Do Death effects overrule regeneration?


Rules Questions

51 to 64 of 64 << first < prev | 1 | 2 | next > last >>

3 people marked this as a favorite.

Personally it seems pretty clear cut that the RAI are that death effects should work, given that they don't do HP damage. Same with being dropped into the Negative Energy Plane, dropped into the Postivie Energy Plane, turned into a statue, polymorphed into a turkey sandwich and eaten, or whatever.


luckily, you will get to present all your arguments to your table GM and he'll make a decision. *done*

of course if it happens again with a different GM the result may be different... ahh well...


1 person marked this as a favorite.

Eyup. Death effects do not pass go, do not pass -217 hit points, yerdead

Polymorphed into a turkey sandwhich and eaten would be acid damage


1 person marked this as a favorite.
Orfamay Quest wrote:
Saethori wrote:

But even that is hindered if the troll is physically restricted from eating.

For example, due to being unconscious with negative one septillion hp. He will die of starvation before his health becomes positive again.

No, he can't die. So he won't die of starvation, or of any other cause.

You say trolls don't starve. Paizo explicitly says Trols DO.

Quote:

...

A troll who doesn't get enough to eat over the course of a few days loses its regeneration and becomes vulnerable, though a single adequate meal will bring it back into fighting trim, and starvation itself is a common cause of death for trolls. Drowning a troll is also effective.

Trolls WILL die from starvation and drowning (unless you houserule otherwise), because Starvation and Drowning conditions involve regeneration STOPPING as part of those conditions kicking in.

Regeneration always leaves that door open. You can make regeneration STOP as part of any special attack form... specially effects, conditions and forms that are NOT healed by regeneration.

Even forms that deal hp damage (like starvation) can STOP regeneration before so they can do their job, and since many conditions can be considered constant (for example poisoned or starved), regeneration ceases as long as they're active.


1 person marked this as a favorite.
Yorien wrote:


Quote:

...

A troll who doesn't get enough to eat over the course of a few days loses its regeneration and becomes vulnerable, though a single adequate meal will bring it back into fighting trim, and starvation itself is a common cause of death for trolls. Drowning a troll is also effective.

What's the source of that quote?


1 person marked this as a favorite.
Níðhöggr wrote:
Yorien wrote:


Quote:

...

A troll who doesn't get enough to eat over the course of a few days loses its regeneration and becomes vulnerable, though a single adequate meal will bring it back into fighting trim, and starvation itself is a common cause of death for trolls. Drowning a troll is also effective.
What's the source of that quote?

Based on where it's at on the PRD, I'd say the Monster Codex.


1 person marked this as a favorite.
VampByDay wrote:
Going through the rules, RAW, you could 'kill' a troll by locking it a cage for weeks. Starvation doesn't allow hit points to be recovered by any means until you eat, so our hypothetical troll would eventually hit zero HP, would be permenantly unconcious couldn't eat, and wouldn't be a problem any more. He wouldn't be dead, but he'd be as good as.

Save that the premise of at least one Scenario operates on the reverse of that conclusion.

If death effect is applied during a period when regeneration has been stopped by another effect, than there is no question that the creature is truly dead.


to be certain, you must hire a munchkin coroner to produce a death certificate. ;o)

Liberty's Edge

"Regeneration (Ex) No form of attack can suppress a behemoth’s regeneration—it regenerates even if disintegrated or slain by a death effect. If a behemoth fails a save against an effect that would kill it instantly, it rises from death 3 rounds later with 1 hit point if no further damage is dealt to its remains. It can be banished or otherwise transported away as a means to save a region, but the only way to truly kill a behemoth is to use miracle or wish to negate its regeneration (see below)."

Now we just have to decide if behemoths are the exception or the rule...


nennafir wrote:

"Regeneration (Ex) No form of attack can suppress a behemoth’s regeneration—it regenerates even if disintegrated or slain by a death effect. If a behemoth fails a save against an effect that would kill it instantly, it rises from death 3 rounds later with 1 hit point if no further damage is dealt to its remains. It can be banished or otherwise transported away as a means to save a region, but the only way to truly kill a behemoth is to use miracle or wish to negate its regeneration (see below)."

