

Thirdly, remember the timeline. Golarion's current main pantheon was established after Aroden's death, which occurred approximately 1800 Earth time. This leaves plenty of time between when a few big religions pushed the smaller gods out and the current, allowing for many Terran deities to be assimilated, overshadowed, or even killed by the older Golarion deities.

halfsasquatch wrote:
What do you guys think of the idea that some gods left when they lost followers and others decided a policy of non-intervention was the safest course of action after seeing the damage done in their names.

Speaking as a Latin fan, I don't think this holds up too well. Rome may have conquered, but they did it for Rome, not any particular deity. If/when they were pushed off Earth, a non-interference makes absolutely no sense in the larger universe, where deities are at each others' throats constantly. However, I could see the big players left on Earth declaring a truce, even if it's pretty ineffective down below.

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