
SillyString |

you certainly cannot use properties of a weapon for an attack when you are not attacking with the weapon. In this case, the concept is pretty clear and obvious.
Indeed you cannot, hence why the flying talon lacking the "reach" property keyword, it only being mentioned in a odd descriptive text, and even lacking the reach property in the srd weapon table while having a throwing range of 10ft (and all the other stuff mentioned lots of times) means it is unlikely to be considered a reach weapon by pathfinder rules - similar to the spiked chain.
Though given its essentially 3.5 conversion material, and therefore on a similar level to 3rd party stuff, i think we can both agree it isn't worth arguing about any further.

SillyString |

SillyString wrote:
"A man walks into the tavern wielding a bronze longsword" doesnt mean he's hacking at people while he walks in <.<
Actually it does more or less mean that. If you say he is wielding a sword, as opposed to carrying or holding it, it means at the least it is being held as though ready to attack at any time.
You just rephrased what I said: Wielding just means it's unsheathed and ready to be attacked with. It doesnt mean he's going full on hack and slashy.
A man wielding a sword can still kick you in the shins, both in and outside of the pathfinder definition. He doesnt stop wielding the sword just to kick his leg out! xD
Hence why you can still make unarmed attacks while wielding a flying blade, obviously. Though as I say, the guy that thought the weapon granted the actual character the reach property was mad. MAD I TELL YOU!

Baval |
The fact that its rules are written poorly doesnt mean we should change the intent of the weapon, it just means at best it needs an errata, which would be very simple to make:
The character gains 10 feet of reach for the purpose of attacks with the Flying Talon.
Now he cant dual wield it with a longsword and suddenly have a 10 foot longsword.
Changing it to a weapon he has to throw and then reel back in (and note that it has no text describing it being used this way like the Rope Dart does) completely changes the entire context of the weapon.
And note the description of it, from the wiki:
The Flying talon is a length of chain, normally about 10 feet long, attached to a three-pronged, barbed hook. This weapon is favored by kobolds in Darkmoon Vale. The fighting style of the talon wielders involves using the chain to trip and disarm the opponent, and piercing with the hook.
Its likely it was intended for the use to disarm and trip the opponent from a safe distance, as Kobold prefer to fight dirty. This is possible if it extends your reach, but not if its thrown and retrieved. Also note that a hook makes for a terrible thrown weapon, as the flat part of it would hit whatever you threw it at, but is a great weapon to toss out and then yank back trying to catch the opponent on the pull. In fact, such a weapon actually existed, known as the Dragon Beard Hook

Ravingdork |

In regards to wielding, the game uses the real-world definition of the word. The defending weapon property FAQ applies ONLY to the defending weapon property.
FAQ clarifications only extend to what they discuss, specifically, and nothing else. This was made clear by the game developers.

Dragonchess Player |

Whats the easiest way for my character to get whip proficiency without taking the exotic weapon proficiency feat? are there any traits or other feats or something?
He's a half-elf inquisitor. Do not suggest class dipping or race changing.
The alternate racial trait Ancestral Arms or worship a deity with whip as a favored weapon are pretty much it, without using a feat.
Personally, I prefer warpriests for a character that uses a whip (Sacred Weapon FTW).

Halinn |

Aaaand finally, i can't check on the meteor hammer because it doesnt appear on the srd table as of this time. (although I can find its individual page) Is it a one or two handed weapon? If its two handed then yay, points to me for it conforms with pathfinder style weapons, if its not then thats a massive blow to my argument.
It's two-handed. You're having trouble finding it because it's an Eastern weapon.

Lucy_Valentine |
I'm not saying it isnt perfectly allowed by pathfinder rules to use the obvious answer. It just feels cheap to me, legal shenanigans.
On the one hand I feel the same. On the other hand, "shenanigans" is pretty much the point of pathfinder in some ways.
The whip thing wouldn't be quite as much effort as usual - it's three feats to threaten, but a half-elf cleric could do it in two and a spell
http://www.d20pfsrd.com/magic/all-spells/p/paragon-surge
Or you could use an item to grow your arms:
http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/longa rm-bracers
You could UMD a scroll, or if there's an option that lets you acquire spells from other lists you could grab this one:
http://www.d20pfsrd.com/magic/all-spells/l/long-arm
Or you could just be bigger. You know, if you knew a wizard, or just bought a potion. It's like, 50 gold for a level 1 potion. So it's not out of reach (no pun intended).
http://www.d20pfsrd.com/magic/all-spells/e/enlarge-person
Ooh, you could take Eldritch Heritage and Improved Eldritch Heritage in the Aberrant bloodline. Of course, that has a steep Cha requirement and would mean being (character) level 11. (Actually, this wouldn't work since you don't threaten the area. D'oh.)
Or you could just use a small-sized longspear, and accept that a -2 to hit is a reasonable trade for a one-handed reach weapon. I mean, it's shenanigans, but it's shenanigans that lead to a reasonable result. :-)

Gisher |

Aaaand finally, i can't check on the meteor hammer because it doesnt appear on the srd table as of this time. (although I can find its individual page) Is it a one or two handed weapon? If its two handed then yay, points to me for it conforms with pathfinder style weapons, if its not then thats a massive blow to my argument.
The Meteor Hammer is on these PRD tables.
The Meteor Hammer is on these SRD tables.

JiCi |

The Flying Talon has the Reach quality, which allows you "to strike opponents 10 feet away, but you can’t use it against an adjacent foe." Unlike the Whip, the Flying Talon doesn't let you strike adjacent opponents. Furthermore, "you cannot make attacks of opportunity with a flying talon and do not threaten any squares with it." This is the part that got me confused, because the whip also doesn't threaten squares... and using it provokes attacks of opportunity, unless you have the Whip Mastery feat.
Do you provoke attacks of opportunity while attacking with the Flying Talon? That's the missing information.

Scott Wilhelm |
Kalindlara wrote:The problem is that, without significant feat investment, it won't threaten at 10 feet (even if you're proficient).Yeah I just noticed that... Any suggestions on threatening a square 10ft away while using a shield without having to spend too many feats or dipping classes?
Edit: I take it scorpion whips also dont threaten?
You can take just one Feat. Shield Brace. That lets you wield a Pole Arm while using a Shield. There is a fighter archetype, Phalanx Soldier, that also lets you do that. The latter represents a bigger investment, but the former has an attack penalty.
I know there is a quarterstaff feat that lets you wield a quarterstaff 1 handed, and there are the Spear Dancing Style Feats that let you apply Quarterstaff Feats to any Pole Arm. That represents a significant Feat investment, but Spear Dancing Style Feats are awesome. They let you turn any Polearm into a Reach, Double, Finessable Weapon in addition to any other special trick your Pole Arm could perform.
You can Threaten Squares out to 10' with any Thrown or Ranged Weapon by taking Snapshot and Improved Snapshot, and lots of Thrown Weapons can be used with a Shield.