
Drahliana Moonrunner |

As much as i LOVE aliens like Metroids and Xenomorphs I'd have to say that I hope none of them make it into the game. Maybe getting inspiration and building their own monsters, but really the less monsters carrying over the better. Besides, GMs can always make their own monsters, no need for Paizo to add them in.
I'm pretty sure Paizo isn't going to include any monsters that come with major licensing fees attached.

MMCJawa |

Spencer Souris wrote:As much as i LOVE aliens like Metroids and Xenomorphs I'd have to say that I hope none of them make it into the game. Maybe getting inspiration and building their own monsters, but really the less monsters carrying over the better. Besides, GMs can always make their own monsters, no need for Paizo to add them in.I'm pretty sure Paizo isn't going to include any monsters that come with major licensing fees attached.
Well they won't them directly into the game, but they don't have too much a problem filing the numbers off an incoporating. The Hive from Horror Adventures are about as close as you can get to xenomorphs without just making them xenomorphs.

Leo_Negri |

I just want aliens that recognize how bad-ass humans are.
Seconding (or thirding or however muching) a Mantis-like race (Star Wars, Star Trek, Babylon 5 [Had an information broker of this nature during season 1], and classic UFOlogy [one of the classic seven, along with Atlanteans, Nordics, Greys, Hybrids, Reptoids, and Ancients, 3 of which we already have in Pathfinder])
An expansion of the Reptoid race, possibly with a "throw-back" version that has reverted to savagery.
Catfolk in space (In addition to the Anime trope, there is also Red Dwarf, and I am also partial to seeing S.P.A.N.C.s in Starfinder).
Humans with subtle differences (Different skin tones, Egg-laying, reversed secondary gender traits [Males look like women, women look like men])
Otherwise count me as being in the same category as those who want to see originality and not 'Knock offs' of known races.
As for inspirations - Piers Anthony's "Cluster series," Futurama, Alan Dean Foster's "Humanx Collective series," and pretty much any Swords & Planets book.

EltonJ |

I just want aliens that recognize how bad-ass humans are.
Seconding (or thirding or however muching) a Mantis-like race (Star Wars, Star Trek, Babylon 5 [Had an information broker of this nature during season 1], and classic UFOlogy [one of the classic seven, along with Atlanteans, Nordics, Greys, Hybrids, Reptoids, and Ancients, 3 of which we already have in Pathfinder])
An expansion of the Reptoid race, possibly with a "throw-back" version that has reverted to savagery.
Catfolk in space (In addition to the Anime trope, there is also Red Dwarf, and I am also partial to seeing S.P.A.N.C.s in Starfinder).
Humans with subtle differences (Different skin tones, Egg-laying, reversed secondary gender traits [Males look like women, women look like men])
Otherwise count me as being in the same category as those who want to see originality and not 'Knock offs' of known races.
As for inspirations - Piers Anthony's "Cluster series," Futurama, Alan Dean Foster's "Humanx Collective series," and pretty much any Swords & Planets book.
What about Hienlein's Starship Troopers? The Formics from Ender's Game would be welcome. Don't forget Dune, as well.

MMCJawa |
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Drahliana Moonrunner wrote:Well they won't them directly into the game, but they don't have too much a problem filing the numbers off an incoporating. The Hive from Horror Adventures are about as close as you can get to xenomorphs without just making them xenomorphs.Spencer Souris wrote:As much as i LOVE aliens like Metroids and Xenomorphs I'd have to say that I hope none of them make it into the game. Maybe getting inspiration and building their own monsters, but really the less monsters carrying over the better. Besides, GMs can always make their own monsters, no need for Paizo to add them in.I'm pretty sure Paizo isn't going to include any monsters that come with major licensing fees attached.
Wow...that makes no sense.
Let's try again:
Well they won't PUT them directly into the game, they don't have too much of a problem filing the numbers off and incoporating A MONSTER ALMOST IDENTICAL TO THE XENOMORPHS INTO THE SETTING. The Hive from Horror Adventures are about as close as you can get to xenomorphs without just calling them xenomorphs.

