Jed... sorry *space monks with telepathic and telekinetic powers*


General Discussion

The Exchange

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Will there be a class similar to this?


Most likely, I think it's even been said that the Solarion is. Or that may have just been speculation.


Well if current classes are any suggestion, the Kineticist can easily be built to resemble a jedi.


Take a monk class, add in some ability to use a specific weapon with their monk abilities, specialize in sense motive and perception, choose plasma blade as your monk weapon. It is so close to possible in Pathfinder and such an iconic science fantasy trope that i cant see them not doing it.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

From what they've said about the Solarion is, I don't think it's a Jedi type class. It was described as having powers tied to the lifecycle of a star, so things like light/fire and gravity powers with a birth/death theme.


NeoZen104 wrote:
Well if current classes are any suggestion, the Kineticist can easily be built to resemble a jedi.

Or a Magus with the right spell selection. Especially if you go Black Blade.

Scarab Sages

The Mind Sword archetype for Paladins gets psychic magic, and can throw their sword as an attack. I think Jedi was very much the inspiration there.


Aside from the already mentioned classes, the Mindblade strikes me as a very Jedi class. Or almost any monk with a brilliant energy weapon.


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You could just settle for fighter/mages. Or maybe paladins.


Curse you for introducing me to another webcomic.


Azten wrote:
Curse you for introducing me to another webcomic.

Mwahahaha. My evil plan is working. Soon you will have no free time at all!


Goddity wrote:
Azten wrote:
Curse you for introducing me to another webcomic.
Mwahahaha. My evil plan is working. Soon you will have no free time at all!

You're too late, I've already Fallen. :P


I played a womanizing swashbuckler with a laser-rapier, telepathic, and telekinetic powers in Skulls and Shackles. (Soulknife/Nomad/Elocator/Dark Tempest) He was a blast to play.


Belabras wrote:
The Mind Sword archetype for Paladins gets psychic magic, and can throw their sword as an attack. I think Jedi was very much the inspiration there.

While they get some spells normally on psychic spell lists, they still cast as divine casters, though, not psychic casters.


So, the more i think about this idea, the more i want one built off of a Kineticist Chassis.


KahnyaGnorc wrote:
I played a womanizing swashbuckler with a laser-rapier, telepathic, and telekinetic powers in Skulls and Shackles. (Soulknife/Nomad/Elocator/Dark Tempest) He was a blast to play.

Oh, I've used similar builds for jedi as well. Or sith, as the game requires.


Philo Pharynx wrote:
KahnyaGnorc wrote:
I played a womanizing swashbuckler with a laser-rapier, telepathic, and telekinetic powers in Skulls and Shackles. (Soulknife/Nomad/Elocator/Dark Tempest) He was a blast to play.
Oh, I've used similar builds for jedi as well. Or sith, as the game requires.

I would like to see how that build came together. I dont know the 3PP classes nearly as well i as used to know the WotC versions of those but in general that is a lot of multiclassing on things that scale off level, isnt it?


Torbyne wrote:
Philo Pharynx wrote:
KahnyaGnorc wrote:
I played a womanizing swashbuckler with a laser-rapier, telepathic, and telekinetic powers in Skulls and Shackles. (Soulknife/Nomad/Elocator/Dark Tempest) He was a blast to play.
Oh, I've used similar builds for jedi as well. Or sith, as the game requires.
I would like to see how that build came together. I dont know the 3PP classes nearly as well i as used to know the WotC versions of those but in general that is a lot of multiclassing on things that scale off level, isnt it?

3 levels of Soulknife, take Fighter's Blade Feat (+4 level for mindblade, up to character level)

2 levels of Nomad (with the trait of +2 Manifester level)
2 levels of Elocator (with Nomad's Leap, so stacks for Nomad's Step)
Rest in Dark Tempest (whose levels stack for both manifester and Mindblade)

You end up with the Mindblade up to your level, Manifesting Level at -2 level (-1 with Ioun Stone), Powers at -4 level. You still end up ahead of Gifted Blade in terms of manifesting (esp with dual discipline Nomad/Kineticist)


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Theliah Strongarm wrote:
Will there be a class similar to this?

I vote yes to this idea and add:

Sith Hellknights.


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Then again, they really had me at space goblins. I mean goblins. In space. Sold.


Fraahl Mindknights!


Kryzbyn wrote:
Fraahl Mindknights!

Not sure what those are. Google came up empty for Fraahl and Fraahl Mindknights. Care to elaborate? :)


Gilfalas wrote:
Kryzbyn wrote:
Fraahl Mindknights!
Not sure what those are. Google came up empty for Fraahl and Fraahl Mindknights. Care to elaborate? :)

They're called Fraals, that's why. They're little grey men from d20 modern/future that have psychic powers.

Mindknights are a 3.X prestige class from WoTC.


IonutRO wrote:
Gilfalas wrote:
Kryzbyn wrote:
Fraahl Mindknights!
Not sure what those are. Google came up empty for Fraahl and Fraahl Mindknights. Care to elaborate? :)

They're called Fraals, that's why. They're little grey men from d20 modern/future that have psychic powers.

