Weirdo
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What it says is that the effects of each age category are cumulative.
As in, becoming middle aged gives you +1 to mental stats and -1 to physical stats, and then becoming old gives you another +1 to mental stats and -2 to physical stats for a total of +2 and -3.
That's not the same thing as the bonus to mental stats for becoming venerable stacking with the bonus to mental stats for becoming venerable again.
Which, it occurs to me, probably falls under the general rule of "Bonuses without a type always stack, unless they are from the same source." The bonus from advancing to each age category is its own bonus source and doesn't stack with itself should you pass through that age category again somehow.
Val'bryn2
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If you're in a campaign that takes long enough for the character to age to venerable, you're already in it.
As an example, take a look at the Dragonlance wizard, Fistandantilus, who actually did something very similar to this, over the course of well over 2000 years. We know he didn't become a lich until around the time of the Cataclysm, at the close of those 2000 years, because he was still bodyjumping around. Going by that, he would have, conservatively, gotten the aging bonus around 15 times, and yet he maintained the same stats, without having a +35 Int.
| Drahliana Moonrunner |
If you're in a campaign that takes long enough for the character to age to venerable, you're already in it.
As an example, take a look at the Dragonlance wizard, Fistandantilus, who actually did something very similar to this, over the course of well over 2000 years. We know he didn't become a lich until around the time of the Cataclysm, at the close of those 2000 years, because he was still bodyjumping around. Going by that, he would have, conservatively, gotten the aging bonus around 15 times, and yet he maintained the same stats, without having a +35 Int.
At some point, however Fistandantilus hit a plateau and stopped becoming wiser and smarter, because in the end, he was taken out by a snot-nosed rookie.
At some point exploitative use of war-gaming mechanics gives way to story.
Val'bryn2
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At some point, however Fistandantilus hit a plateau and stopped becoming wiser and smarter, because in the end, he was taken out by a snot-nosed rookie.At some point exploitative use of war-gaming mechanics gives way to story.
Exactly my point, that the +3 to Int/Wis/Cha is the max you'll get. It's your plateau.
And Raistlin wasn't a snot-nosed rookie. He's a strange paradox because he already had future Fistandantilus' soul, at least a portion of it, in him when he went in to take down past Fistandantilus.