Skyrim Rampage Cap'n Yesterday |
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That's right folks,
I just now (today even!)purchased Skyrim Legendary Edition!
Which means you get a ground floor peek at what it takes to truly be incompetent at Skyrim.
Not to worry! I still have a lot of crap to do before I can actually play it so you have time to get those suggestions on how not to suck/die as much.
Any weird builds or suggestions or whatnot are definitely encouraged.
I generally like big f$%~ing swords and summoning Atronachs.
Now, to pick up the little ones from school!
FiddlersGreen |
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For magic, summoning's pretty good. Destructon magic looks pretty, but guzzles mana too quickly especially in the early stages of the game. Summons on the other hand can tank for you as well as do more damage for the mana cost.
When you level up, you can choose stamina, mana or HP. Much like diablo 2, increasing mana and stamina will help you early, but in the later game you will regret it because various equipment pieces and the occasional plentiful potion will make them completely redundant. In particular, once you get your enchanting ability high enough, you can craft sets of equipment that reduce the mana cost of all your spells from up to 2 schools to 0% (though if you are going for summoning and great-sword wielding, you will probably enchant a set of equipment with a combination of mana-cost reduction for summoning and melee damage boosts. I only found playing with destruction magic fun when I didn't have to keep chugging potions to maintain lightning bolts spam. My archery still out-performed my lightning in general, but lightning is the easiest to aim because you don't have to account for projectile speed, trajectory or accidentally blasting yourself in an aoe.
Skills level as you use them, so your character will develop organically. Just remember that if you want to become better at summoning and using 2-handed weapons, you will need to do exactly that.
Don't neglect enchantments and smithing. The best gear your can get are self-crafted.
Dementrius RPG Superstar 2010 Top 16 |
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- (Optional) Start off with a race which has a bonus to smithing (Nord; Orc; Redguard)
- Choose the Imperial guy (Hadvar) in Helgen
- Finish the starter dungeon at Helgen (note that you can train Sneak on the sleeping bear. Sneak around until it wakes up. Back off quickly and it will go back to sleep again)
- Go to Riverwood (via the "Warrior" Guardian Stone; collect blue mountain flowers) and talk to the smith (Alvor). Clear out the smithy of ingots to train smithing.
- Take Steel Smithing and Dwarvern Smithing as perks as a priority. Others in combat skills.
- (Optional) Clear out Embershard Mine near Riverwood for iron ingots and a Smithing skill book
- Travel to Whiterun Stables and catch a cart directly to Markarth
- If you have less than 30 Smithing (and the Dwarvern perk), go to the mine site just outside the city (Left Hand Mine) and get the Kolskeggr Mine quest to clear out the Forsworn.
- On the way to Kolskeggr, collect hanging moss (makes good potions with blue mountain flowers)
- Kill Forsworn by preferred method
- Mine all the gold
- Make gold rings until Smithing is 30+
- Get the quest to kill the spider from the Wizard (Calcelmo) in Understone Keep
- Kill spider and collect dwemer metal pieces
- Talk to Calcelmo and get the key to the museum
- Steal dwemer metal pieces from museum while sneaking around
- You should end up with around 400 dwarvern metal ingots from all that
- Make dwarvern bows like a maniac (you will need iron ingots)
- Spend your money on: iron ingots to make more dwarvern bows; magic items to improve your smithing; a blessed or banishing weapon (which, when you are training enchanting gives the best return on petty soul gems); petty, lesser and common soul gems; a soul trap weapon (for filling the aforementioned soul gems); orichalcum ingots; ebony ingots
- You should end up with smithing around 60 or at this point. Make yourself some kick-ass orc armour and soul-trapping weapons.
- Scour through Nchuand-Zel under Markarth, killing all the falmer with soul-trapping stuff to fill the soul gems; collect tonnes of dwemer metal again.
- Make blessed weapons with the crappy falmer weapons and your low-rent soul gems to train enchanting (change to the wizard shrine and nap to boost xp first)
- Make more dwarvern bows to boost smithing to 80-90
- Train alchemy with blue mountain flowers and hanging moss
- Use ebony ingots to make a kick-ass set of ebony armour upgraded with high enchantment and alchemy bonuses
- (Optional) Travel to College of Winterhold to buy daedric hearts from Enthir and make daedric stuff instead of ebony stuff
- (Optional) Improve haggling skills so you make profit on the buying ingots / crafting / selling cycle
- (Optional) Travel to Riften – outside town is a shrine which has a necklace of zenithar to improve your haggling
- (Optional) Do the Clavicus Vile quest via Falkreath to get the Mask of Clavicus Vile to improve your haggling
- (Optional) To train Conjuring to get better summons, cast Soul Trap repeatedly on a corpse. Cons: Try to explain to you wife why you are interfering with a semi-naked digital corpse for an hour straight.
