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The table lists what they get if they participate in however many quests. It was designed for flexibility: only time to run 4 out of 6? Here's what they get. Die on the first quest and use a new character for the remaining 5 out of 6? Here's what you get. Running at a Con and a player has to leave the table for an emergency after 2 quests? Here's what you get.

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Tonya Woldridge wrote:Selvaxri has the right answer! Cumulative rewards.Tonya,
Your answer contradicts itself. Selvaxri said the rewards were not cumulative.
I'm pretty sure Tonya meant that the table lists the cumulative rewards, not just the one for completing that quest.
Something I've always thought should be included is a table for each quest, where the GM could add the gold/fame/xp given for completing that scenario.
Personally, when the player completes the second quest, I Initial next to #2 on the sheet, and cross out the #1 reward line. When #3 is completed I initial it, and cross out the #2 (and the #1 if it hadn't been already) this allows for the confusion to be cut down greatly.

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To reduce confusion and paper waste, for our big events we have taken to just handing out quest slips rather than chronicles. Each slip has a block for each quest, and once the player is done playing quests, they can turn it in at HQ to get a completed chronicle. This prevents messy chronicles as well as handing out half-filled sheets to 100 players when only 5 are going to continue.

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To reduce confusion and paper waste, for our big events we have taken to just handing out quest slips rather than chronicles. Each slip has a block for each quest, and once the player is done playing quests, they can turn it in at HQ to get a completed chronicle. This prevents messy chronicles as well as handing out half-filled sheets to 100 players when only 5 are going to continue.
Have you seen lots of " I ran 2 of the quests at (event x), but thought I would be back to run more, so I never picked up a chronicle sheet" emails and PMs? I've sen those often when using something like this - but it could have just been the style of the convention we were running in (PAX EAST gets hectic and there's lots to do)

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Personally, when the player completes the second quest, I Initial next to #2 on the sheet, and cross out the #1 reward line. When #3 is completed I initial it, and cross out the #2 (and the #1 if it hadn't been already) this allows for the confusion to be cut down greatly.
I don't believe the quests have to be done in order (Silverhex, at least, specifically says they don't.) Crossing off lower-numbered quests would be the wrong thing to do in this case, since the PC could "go back" and do them later (possibly with another GM, before playing another scenario.)