Mindknights are a 3.X prestige class from WoTC.

Thank you IonutRO !


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Sorry :(

Fraal (coulda sworn there was an "h" in there...) are a race from the Stardrive Campaign Setting for the Alternity Sci-Fi game from WotC. They were a very "mind power" ish race, who had a character archetype called Mindknight, that were basically Jedi.
I played one, and had a lot of fun with it.


See, I get the feeling the Mystic is more true to the Jedi. Take the requisite weapon proficiency there you go.


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Cheddar Monks


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Steven "Troll" O'Neal wrote:
See, I get the feeling the Mystic is more true to the Jedi. Take the requisite weapon proficiency there you go.

The designers have explicitly said that the Solarion is closest to a Jedi. It's a melee class with an energy melee weapon, telekenetic ("gravity") powers, and energy-based powers. It even has two polarities in the Force... er.... "solar energy" they draw from. If you go far along one end of the spectrum, you can't do as much on the other end of the spectrum. I don't know how much closer you could get to Jedi without calling it a Jedi. :)

It does sound like the polarity mechanic is very different from a Dark Side Corruption-type mechanic though.


What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.


Steven "Troll" O'Neal wrote:
What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.

I don't think the mystic will have the combat abilities of a Jedi. I think they will be 'Full Caster' without great melee and combat skills. Just my opinion.


Coffee Demon wrote:
Steven "Troll" O'Neal wrote:
What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.
I don't think the mystic will have the combat abilities of a Jedi. I think they will be 'Full Caster' without great melee and combat skills. Just my opinion.

You misunderstand. I do not mean to say you can't make a very Jedi-like character with the Solarion. You could absolutely make an awesome character with that class, and you could absolutely call it a Jedi and I doubt anyone would argue it wasn't (except on the internet). However, my personal concept of Jedi isn't as combat focused. My Jedi is more Obi Wan, less Anakin. I'd have to see the classes, but the way they're described the Solarion doesn't sound like it has the more non-combat abilities that I want. It's a personal preference.


Coffee Demon wrote:
It does sound like the polarity mechanic is very different from a Dark Side Corruption-type mechanic though.

Sounds closer to something like the philosophies for the Antipodist

I totally didn't just get done reading about this class and mechanics last week. =)


Steven "Troll" O'Neal wrote:
Coffee Demon wrote:
Steven "Troll" O'Neal wrote:
What the devs feel, and what I feel are two different things. Technically speaking I feel a gestalt psychic warrior/psion is the closest mechanically to a Jedi. But of the way the new classes have been described the Mystic feels more like a Jedi than the Solarion. Totally an opinion though.
I don't think the mystic will have the combat abilities of a Jedi. I think they will be 'Full Caster' without great melee and combat skills. Just my opinion.
You misunderstand. I do not mean to say you can't make a very Jedi-like character with the Solarion. You could absolutely make an awesome character with that class, and you could absolutely call it a Jedi and I doubt anyone would argue it wasn't (except on the internet). However, my personal concept of Jedi isn't as combat focused. My Jedi is more Obi Wan, less Anakin. I'd have to see the classes, but the way they're described the Solarion doesn't sound like it has the more non-combat abilities that I want. It's a personal preference.

Yeah, I'm no Star Wars aficionado. Jedi to me is a dude like Luke kickin ass with an energy sword and doing flips. I'm not familiar with the whole Star Wars Universe, couldn't gag my way through the 4th-6th films made, never watched Clone Wars or read any books. So your vision of a Jedi may very well be the more common one, no idea. :)


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It's all good. Basically, if I can't charm monster, calm emotions, or cast divination magic it just isn't a Jedi to me.


Battlelords has an interesting take on powers in that various species have rather different power sets and methods of growing them. That wouldn't be a bad thing to learn from; different traditions literally stemmed from the various races understanding all this stuff fairly differently.

If nothing else the races could be a source of "domains" for numerous "here's the main list and these are the powers added to it depending on what school/group/god/etc".

So far the Solarion sounds most like the TOME Anorithil, who do the whole positive/negative balancing act in a similar fashion - although they also recover the one they're not using to go with it.

Hopefully solarions aren't *vancian*, and use the balancing acts as their main restriction/fuel?

Grand Lodge

Coffee Demon wrote:

It even has two polarities in the Force... er.... "solar energy" they draw from. If you go far along one end of the spectrum, you can't do as much on the other end of the spectrum. I don't know how much closer you could get to Jedi without calling it a Jedi. :)

It does sound like the polarity mechanic is very different from a Dark Side Corruption-type mechanic though.

Blue and red?


purple and green.

Scarab Sages

Chocolate and Peanut Butter.


This sounds like a fun class! Will we be seeing a preview soon or least the iconic for the class?


Terevalis Unctio of House Mysti wrote:
This sounds like a fun class! Will we be seeing a preview soon or least the iconic for the class?

Unless your perception of time is on a geological scale then unfortunately no.


I personally use this one.

Silver Crusade

I like those options presented in your link, 137BEN.


This alias is a gestalt build of a sith-inspired character.

Soulknife 10//Psychic Warrior 5/elocater 5

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