Skyrim Rampage Cap'n Yesterday |
What are the add ons like.
The packaging says nothing, except their names.
Gotta take Tiny T-Rex to school and then I can play.
Played for a half hour or so last night.
Established I'm a Redguard woman named Nesta (Bob Marley's middle name, also almost our daughter's name) with really cool white eyes (#2 in preselects, didn't change anything).
Got out of the castle with Hedcase and that's about it. :-)
Rogar Valertis |
Well, the easy route to power is smithing and then enchanting your stuff or go full sneak assassin with bow. You'll soon become so good at hiding and then causing "criticals" that you'll take down everything in a couple of hits (3 at most).
Skyrim is really easy (maybe last battle of the last expansion is a bit tougher). As with other Elder Scrolls games you get to be able to do everything at once removing all challange from the game. It's damn fine exploration though!
Talonhawke |
For a breeze for most of the game make a high sneak Illusionist. Then charm and slit throats to your hearts content. As for the DLC's
1. Dawnguard is about a powerful vampires attempt to take over the world, you can join him and be a Vampire Lord or join the vampire hunters. It also adds a perk tree to the werewolf transformation.
2. Dragonborn takes you to a whole new Island where a Dragonborn of old is awakening and trying to take over.
3. Hearthfire lets you get some new living items build a house and adopt kids.
322 - the Experiment |
Avoid monsters who are clearly superior to your character (giants are the worst since you can encounter them from the start) and gain experience, after awhile you'll be killing everything that moves. Sell whatever you don't need crafting is a much superior option but it "kills the game" pretty quickly once you get the good stuff.
Skyrim Rampage Cap'n Yesterday |
Ah yes, I remember the first time I was killed by a giant.
I first saw it, roaming in the distance. So, being 4th level or so, and having already "fought" one in a field, I snuck closer, equipping my bow as I went.
Now, I made sure I was pretty far away. So far in fact, I got twenty or more arrows off before he saw me. Alas, they did almost nothing. "No biggie" I thought, I'm more equipped for destruction and swords.
Closer he ran, as I squeeze off my last couple arrows. Closer, so I start launching lightning, nothing. Closer, as I pull out my sword and keep blasting lightning, confident in my ability to win the day. Oh, s%~!! He's right on top of me! I barely even dented his health. I'm backing up now, still blasting lightning, thankful I had twenty something healing potions in my backpack.
Thawk! One hit from his club, and I'm splattered against a cliff, my broken body falling into some nameless stream.
Rampageth!!!
Lady Ladile |
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*settles in for the show*
I never played Skyrim enough to really get into the enchanting and crafting stuff...but I did play long enough to completely discover the aforementioned power of stealth + archery all on my own. One-shotting people in the bean with a bow makes me so happy :)
captain yesterday |
I don't necessarily want it to be easy, I just want to have fun. :-)
Not to mention, I don't use strategy guides (personal preference, I used to, but found I enjoyed it more of I learned everything on my own, especially in action rpg games like Fallout and Skyrim).
Basically, I start these threads so people can laugh at the guy stumbling through the dark that finds every rake laying in the grass. :-)
Greylurker |
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Recently restarted on Skirm myself. Deleated all my saved games and have (mostly) been keeping to a rule of "When I die, I'm done for the day"
That rule disappeared when I walked out the door after loading found Riverwood under attack by a Dragon and burned to death in it's breath.
I'm mostly light armor, Sword and Board. Things have been pretty smooth for the most part. Got the hang of Blocking now. Picked up Dawnblade so Stealth in the Dungeons is right out the window what with the exploding Zombies and such.
Built myself a house. Got the Lakeview manor plot. Damn that is a nice location (much better than the one in the swamp which is what I usually get). Great view of the lake...and the ritual alter where a necromancer seems to be sacrificing people to dark gods.....had to do something about that was ruining the ambiance.
Wake up today set foot outside...find a Giant killing my Chickens. MY CHICKENS!!!!
THWAP....reload....My Chickens!!!
Ha Can't climb up to my balcony can you you great lump of... oh crap he found the stairs. Jump the Railing and get some distance, why do arrows do nothing, Frost Breath and Destruction spells and keep Running. Eventually after much running, Giant drops to his Knees...out comes the Soul Stealing Elf Dagger and I am now 1 Greater Soul Richer.
All my Eggs are gone
But the Chicken seems fine
Scythia |
I found my accuracy in sniping to be entirely about VATS. I mean, sure, the first shot is easy. It's when it keeps coming at me where things fall apart. And if they have friends! Well then, I might as well start picking which boulder I want to be splattered across
Having so much practice, I almost started to think I should try it IRL. (Edit: at a range, not on people) I got pretty good at accounting for movement and anticipating potential approach routes.
