
master_marshmallow |

Are you willing to look at 3PP?
RGG had some gnoll options. Be careful though as some things (like the anti-gravitic ore) can be very overpowered.

cmastah |
There are more in the Monster Codex. I'm not sure if they're on the PRD.
DrDeth wrote:Where are the rules for doing a gnoll PC??Mostly in the Gnoll entry in the Bestiary, I expect. First ask your GM if a PC whose race worships demons and eats people will fit into the campaign.
My first intention was to post this as side info, then as a funny FYI, then as a sad realization of current affairs with playing evil races:
Most folks who play gnoll choose to go the goodly route, playing instead outcasts from their people or simply those who eschew the dark nature of their people, or instead essentially a more bestial version of elves.
It's.....yeah.....it's dogfaced drizzt.

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Starglim wrote:There are more in the Monster Codex. I'm not sure if they're on the PRD.
DrDeth wrote:Where are the rules for doing a gnoll PC??Mostly in the Gnoll entry in the Bestiary, I expect. First ask your GM if a PC whose race worships demons and eats people will fit into the campaign.My first intention was to post this as side info, then as a funny FYI, then as a sad realization of current affairs with playing evil races:
Most folks who play gnoll choose to go the goodly route, playing instead outcasts from their people or simply those who eschew the dark nature of their people, or instead essentially a more bestial version of elves.
It's.....yeah.....it's dogfaced drizzt.
Or maybe it's because most GMs don't allow evil characters? Also the outcast part would explain why a Gnoll is outside of their normal areas.

cmastah |
Or maybe it's because most GMs don't allow evil characters? Also the outcast part would explain why a Gnoll is outside of their normal areas.
I agree, I suppose there isn't an easy way to incorporate an evil character into a group, even though gnolls have a 'pack' mentality that could explain why a gnoll wouldn't mess with group cohesion. Even murder hobo groups of good characters would still frown up corpse eating (demon worship isn't necessarily a deal breaker for groups provided the gnoll doesn't make it harm the team).
Maybe non-lawful good characters in a ravenloft setting could look the other way?
One of the benefits of playing THIS evil creature is the fact that they're team players DESPITE being chaotic.

Deadbeat Doom |
1 person marked this as a favorite. |

Starglim wrote:There are more in the Monster Codex. I'm not sure if they're on the PRD.
DrDeth wrote:Where are the rules for doing a gnoll PC??Mostly in the Gnoll entry in the Bestiary, I expect. First ask your GM if a PC whose race worships demons and eats people will fit into the campaign.My first intention was to post this as side info, then as a funny FYI, then as a sad realization of current affairs with playing evil races:
Most folks who play gnoll choose to go the goodly route, playing instead outcasts from their people or simply those who eschew the dark nature of their people, or instead essentially a more bestial version of elves.
It's.....yeah.....it's dogfaced drizzt.
I played a gnoll in a skull and shackles game; I was the ship's cook, and nobody ever questioned why there was meat being served the next day after we killed enemies (or errant crew members).
His name was Grue. :)

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cmastah wrote:Starglim wrote:There are more in the Monster Codex. I'm not sure if they're on the PRD.
DrDeth wrote:Where are the rules for doing a gnoll PC??Mostly in the Gnoll entry in the Bestiary, I expect. First ask your GM if a PC whose race worships demons and eats people will fit into the campaign.My first intention was to post this as side info, then as a funny FYI, then as a sad realization of current affairs with playing evil races:
Most folks who play gnoll choose to go the goodly route, playing instead outcasts from their people or simply those who eschew the dark nature of their people, or instead essentially a more bestial version of elves.
It's.....yeah.....it's dogfaced drizzt.
I played a gnoll in a skull and shackles game; I was the ship's cook, and nobody ever questioned why there was meat being served the next day after we killed enemies (or errant crew members).
His name was Grue. :)
Bwahahaha!

Saethori |
1 person marked this as a favorite. |

My first intention was to post this as side info, then as a funny FYI, then as a sad realization of current affairs with playing evil races:
Most folks who play gnoll choose to go the goodly route, playing instead outcasts from their people or simply those who eschew the dark nature of their people, or instead essentially a more bestial version of elves.
PCs aren't typical of your standard race. They very literally are the outliers, the unusual specimens who deviate from the norm.
A good aligned PC of an evil race would actually make more sense than an evil aligned PC; one whose alignment matches their culture would be far more likely to remain integrated in it, while one whose alignment contrasts strongly would have just that much more reason to adventure.

Poison Dusk |

Check out this stuff. Me and a friend have brawlers trained by gnolls to use the teamwork feats.
The barbarian archetype sounds good for a gladiator, if you have a partner for it.

DrDeth |

There are more in the Monster Codex. I'm not sure if they're on the PRD.
DrDeth wrote:Where are the rules for doing a gnoll PC??Mostly in the Gnoll entry in the Bestiary, I expect. First ask your GM if a PC whose race worships demons and eats people will fit into the campaign.
Well, there are good Drow, there can be good Gnolls.

Saethori |

i would rather play neutral but (true)neutral is not allowed for the game.
That... sounds like a skeptical choice for a house rule. I am curious why.
A something-neutral gnoll is still reasonable. If you want the luxury of true neutral, simply go lawful neutral and jot up whatever passes for his personal gnoll code that he adheres to.

Lady-J |
zainale wrote:i would rather play neutral but (true)neutral is not allowed for the game.That... sounds like a skeptical choice for a house rule. I am curious why.
A something-neutral gnoll is still reasonable. If you want the luxury of true neutral, simply go lawful neutral and jot up whatever passes for his personal gnoll code that he adheres to.
maybe the gm want to be able to smite/detect everyone with smite/detect good,evil,law,chaos?

Saethori |

"Yes, this enemy is an Omnipaladin. It uses Smite Good/Evil/Law/Chaos. If you have an alignment, you are dead. Good luck."
Fortunately, the Omnipaladin falls and loses all class features if they ever stop being overpowered.
...so I guess there's no actual chance of that and this isn't fortunate at all.
Quick! Cast Corruption Resistance!