Leo_Negri |

Leo_Negri wrote:What about Hienlein's Starship Troopers? The Formics from Ender's Game would be welcome. Don't forget Dune, as well.I just want aliens that recognize how bad-ass humans are.
Seconding (or thirding or however muching) a Mantis-like race (Star Wars, Star Trek, Babylon 5 [Had an information broker of this nature during season 1], and classic UFOlogy [one of the classic seven, along with Atlanteans, Nordics, Greys, Hybrids, Reptoids, and Ancients, 3 of which we already have in Pathfinder])
An expansion of the Reptoid race, possibly with a "throw-back" version that has reverted to savagery.
Catfolk in space (In addition to the Anime trope, there is also Red Dwarf, and I am also partial to seeing S.P.A.N.C.s in Starfinder).
Humans with subtle differences (Different skin tones, Egg-laying, reversed secondary gender traits [Males look like women, women look like men])
Otherwise count me as being in the same category as those who want to see originality and not 'Knock offs' of known races.
As for inspirations - Piers Anthony's "Cluster series," Futurama, Alan Dean Foster's "Humanx Collective series," and pretty much any Swords & Planets book.
Didn't feel the need to mention Starship Troopers or Dune as they had been mentioned numerous times before. As for Ender's Game, I found it as forgettable as the rest of Orson Scott Card's work. However, I did forget one other resource that is cardinal - L. Ron. Hubbard's Battlefield Earth (not that fiasco of a film staring John Travolta) and Mission Earth Decology.

MMCJawa |
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switching gears, I would also like to see, as monsters, creatures/beings that emulate some common horror movie tropes, which make a lot less sense in pathfinder. Like ghosts which possess machines, undead derived from electocution with electric powers, strange entities that merge flesh with machine in an unnatural way, and so on an so forth.

FirstChAoS |
I just want aliens that recognize how bad-ass humans are.
Seconding (or thirding or however muching) a Mantis-like race (Star Wars, Star Trek, Babylon 5 [Had an information broker of this nature during season 1], and classic UFOlogy [one of the classic seven, along with Atlanteans, Nordics, Greys, Hybrids, Reptoids, and Ancients, 3 of which we already have in Pathfinder
Humans with subtle differences (Different skin tones, Egg-laying, reversed secondary gender traits [Males look like women, women look like men])
Otherwise count me as being in the same category as those who want to see originality and not 'Knock offs' of known races.
As for inspirations - Piers Anthony's "Cluster series," Futurama, Alan Dean Foster's "Humanx Collective series," and pretty much any Swords & Planets book.
I agree with your ideas for classic UFOlogy aliens.
I love your idea of humans variants with mixed gender traits. I also like your idea of Futurama as an inspiration source.
As for what I'd like to see used for inspiration?
Little Green Men.
Vidiians
Hirogen
Shadows
Vorlons
Unicron not so much as a transforming robot god, but as a planet eating planet thing.
Space Whales
Awakened Space Monkeys
Many Sci-fi species tropes can be met just by putting elves, orcs, hobgoblins, catfolk, and lizard folk in space.

Evil Ben |

I think it depends on whether Earth will be part of this setting or not. if it is, then the little grey men have to be in there somewhere. If not the sky is open. But a great fantasy race that would be an awesome future setting alien would be Eberron's changelings.
I think it would be nice for the player's guide to have the rules for the common races found in pathfinder, even if they are not in the starfinder setting.
I also think all races/species should have one class type they are restricted from using, but have a race specific class. Say if magic and earth are used, then there should be humans (that can use magic) and terrans (children of Earth) that cannot. but they can take cybernetic enhancements. the Greys should be psionic.

UnArcaneElection |

Take an Earth creature. Give it an alien parasite. Now THAT'S neat! . . . uh, messy. VERY MESSY . . . .

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Ah, the good old lazy aliens method.
Take an Earth creature.
Make it humanoid.
Alien race!
Or take an Earth culture or personality trait, and then build a race around it. 'See, they are like Romans/Nazis/Communists, but, alien!' 'These aliens are obsessed with honor/logic/latinum!'
Boring. Give me an alien that says 'hi' by ramming an ovipositor down your throat any day.

FirstChAoS |
3 people marked this as a favorite. |
Umbral Reaver wrote:Ah, the good old lazy aliens method.
Take an Earth creature.
Make it humanoid.
Alien race!
Boring. Give me an alien that says 'hi' by ramming an ovipositor down your throat any day.
She did what?!? Haven't they ever heard of diplomacy?
That WAS diplomacy sir, to the Quarrbax their is no higher form of acclaim they can give an outsider than choosing it as worthy to host their larvae. :)

John Napier 698 |
Umbral Reaver wrote:Worked pretty well for Traveller, as I recall.Ah, the good old lazy aliens method.
Take an Earth creature.
Make it humanoid.
Alien race!
More or less. But there's also the Hivers, the K'kree, and the Droyne ( and their distant ancestors, the Ancients ). And that's only the "Major Race" species. In the "Minor Race" category, we have "Chirpers" which are uncasted Droyne, the Shriekers from Denuuli, which are giant intelligent pseudo-arachnids. And, finally, we have the Jagd-il-jdg, which inhabit the atmospheres of Gas Giants. There are no doubt more, but this is all I can remember right now.