Then again once your stealth gets high enough you can shoot them from three feet away and they'll "must be imagining things".
Lathiira |
I played through twice as an Imperial and a Breton before getting Skyrim Remastered for the XBone. I enjoy the stealthy archer routine but keep working on improving magic on the side. For some reason, I enjoy mace and shield as my melee style the most. Probably because I like shield-bashing a lot and the mace crits for some reason are always entertaining (especially when I leap on the back of a dragon's head and smash its skull in, that will NEVER get old).
All paths are viable, some are just harder than others. I like light armor more than heavy just because I think it overall looks cooler, so I'm biased :)
John Napier 698 |
Cap.
If you create a custom class, don't make Alchemy a class skill. You'll be able to max-out Alchemy without leveling up, though it will take longer to do so. You'll start at level 5, so begin eating the food items you come across to give you a few levels, as well as identify the first effects, which will typically be Restore Fatigue. Once you get the first effects of all food items, begin making potions of Restore Fatigue.
Your rate of success will be low at first, but each success will contribute to your skill increases. Once you hit Alchemy 25, you'll automatically know the first effects for all ingredients. And sell the potions you create, you'll need the money.
Lathiira |
Skyrim Bumbling lucky7 wrote:May want to update your game, they patched that out a while ago.I use a BATTLEAXE. And...and RESTORATION MAGIC.
My current game, I branched out and use a warhammer, but Skyrim seems to think hammers can decapitate.
I could decapitate with my mace in Skyrim. Still do, on the Remastered version. Not as much fun as some of the other crits (like stomping on a chaurus or the shield bash/shield slash), but still...fun to literally knock someone's block off :)
Sundakan |
Cap.
If you create a custom class, don't make Alchemy a class skill. You'll be able to max-out Alchemy without leveling up, though it will take longer to do so. You'll start at level 5, so begin eating the food items you come across to give you a few levels, as well as identify the first effects, which will typically be Restore Fatigue. Once you get the first effects of all food items, begin making potions of Restore Fatigue.
Your rate of success will be low at first, but each success will contribute to your skill increases. Once you hit Alchemy 25, you'll automatically know the first effects for all ingredients. And sell the potions you create, you'll need the money.
...This is Skyrim.
Skyrim Rampage Cap'n Yesterday |
Oh, did Oblivion annoy me!
All I remember are Oblivion tower after Oblivion tower with [insert bland big dude in black armor here] everywhere.
And then the dungeons! All those stupid dungeons filled with trolls, or wraiths, or overpowered undead dude #457 and those g&$#$*n blue crystals that have to be blasted out of their holders.
And then there's the DLC I could never find...
It was alright though.
Sundakan |
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I like Oblivion better than Skyrim in a lot of ways, myself. If the base mechanics with how spells are cast/weapons used and better enemy scaling weren't in Skyrim I might still be playing Oblivion.
The DLC are pretty easy to find in Oblivion BTW. You get an announcement and it adds a quest when they load. The one for Shivering Isles is "The Door in Niben Bay" IIRC.
captain yesterday |
Well, in fairness to Oblivion it was my first rpg in years and I didn't really get anything. So, probably my fault mostly, but yes, challenge scale was out of whack quite often.
Also, I was a landscape/snow shoveling foreman, which is pretty much the physical equivalent of two jobs and had to play it late on the weekends because my young daughter thought it was too scary. :-)
It's not a bad game by any means, just frustrating at the time. :-)
John Napier 698 |
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John Napier 698 wrote:...This is Skyrim.Cap.
If you create a custom class, don't make Alchemy a class skill. You'll be able to max-out Alchemy without leveling up, though it will take longer to do so. You'll start at level 5, so begin eating the food items you come across to give you a few levels, as well as identify the first effects, which will typically be Restore Fatigue. Once you get the first effects of all food items, begin making potions of Restore Fatigue.
Your rate of success will be low at first, but each success will contribute to your skill increases. Once you hit Alchemy 25, you'll automatically know the first effects for all ingredients. And sell the potions you create, you'll need the money.
After having re-read the instruction booklet, I see what you mean now. In my defense, I can only say that I've been playing a lot of Halo Wars recently, so it's natural to forget details for games that you're not currently playing. Sorry for the confusion.
John Napier 698 |
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Well, I'm just about caught up to where I was.
The Jarl still thinks I should use a shield but at least the Axe Of Whiterun is a great axe so I'm more likely to use it.
Hitting the road to see why the greybeards keep shouting at me (seriously, I never even set foot on their lawn!).
They're probably telling you to get a job.