Creating Angron (WH40K)


Advice


I'm trying to create a PC based on Angron, Primarch of the World Eaters from the wh40k universe.

Trying to figure out the class and archetype combination. Obviously he shall have rage so it is either Barbarian or Bloodrager but what Archetypes?
After all he is an offensive juggernaut but can withstand punishment as well.

Obvious choices are Invulnerable rager or maybe Abyssal bloodline?

Also is he TWF or 2H? Or both at higher levels? Any ideas and suggestions?


2h abyssal bloodline bloodrager with eldritch heritage abyssal maxing out str as much as possible with con as high as you can get it so long as your not pulling resources from str and cha needs to be 15 minimum get some mithril full plate and perhaps 2 levels in anti paladin for proficiency and cha to saves for race demon spawn for +2 str and +2 cha means you only need a base 13 cha and if you can trade your SLA for +2 cha on the table you only need a base 11 cha also note you dont need to spend the feat on fiendish heritage they removed that requirement when they release aasimar perhaps see if your dm will let you take the simple giant template if your starting over level 2.


Lady-J wrote:
2h abyssal bloodline bloodrager with eldritch heritage abyssal maxing out str as much as possible with con as high as you can get it so long as your not pulling resources from str and cha needs to be 15 minimum get some mithril full plate and perhaps 2 levels in anti paladin for proficiency and cha to saves for race demon spawn for +2 str and +2 cha means you only need a base 13 cha and if you can trade your SLA for +2 cha on the table you only need a base 11 cha also note you dont need to spend the feat on fiendish heritage they removed that requirement when they release aasimar perhaps see if your dm will let you take the simple giant template if your starting over level 2.

I don't think giant template is an option but then again is it really necessary compared to Demonic bulk?

Maybe I should pick either Steelblood or Spell eater archetypes since steelblood gives the heavy armor without losing class progression. Maybe even boldly crossblooded to get rid of the attrocious first level bloodline power since the EH gives it anyways.

EH is online level 11


well the dude is massive i know the template would probably be pushing it but it would be well with in the thematics of the character even with demonic bulk as for the reason i suggested anti paladin he is an crusader for chaos and he definitely has a knack for "smiting" his enemies so it would be very in character to at least multiclass a bit into antipaladin plus you would get some nice things to play with for doing so (even though you would be losing some bloodrager levels) and the claws aren't that bad you can use them if anyone is stupid enough to try and grapple you plus its also thematically accurate.


Lady-J wrote:
well the dude is massive i know the template would probably be pushing it but it would be well with in the thematics of the character even with demonic bulk as for the reason i suggested anti paladin he is an crusader for chaos and he definitely has a knack for "smiting" his enemies so it would be very in character to at least multiclass a bit into antipaladin plus you would get some nice things to play with for doing so (even though you would be losing some bloodrager levels) and the claws aren't that bad you can use them if anyone is stupid enough to try and grapple you plus its also thematically accurate.

In this case I'm more looking at the "mortal" form and not the daemon prince form. The claws are thematic for that yes but otherwise I am not sure.

As for the crusader of chaos? I wouldn't say that either since he was a psychotic rager and enjoyed bloodshed for the joy of it and not for some cause of chaos like Lorgar did.


So far what I've come up with are these two builds. Starting at level 6, normal WBL, 25 point buy.

Bloodrager Spelleater
Bloodline: Abyssal or Abyssal and Arcane through Crossblooded
Race: Human, Half-orc or something else?
Str:16+2,Dex:10,Con:16,Int:10,Wis:12,Cha:13
1:Endurance, Diehard
2:-
3:Fast Healing
4:-
5:Raging Vitality
6:Power Attack
------------------------

Barbarian, Invulnerable Rager, the usual.
Race: Human
Str:16+2,Dex:13,Con:16,Int:10,Wis:12,Cha:10
1:Power Attack, Raging Vitality
2:Lesser Beast Totem
3:Improved Sunder
4:Strength Surge or Superstition
5:Extra Rage Power: Superstition or Witch Hunter
6:Beast Totem

Now I know the good ol' Invulnerable Rager will dish it out real well since it's the CAGM but I find it somewhat... repetitive and not sure if this is what Angron really is.
Bloodrager on the other hand would work also but he comes "online" later than the Invul Cagmbarian and if I go crossblooded then his will save will blow so hard.