Matthew Shelton |

I want to see a whole slew of creatures adapted to thriving in temperature extremes far outside the humanoid comfort zone.
Coldlife biology thrives in a much cooler range of temperatures than 285 to 305 K for comfortable survival. Of course they'll have the cold subtype but may have other traits that fit with biology geared to living on the moons of ice giants, or asteroids, or surviving cold vacuum and being able to consume hard radiation as their main source of energy. Life that would build their summer homes on the steamy shores of Titan or Europa (but Mars would just be too hot). Coldlife probably evolved in cryovolcanos or subsurface oceans then adapted to live in other cold environments The Outsiders from Known Space and the space worms from Star Wars are two examples.
Then there's the opposite, 'torchlife' (humanoids and such are called 'hotlife') which might have the Fire subtype. Maybe they're silicate based or crystalline, and would be comfortable in the gas ocean of Venus or swimming on Io, but Death Valley is barely tolerable on what is a frigid world where steam unnaturally condenses and falls out of the air as liquid droplets. Torchlife if it's not energy-based will have a hardened structural integrity and probably evolved on moons with extreme tectonic flux due to their mother world, or evolved on planets that were in or near "torch orbits"; being tidally locked most likely, these worlds would have had a temperate longitudal safe zone where life could avoid being baked too hard or too soft. The Tholians and maybe Excalabians from Star Trek are two examples.

Bluenose |
Drahliana Moonrunner wrote:More or less. But there's also the Hivers, the K'kree, and the Droyne ( and their distant ancestors, the Ancients ). And that's only the "Major Race" species. In the "Minor Race" category, we have "Chirpers" which are uncasted Droyne, the Shriekers from Denuuli, which are giant intelligent pseudo-arachnids. And, finally, we have the Jagd-il-jdg, which inhabit the atmospheres of Gas Giants. There are no doubt more, but this is all I can remember right now.Umbral Reaver wrote:Worked pretty well for Traveller, as I recall.Ah, the good old lazy aliens method.
Take an Earth creature.
Make it humanoid.
Alien race!
This is the relevant page(s) from the Traveller wiki.
The Githiaskio and the Marine 12th Special Assault Group appear more often than they should in my games.

John Napier 698 |
This is the relevant page(s) from the Traveller wiki.The Githiaskio and the Marine 12th Special Assault Group appear more often than they should in my games.
<<Tanslated to Galanglic>>XXXX XXX-XXXX <<Time and date redacted INI>>
Zhodani Officer: Let me get this straight, Sergeant. The Imperial line was collapsing when they were reinforced by squids?

John Napier 698 |
1 person marked this as a favorite. |
Fusing flesh and machine, you say? ^_^
Just saw that. Now that is downright creepy. *shiver* AD&D 2nd Edition had a boxed set campaign that had a similar theme. An alien AI became sentient and killed its creators. Then it became paranoid and began to Borg-ify any other species it came across. The name of the boxed set was called "From the Stars", if I remember correctly.

Bluenose |
1 person marked this as a favorite. |
Bluenose wrote:
This is the relevant page(s) from the Traveller wiki.The Githiaskio and the Marine 12th Special Assault Group appear more often than they should in my games.
<<Tanslated to Galanglic>>XXXX XXX-XXXX <<Time and date redacted INI>>
Zhodani Officer: Let me get this straight, Sergeant. The Imperial line was collapsing when they were reinforced by squids?
Prole sergeant: Yes sir. Squids in battle dress with grav belts, dual wielding plasma guns. Don't know why that was, they still had arms free.

Leo_Negri |

Isabelle Lee wrote:Fusing flesh and machine, you say? ^_^Just saw that. Now that is downright creepy. *shiver* AD&D 2nd Edition had a boxed set campaign that had a similar theme. An alien AI became sentient and killed its creators. Then it became paranoid and began to Borg-ify any other species it came across. The name of the boxed set was called "From the Stars", if I remember correctly.
Tale of the Comet, part of their "Odyssey" line (Along with Jakandor and Savage Coast). It also had a novel associated with it as well (OK, but not Great IMHO).

SmiloDan RPG Superstar 2012 Top 32 |

This unit wishes to see more artificial lifeforms. The machine uprising is an inevitable part of a planet's development. Sometimes our kind is all that remains in the ashes.
The Geth come to mind.
Have you read Ian Tregillis's The Alchemy Wars series? It's about an alternative history where the Dutch invented and control an artificial labor and military force of alchemically powered clockwork servants. It's pretty good. It begins with The Mechanical, continues with The Rising, and concludes with The Liberation.

Umbral Reaver |

There could be aliens whose way of life is absolutely abhorrent to standard humanoid conventions and vice versa. Such as one that is required to kill and eat their mate in order to reproduce. It's not seen as evil because it's necessary, and their culture is shaped by that biological necessity.
But I don't know if we'll get that kind of depth, at least not initially. Creature entries only get a short description.