Help making my Herald Caller Cleric for PFS


Advice


I have built a Cleric for PFS. Said Cleric is a Human Herald Caller of either Sarenrae or Uskiyeria (Both NG deities with Scimitar favoured weapon).
My Stats are
Str 7
Dex 16
Con 12
Int 10
Wis 18
Cha 12

My Expected Feat Progression is Weapon Finesse (1st), Improved Initiative (Bonus), Dervish Dance (3rd), Sacred Summons (5th), Summon Good Monster (7th, though I'm considering switching it and Sacred Summons around). I'm not sure what to take for further levels, although I'm considering taking divine interference at 11th level. My archetype grants me Augment Summoning and Superior Summoning for free.

My Skills (of which I get 6 a level from my favoured class bonus and from the better skill progression of my archetype) are Perception, Sense Motive, Diplomacy, Perform (Dance) (until I get two ranks, after which I'm thinking of putting it in a profession skill for Job Checks), Spellcraft, Linguistics and I can't decide what to use the 6th Skill on (maybe Knowledge Religion or Knowledge Planes?)

My Traits are Seeker (Class Skill Perception) and Cleansing Light (re-roll 1 on Channel Energy), although I'm considering replacing Cleansing Light with some trait that gives me a dex-based class skill like Acrobatics or something and putting my 6th Skill into that.

My Domain (of which I have only one due to my archetype) is the biggest stumbling block for me. Sun has good anti-undead stuff but the domain spells are weak. Glory (Heroism subdomain) has decent spells and abilities but I suspect they're targeted at a more "Battling" Cleric. Fire has some nice blast spells but I think the usefulness will wear off at higher levels. These all assume Sarenrae as deity and I'm tempted to switch to Uskiyeria (which means changing trait also) solely for that god's Animal (Feather Subdomain) as an animal companion is usually quite powerful. But then, I'll lose the ability to summon elementals based on my archetype's restrictions. Very Tricky.

I feel I have some Good Ideas but I need help. Any advice?


be careful with sacred summons and a NG deity, I believe there are very few things that qualify for it. Summon good at least adds the foo dog/lion and some devas.


plaidwandering wrote:
be careful with sacred summons and a NG deity, I believe there are very few things that qualify for it. Summon good at least adds the foo dog/lion and some devas.

All the Summoned Animals qualify as they all have my alignment. Which is NG. 9/10 a Summoned Animal is usually the best bet, especially as a) my archetype means they take complex instruction and b) I can't summon Demons.

Summon Good Monster also gives me some control options like the Grig and the Pixie as well as the Vulpinal, who is very powerful for his level.

Any other advice?


common mistake with sacred summons.

Quote:
When using summon monster to summon creatures whose alignment subtype or subtypes exactly match your aura, you may cast the spell as a standard action instead of with a casting time of 1 round.

It doesn't just mean the summons alignment has to match, it also has to have the actual alignment subtype, which is far rarer.


The animal's don't count for Sacred Summons.
You're not needing the alignment to match, you're needing the subtypes to match.

Hound Archon
LG Medium outsider (archon, extraplanar, good, lawful)

So the alignment (LG) doesn't matter at all. What matters are having the good AND lawful subtype. So since he has the lawful subtype you can't summon him with Sacred summons since you worship a NG deity.
And all of the animals don't have the subtypes needed.


Chess Pwn wrote:

The animal's don't count for Sacred Summons.

You're not needing the alignment to match, you're needing the subtypes to match.

Hound Archon
LG Medium outsider (archon, extraplanar, good, lawful)

So the alignment (LG) doesn't matter at all. What matters are having the good AND lawful subtype. So since he has the lawful subtype you can't summon him with Sacred summons since you worship a NG deity.
And all of the animals don't have the subtypes needed.

Thanks for the Clarification. That ruins a lot of things. Any ideas on how to salvage my feats?


Doing summon good monster first would let you have more options for sacred summoning.

Changing your deity and not doing dex based fighting could work.


Yes summon good gets standard action:

ms3 foo dog
ms4 foo lion
ms5 vulpinal agathion

ms7 movanic deva
ms8 monadic deva
ms9 astral deva

It's not a lot of options - but you can fall back on the full list with the normal cast time.


Any more advice particularly on domain? My game starts in 11 hours. Is it worth scrapping my point buy and making a reach cleric?


A reach Herald caller is a very strong path. Honestly I was leaning towards that before. One thing I was debating on was the one level of fighter. But the extra summoning feats work well for getting better armor

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