Any thoughts or suggestions? I'm trying to find the solution to make him the bloodiest, most aggressive and raw strength powered humanoid monster as possible. Wields 2H or something crazy that dishes out high damage. Heavy Armor might be tempting as well.


Where is the Fast Healing feat from if I may ask?

Also why Spelleater? I know Fast Healing will give you back hits from non melee sources but DR applies per hit to physical weapons. Basically DR potentially will stop more damage per round than you would ever heal with Fast Healing. And DR is not dependent on you being in rage to work.

While the eating spells healing is nice will you really have no healing in your group? Plus if your eating spells to heal yourself then your not using your spells offensively.


A primarch is a little beyond the scope of a 6th level Pathfinder character...

I'd look at an Armored Hulk Barbarian with Eldritch Heritage (Orc).


Johnnycat93 wrote:
A primarch is a little beyond the scope of a 6th level Pathfinder character..

Don;t think he was going to rebuild a Primarch just to make a character inspired by one.

But yeah making an actual Primarch would be a whole order of magnitude more powerful.


Gilfalas wrote:

Where is the Fast Healing feat from if I may ask?

Also why Spelleater? I know Fast Healing will give you back hits from non melee sources but DR applies per hit to physical weapons. Basically DR potentially will stop more damage per round than you would ever heal with Fast Healing. And DR is not dependent on you being in rage to work.

While the eating spells healing is nice will you really have no healing in your group? Plus if your eating spells to heal yourself then your not using your spells offensively.

Ahh I misspelled, it's Fast Healer http://www.d20pfsrd.com/feats/general-feats/fast-healer

I know DR applies better but as a Bloodrager sadly it's not as good of an option as with Invulnerable Rager who gets 1/2 lvl dr. Consider you get DR 1 at level 7 when you can have regeneration 4 at that point so I find it will outheal the DR plus well it heals the damage even if you don't get hit additional times.

Eating spells is a "bonus" on top of the fast healing.


Johnnycat93 wrote:

A primarch is a little beyond the scope of a 6th level Pathfinder character...

I'd look at an Armored Hulk Barbarian with Eldritch Heritage (Orc).

I know Primarchs are lvl 20 with mythic levels but they're a great inspiration for a character. One can try to emulate them or build a poor man's primarch. Maybe consider when Angron started a gladiator? Sure he propably was level 12 as a baby but you catch the drift.

I'm wondering wouldn't it just be easier to pick heavy armor proficiency as an Invulnerable rage compared to the Armored Hulk?


Would he not work as some kind of Warpriest with VMC barbarian?


Gilfalas wrote:
Would he not work as some kind of Warpriest with VMC barbarian?

VMC Barbarian?

Warpriest sadly lacks the BAB and hitpoints of a barbarian or bloodrager. I know they got other defenses and goodies but lacks the straightforward striking power.


Sir Dante wrote:
Johnnycat93 wrote:

A primarch is a little beyond the scope of a 6th level Pathfinder character...

I'd look at an Armored Hulk Barbarian with Eldritch Heritage (Orc).

I know Primarchs are lvl 20 with mythic levels but they're a great inspiration for a character. One can try to emulate them or build a poor man's primarch. Maybe consider when Angron started a gladiator? Sure he propably was level 12 as a baby but you catch the drift.

I'm wondering wouldn't it just be easier to pick heavy armor proficiency as an Invulnerable rage compared to the Armored Hulk?

Level 20 mythic doesn't even really begin to describe what they're capable of. Remember, Angron was not only a killer but also easily on of the most powerful psykers in the setting along with the occasion that he single-handidly held back a titan. Even as just a gladiator he led an uprising and took on entire armies. That said, I'm not going to rain too hard on your parade.

Invulnerable Rager is no longer the absolute best barbarian after the errata that disallows it to take the damage reduction rage power. Armored Hulk also lets him move faster in heavy armor than just having proficiency.

If I really had to build him I'd probably consider something like a Tyrant Anti-Paladin VMC Barbarian. The Butcher's Nails made him angry, but I'd be looking to make it as cheesy as possible if I'm trying to emulate a primarch. Barbarian/Bloodrager is solid if you just want cosmetic similarities.

