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The Mind Sword archetype for Paladins gets psychic magic, and can throw their sword as an attack. I think Jedi was very much the inspiration there.

IonutRO |

The Mind Sword archetype for Paladins gets psychic magic, and can throw their sword as an attack. I think Jedi was very much the inspiration there.
While they get some spells normally on psychic spell lists, they still cast as divine casters, though, not psychic casters.

Torbyne |
KahnyaGnorc wrote:I played a womanizing swashbuckler with a laser-rapier, telepathic, and telekinetic powers in Skulls and Shackles. (Soulknife/Nomad/Elocator/Dark Tempest) He was a blast to play.Oh, I've used similar builds for jedi as well. Or sith, as the game requires.
I would like to see how that build came together. I dont know the 3PP classes nearly as well i as used to know the WotC versions of those but in general that is a lot of multiclassing on things that scale off level, isnt it?

KahnyaGnorc |
Philo Pharynx wrote:I would like to see how that build came together. I dont know the 3PP classes nearly as well i as used to know the WotC versions of those but in general that is a lot of multiclassing on things that scale off level, isnt it?KahnyaGnorc wrote:I played a womanizing swashbuckler with a laser-rapier, telepathic, and telekinetic powers in Skulls and Shackles. (Soulknife/Nomad/Elocator/Dark Tempest) He was a blast to play.Oh, I've used similar builds for jedi as well. Or sith, as the game requires.
3 levels of Soulknife, take Fighter's Blade Feat (+4 level for mindblade, up to character level)
2 levels of Nomad (with the trait of +2 Manifester level)2 levels of Elocator (with Nomad's Leap, so stacks for Nomad's Step)
Rest in Dark Tempest (whose levels stack for both manifester and Mindblade)
You end up with the Mindblade up to your level, Manifesting Level at -2 level (-1 with Ioun Stone), Powers at -4 level. You still end up ahead of Gifted Blade in terms of manifesting (esp with dual discipline Nomad/Kineticist)

IonutRO |

Kryzbyn wrote:Fraahl Mindknights!Not sure what those are. Google came up empty for Fraahl and Fraahl Mindknights. Care to elaborate? :)
They're called Fraals, that's why. They're little grey men from d20 modern/future that have psychic powers.
Mindknights are a 3.X prestige class from WoTC.

Gilfalas |

Gilfalas wrote:Kryzbyn wrote:Fraahl Mindknights!Not sure what those are. Google came up empty for Fraahl and Fraahl Mindknights. Care to elaborate? :)They're called Fraals, that's why. They're little grey men from d20 modern/future that have psychic powers.
Mindknights are a 3.X prestige class from WoTC.
Thank you IonutRO !

Kryzbyn |
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Sorry :(
Fraal (coulda sworn there was an "h" in there...) are a race from the Stardrive Campaign Setting for the Alternity Sci-Fi game from WotC. They were a very "mind power" ish race, who had a character archetype called Mindknight, that were basically Jedi.
I played one, and had a lot of fun with it.

Coffee Demon |
1 person marked this as a favorite. |

See, I get the feeling the Mystic is more true to the Jedi. Take the requisite weapon proficiency there you go.
The designers have explicitly said that the Solarion is closest to a Jedi. It's a melee class with an energy melee weapon, telekenetic ("gravity") powers, and energy-based powers. It even has two polarities in the Force... er.... "solar energy" they draw from. If you go far along one end of the spectrum, you can't do as much on the other end of the spectrum. I don't know how much closer you could get to Jedi without calling it a Jedi. :)
It does sound like the polarity mechanic is very different from a Dark Side Corruption-type mechanic though.

Coffee Demon |

What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.
I don't think the mystic will have the combat abilities of a Jedi. I think they will be 'Full Caster' without great melee and combat skills. Just my opinion.

Steven "Troll" O'Neal |

Steven "Troll" O'Neal wrote:What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.I don't think the mystic will have the combat abilities of a Jedi. I think they will be 'Full Caster' without great melee and combat skills. Just my opinion.
You misunderstand. I do not mean to say you can't make a very Jedi-like character with the Solarion. You could absolutely make an awesome character with that class, and you could absolutely call it a Jedi and I doubt anyone would argue it wasn't (except on the internet). However, my personal concept of Jedi isn't as combat focused. My Jedi is more Obi Wan, less Anakin. I'd have to see the classes, but the way they're described the Solarion doesn't sound like it has the more non-combat abilities that I want. It's a personal preference.

Wraithguard |

It does sound like the polarity mechanic is very different from a Dark Side Corruption-type mechanic though.
Sounds closer to something like the philosophies for the Antipodist
I totally didn't just get done reading about this class and mechanics last week. =)

Coffee Demon |

Coffee Demon wrote:You misunderstand. I do not mean to say you can't make a very Jedi-like character with the Solarion. You could absolutely make an awesome character with that class, and you could absolutely call it a Jedi and I doubt anyone would argue it wasn't (except on the internet). However, my personal concept of Jedi isn't as combat focused. My Jedi is more Obi Wan, less Anakin. I'd have to see the classes, but the way they're described the Solarion doesn't sound like it has the more non-combat abilities that I want. It's a personal preference.Steven "Troll" O'Neal wrote:What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.I don't think the mystic will have the combat abilities of a Jedi. I think they will be 'Full Caster' without great melee and combat skills. Just my opinion.
Yeah, I'm no Star Wars aficionado. Jedi to me is a dude like Luke kickin ass with an energy sword and doing flips. I'm not familiar with the whole Star Wars Universe, couldn't gag my way through the 4th-6th films made, never watched Clone Wars or read any books. So your vision of a Jedi may very well be the more common one, no idea. :)

Jamie Charlan |
Battlelords has an interesting take on powers in that various species have rather different power sets and methods of growing them. That wouldn't be a bad thing to learn from; different traditions literally stemmed from the various races understanding all this stuff fairly differently.
If nothing else the races could be a source of "domains" for numerous "here's the main list and these are the powers added to it depending on what school/group/god/etc".
So far the Solarion sounds most like the TOME Anorithil, who do the whole positive/negative balancing act in a similar fashion - although they also recover the one they're not using to go with it.
Hopefully solarions aren't *vancian*, and use the balancing acts as their main restriction/fuel?

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It even has two polarities in the Force... er.... "solar energy" they draw from. If you go far along one end of the spectrum, you can't do as much on the other end of the spectrum. I don't know how much closer you could get to Jedi without calling it a Jedi. :)
It does sound like the polarity mechanic is very different from a Dark Side Corruption-type mechanic though.
Blue and red?