Ways to add Dex to damage


Advice


So far there are things such as Dervish Dance or Slashing Grace that allow the adding of Dex to damage.

Other than feats, there are also class features such as the Unchained Rogue's Finesse Training.

Does anyone have a full list of this, though?


You have also Fencing Grace, Prestige Class Aldori Swordlord, the Agile enchantement for melee.
I think you can find other threads on the messageboard with a complete list.


fencing grace, gunslingers, crossbow fighter, and gunfighter. These plus the stuff you listed are the ways to get dex to damage


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This might help.


Don't forget unchained rogue

Liberty's Edge

Starry grace


thegreenteagamer wrote:
Don't forget unchained rogue

Song didn't forget it. It was the second line of the first post.


lemeres wrote:
thegreenteagamer wrote:
Don't forget unchained rogue
Song didn't forget it. It was the second line of the first post.

D'oh! I blame my not having coffee yet. Need to go make a cup. *grumbles to self about not paying attention*


As a note, most forms of dex to damage do not play well with TWF. A general design decision of paizo, since they want dex builds to have costs (since you are eliminating the traditional 'melee' stat, and putting it into one with a lot more side benefits).

Various schemes appear- dervish dance tried to just say 'no offhand weapon' (then the 'does it also give dex to damage for unarmed strikes?' threads appeared and made them paranoid), slashing grace eventually allowed general dex to damage (but had a TON of 'no TWF clauses, due to that paranoia), and fencing grace generally made you have to work around using 2 one handed weapons for TWF.

sword lords and whirling dervishes had more general methods, but those classes also don't play too well with TWF (having things to encourage 1 weapon/1 handed).

Unchained Rogue is the straightest dex to damage, but it is behind the wall of three levels before it unlocks. IE- long enough that it is not just a 'dip'. So that support the rogue, but makes it hard to get on other builds without delaying a lot of things.

Agile is also general, but it is a direct cost. Not too great if you are swashbuckling, since you only buy 1 wepaon, but expensive on TWF that already has budget issues for weapons.


Well I really wanted to do it for Flurry of Blows, so... Qq XD

I guess I have to go Unchained Rogue.


An Amulet of the Mighty Fists with Agile will work for flurry of blows if you use unarmed strikes.


Mythic Weapon Finesse. Love it.


KunoichiSong wrote:

Well I really wanted to do it for Flurry of Blows, so... Qq XD

I guess I have to go Unchained Rogue.

once you give up on slashing grace and class based options, flurry of blows is actually one of the easier methods.

It is because you can do every single attack with a single weapon. So you could easily grab an agile weapon. Or maybe do some stuff with crusader's flurry and grab dervish dance/fencing grace (since they aren't as restrictive as slashing grace, since they are by nature restricted to 1 handed weapons).

So it either takes money or some doing as far as build, but it is possible to do without taking the long detour into unrogue.

Dark Archive

Vigilante kiiiiiind of pets you do it. Lethal Grace gives Weapon Finess for free, free retrain if you already had it, and adds half your class level to finessed weapons as long as you use STR as the base damage. The bonus damage is not halved for off hands, too.

You can't dump STR but with a 12 or 14 you get decent damage.


The Deadly Agility feat might work for you, if third party material is allowed.

Sovereign Court

Rosc wrote:

Vigilante kiiiiiind of pets you do it. Lethal Grace gives Weapon Finess for free, free retrain if you already had it, and adds half your class level to finessed weapons as long as you use STR as the base damage. The bonus damage is not halved for off hands, too.

You can't dump STR but with a 12 or 14 you get decent damage.

Love this talent!

It provides a cheap way to make Finesse viable while still keeping STR relevant. In the long run, it comes out ahead.

@KunoichiSong:
Using Lethal Grace and Fists of the Avenger, Vigilante makes a great dex-based unarmed striker. As Rosc said, it uses Dex to hit and Str for damage, but in return you get enormous static damage bonuses. My favorite part: you roll a d3 and one-shot mooks anyways.

Dex-based Unchained Monk has better to-hit and better in-combat utility, Vigilante isn't gear dependent and has better out-of-combat utility. I'd say they're equally good, it just depends on what you want to do.

Liberty's Edge

lemeres wrote:
...fencing grace (since they aren't as restrictive as slashing grace, since they are by nature restricted to 1 handed weapons).

Assuming your Gm allows you to use the non updated version.


Deighton Thrane wrote:
lemeres wrote:
...fencing grace (since they aren't as restrictive as slashing grace, since they are by nature restricted to 1 handed weapons).
Assuming your Gm allows you to use the non updated version.

I am unclear if I was unclear.

I was referring to the fact that fencing grace used 1 handed weapons, and ergo, it 'didn't play nice with TWF' without some doing. There hasn't been a fencing grace update, has there?

If you are talking about slashing grace, then I was saying that, since it allowed light weapons, they needed to put a lot of anti-TWF clauses in to prevent easy dex to damage.

The general point here is that full dex as melee takes costs, and slashing grace isn't costly enough for them. Even the work around for fencing grace needs a specific magic item (which can sunder, suffer from fireballs, face anti magic fields, etc.; generally break down more easily than regular weapons).


lemeres wrote:

...

I was referring to the fact that fencing grace used 1 handed weapons, and ergo, it 'didn't play nice with TWF' without some doing. There hasn't been a fencing grace update, has there?
...

Yes, Fencing Grace was updated/errata'd in Ultimate Intrigue to include the same restrictions as Slashing Grace. So no use of your other hand for Spell Combat, Flurry, TWF, etc.


Gisher wrote:
lemeres wrote:

...

I was referring to the fact that fencing grace used 1 handed weapons, and ergo, it 'didn't play nice with TWF' without some doing. There hasn't been a fencing grace update, has there?
...
Yes, Fencing Grace was updated/errata'd in Ultimate Intrigue to include the same restrictions as Slashing Grace. So no use of your other hand for Spell Combat, Flurry, TWF, etc.

Well, I do suppose its main flaw was cured by a simple magic ribbon, so I can't say I am surprised. It was such a flat, direct answer whenever the feat came up in these discussions.

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