Can we use any 3pp materials?


Since when was Angron a psyker? The man despised psykers and killed the last librarians of his legion after becoming a Daemon Prince of Khorne.

You mixing him with Magnus?
Yeah I mean I try to emulate and well after that I can go mechanics and cheese since I just love martials that hit hard in the face and can stand being hit.

Ahh Variant multiclass, sadly I don't think my GM allows it since he's unfamiliar with them at this point. So to clarify, VMC is unavailable.


Sir Dante wrote:
Gilfalas wrote:

Where is the Fast Healing feat from if I may ask?

Also why Spelleater? I know Fast Healing will give you back hits from non melee sources but DR applies per hit to physical weapons. Basically DR potentially will stop more damage per round than you would ever heal with Fast Healing. And DR is not dependent on you being in rage to work.

While the eating spells healing is nice will you really have no healing in your group? Plus if your eating spells to heal yourself then your not using your spells offensively.

Ahh I misspelled, it's Fast Healer http://www.d20pfsrd.com/feats/general-feats/fast-healer

I know DR applies better but as a Bloodrager sadly it's not as good of an option as with Invulnerable Rager who gets 1/2 lvl dr. Consider you get DR 1 at level 7 when you can have regeneration 4 at that point so I find it will outheal the DR plus well it heals the damage even if you don't get hit additional times.

Eating spells is a "bonus" on top of the fast healing.

I am designing a spell eater for another character concept and forgot about this feat. Yay!!!

If you want to save some feats try one level of Unbreakable Fighter to get Endurance and Diehard for free.


All the Primarchs were latent Psykers. Angron has been noted on a few occasions to have had the potential to be one of the most powerful were it not for the interference for the nails. Part of the reasons hes pretty much immune to anyone messing with his mind.

Is your GM willing to accept any 3pp?


Johnnycat93 wrote:

All the Primarchs were latent Psykers. Angron has been noted on a few occasions to have had the potential to be one of the most powerful were it not for the interference for the nails. Part of the reasons hes pretty much immune to anyone messing with his mind.

Is your GM willing to accept any 3pp?

No he's not atm. I'll actually sum it up here.

-All paizo classes, archetypes and presitge.
-Unchained stuff is case by case but propably no atm.
-No 3pp.

True might be so, the butcher's nails would be lovely if they could be somehow emulated in PF with an item etc. Closest thing I find is the barbarian archetype with uncontrolled rage of a Wild Rager but otherwise the archetype is really bad :(


Sadly pathfinder is quite brutal when multiclassing especially in the lower level campaigns where you try to get all possible class abilities.

With a barbarian I think a fighter dip isn't too bad, but with bloodrager it hurts on the bloodline powers.


Well, then Barbarian or Bloodrager are pretty much your best bets. If you take Savage Technologist you can also give him a gun. Also make sure to invest in a Furious weapon.


Johnnycat93 wrote:
Well, then Barbarian or Bloodrager are pretty much your best bets. If you take Savage Technologist you can also give him a gun. Also make sure to invest in a Furious weapon.

Yeah, either class works fine. I just wish I just had 1-2 extra feats ^^ sadly they do not grow in apple trees for martials.


A blood reservoir of physical prowess can be reflavored to the nails, I think


Johnnycat93 wrote:
A blood reservoir of physical prowess can be reflavored to the nails, I think

That looks actually like a great item, so as a head item.

Sounds quite fantastic, especially flavor wise.

Now I just need to make the largest butcher our campaigns sands has ever seen.


The Community Minded trait can be used to extend your rage a little, and don't forget the Raging Vitality feat.

If you go Bloodrager, Blooded Arcane Strike and Gloves of Striking are good.


Johnnycat93 wrote:

The Community Minded trait can be used to extend your rage a little, and don't forget the Raging Vitality feat.

If you go Bloodrager, Blooded Arcane Strike and Gloves of Striking are good.

I might skip the arcane strike chain feat or leave it for later levels, frankly I think all my feats will go into either fast healing or then some other things.

I personally just love toughness, more hp, bigger ego and the worse it gets crushed by will saves.


Probably grab boots of the earth then so you always are at full hp after combat.

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