Now we just have to decide if behemoths are the exception or the rule...

It seems like the Behemoth's regeneration is exactly like the 3.5 Tarrasque.


Yorien wrote:
Orfamay Quest wrote:
Saethori wrote:

But even that is hindered if the troll is physically restricted from eating.

For example, due to being unconscious with negative one septillion hp. He will die of starvation before his health becomes positive again.

No, he can't die. So he won't die of starvation, or of any other cause.

You say trolls don't starve. Paizo explicitly says Trols DO.

Quote:

...

A troll who doesn't get enough to eat over the course of a few days loses its regeneration and becomes vulnerable, though a single adequate meal will bring it back into fighting trim, and starvation itself is a common cause of death for trolls. Drowning a troll is also effective.

Trolls WILL die from starvation and drowning (unless you houserule otherwise), because Starvation and Drowning conditions involve regeneration STOPPING as part of those conditions kicking in.

Regeneration always leaves that door open. You can make regeneration STOP as part of any special attack form... specially effects, conditions and forms that are NOT healed by regeneration.

Even forms that deal hp damage (like starvation) can STOP regeneration before so they can do their job, and since many conditions can be considered constant (for example poisoned or starved), regeneration ceases as long as they're active.

Can you provide a book and page number reference to make looking this up easy?

Thanks

I like the rule BTW as IMHO it makes a lot of sense.
MDC


Sauce987654321 wrote:


Now we just have to decide if behemoths are the exception or the rule...

It seems like the Behemoth's regeneration is exactly like the 3.5 Tarrasque.

which would heavily indicate thate regeneration doesn't normally help you from getting death effected.


BigNorseWolf wrote:
Sauce987654321 wrote:


Now we just have to decide if behemoths are the exception or the rule...

It seems like the Behemoth's regeneration is exactly like the 3.5 Tarrasque.
which would heavily indicate thate regeneration doesn't normally help you from getting death effected.

I believe THEIR regeneration is the "specific rule overrides general" when compared to normal regeneration, which has been stated that starvation and the like can kill.

Also, is starvation a death effect? How about suffocation?


Mark Carlson 255 wrote:

Can you provide a book and page number reference to make looking this up easy?

Thanks

I like the rule BTW as IMHO it makes a lot of sense.
MDC

Yorien was quoting the Monster Codex, p. 223. Here's the pertinent section:

Monster Codex, p. 223 wrote:

A troll's greatest motivation is its constant, gnawing hunger. An adult troll needs to eat the equivalent of a large pig every day just to fuel its demanding metabolism. This constant consumption powers the ability that sets trolls apart from other giants: the effortless regeneration of damaged tissue. A troll can reattach its severed limbs or grow new ones within minutes, and even a hacked-apart troll can restore itself, given enough time. Since under ordinary circumstances trolls cannot die from injury, they are fearless in battle, aggressively attacking without fearing loss of life or limb. Trolls are well aware of the few ways in which they can be killed, but even when confronted by the possibility of death, they have a hard time comprehending that it could really happen to them.

It is extremely difficult to kill a troll as long as its regeneration is in effect, but there are several ways to temporarily impede the regeneration long enough for a troll to die, or to kill it via means other than direct physical damage. A troll who doesn't get enough to eat over the course of a few days loses its regeneration and becomes vulnerable, though a single adequate meal will bring it back into fighting trim, and starvation itself is a common cause of death for trolls. Drowning a troll is also effective. The two most common ways to negate a trolls regeneration, however, are fire and acid, both of which create horrible wounds that damage the flesh beyond the power of regeneration to repair. Burning the stumps and corpse of an unconscious troll is the best way to permanently kill the creature.

51 to 64 of 64 << first < prev | 1 | 2 | next > last >>
Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Do Death effects overrule regeneration? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions