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halfsasquatch wrote:

What do you guys think of the idea that some gods left when they lost followers and others decided a policy of non-intervention was the safest course of action after seeing the damage done in their names.


Rednal wrote:


(If you really wanted to implement it, you could position the Christian God as a kind of over-deity for the setting. Maybe He decided, for some reason, that lesser divine entities weren't to interfere on Earth any longer.

I was thinking about having it be that there is some over power similar to the force that isn't really a being per say, that all living beings have a piece of it the gods are just closer to it and have more of it in them and that the abrahamic religions encountered a manifestation of it


So I'm looking to use the Golarion universe as a starting point for a dimension hopping sandbox campaign and one issue that I keep repeatedly running into is, how do I handle actual earth religions in a manner that is respectful without having to do a complete cannon demolition and rework. This almost seems to be a plot hole that got baked into the setting when it was confirmed this universe had an earth. Apparently the ancient Egyptian pantheon is cannon as are the Cthulhu Mythos deities and possibly the various ancient Mesopotamian pantheons (Pazuzu??). But what about the Greek, Norse, Meso-american/first nation, Hindu, African, or Polynesian pantheons? I could just ignore this and let a player run their shrine maiden or cleric of Odin character, but how do I explain why the gods and goddesses of earth have been inactive for thousands or possibly even tens of thousands of years. And that doesn't even address the 800 lb. monotheistic gorilla in the room.


Paradozen wrote:
halfsasquatch wrote:

I was actually thinking more mithril and or aluminum alloys, definitely a good idea. Farmlands? Could you tell me what book that's from, it sounds interesting.


I'm planning on bringing in some steampunk to my home brew Golarion based setting and would like some ideas and advice on how to make this feel like a natural development from existing trends in Golarion. I was thinking about having the starting point be a breakthrough in Alkenstar with the discovery of aluminum and the use of mithral in components allowing high efficiency steam engines that operate at extreme pressure. This then leads to airships as a means of (relatively) safe transit into and out the mana wastes for shipping and transportation. Thoughts, opinions?


I would like to know more about the relationship between taldan(common) and English are they the same the language, related, or entirely different languages. I'm assuming the latter but I haven't seen anything cannon written about this. I'm looking to utilize Golarion (and it's local multiverse) as the jumping of point for a hybridized home-brew multiverse setting. So the answer to this question will determine the language barrier level for any Earthling coming to Golarion.