Daredevil's "Radar Sense"


Rules Questions


This question came from one of my players a moment ago. I wasn't able to be very helpful, so I'm asking folks here if they have any ideas.

From my friend Mark:

" are you aware of any feats, powers, spells, magic items or whatever which duplicate or come close to duplicating Daredevil's radar sense? haven't come across anything myself."


Aetherkineticist can pick a talent for it. Caligni have See in Darkness. those are the first things to come to mind.

Edit:

The spell Echolocation
The Wonderous Item Eyes of the Dragon
The Clouded Vision Oracle Curse

Sczarni

Isn't it a form of blindsight?


Ok, blindsight works. But it's a monster ability. What level spell would mimic it?


Caïen wrote:
Isn't it a form of blindsight?

Yeah, that seems to be the closest thing.

Torbyne wrote:

Aetherkineticist can pick a talent for it. Caligni have See in Darkness. those are the first things to come to mind.

Edit:

The spell Echolocation
The Wonderous Item Eyes of the Dragon
The Clouded Vision Oracle Curse

Echolocation spell does give blindsight.

Clouded Vision curse gets it at lvl 15.
Eyes of the Dragon does not give blindsight it gives blindsense which isn't the same and might not work like the player want but is worth considering.


Echolocation gives Blindsight 40 feet for 10 min/level. 4th level spell. Available to quite a few classes, including the Alchemist, so gives the most variance in available classes.

A few Bloodlines for Sorcerers give this as the capstone power.

The aforementioned Clouded Vision Curse and Touchsight power of the Aether Kineticist at high levels.

Since you mentioned "Powers" I'm assuming Psionics and other 3rd party is available:

For Psionics, Touchsight is a 3rd level power, 60 ft. plus 10 ft. per 2 PP spent.

For Path of War, the Stalker class gets Blindsight 30 ft. at 18th level. Before that, Spirit Sensing Stance can work in a pinch, as an enhanced version of Scent (so that + Blind Fight gives you a decent fighting radius).

There are a couple of Psionic Prestige Classes, both archery based, that give Blindsight as higher level abilities.

It's actually relatively common, though usually requires some hoop jumping, high levels, or both.

Sovereign Court

If you're willing to go 3.5 - Combat Focus feats can give you Blindsight 5ft all of the time - combined with Blind-Fight to keep from ranged attacks counting as invis and Keen Listener to help find foes (probably need to houserule something there, as it assume 3.5's Spot & Listen being separate skills) it works pretty well.

I had a 3.5 character used that combination to counter being blind. (no house-rules involved - it was fun)


What book is that feat in? I have all the 3.5 "brown cover" books. Is it in the PHB? If so, my son has that one and it's not handy at the moment.


VMC Oracle and take Clouded Vision as the Curse

Sovereign Court

DungeonmasterCal wrote:
What book is that feat in? I have all the 3.5 "brown cover" books. Is it in the PHB? If so, my son has that one and it's not handy at the moment.

Both the Combat Focus feats & Keen Listener are in the PHB II.

Scarab Sages

How liberal are you with 3rd-party stuff? 3.0/3.5's Mythic Races features at least one inherently blind race that compensates with other senses - then there's NYAMBE: African Adventures which has

high-level craziness:
the mask of the Overpower, a major artifact taking the form of a huge mask that can blind anyone who looks at it, then glues itself to whoever puts it on and grants them blindsight or something like it (while continuing to blind everyone else), and also enabling them to cast a free miracle every so often.


I'm Hiding In Your Closet wrote:
How liberal are you with 3rd-party stuff? 3.0/3.5's Mythic Races features at least one inherently blind race that compensates with other senses - then there's NYAMBE: African Adventures which has ** spoiler omitted **

Get out of my closet!


I think I've arrived at the conclusion to make it a magic device, but I don't know how to calculate the cost of construction. Casting it as an enlarged spell (to increase its range to 80') it would require an 11th level Wizard. Beyond that I'm lost.


DungeonmasterCal wrote:
I think I've arrived at the conclusion to make it a magic device, but I don't know how to calculate the cost of construction. Casting it as an enlarged spell (to increase its range to 80') it would require an 11th level Wizard. Beyond that I'm lost.

5(Spell level) * 11(Caster Level) * 2000(for continuous effect)= 110,000gp

Edit: That would be minimum. Probably more because of metamagic used.


Dayum. But thanks, OSR. I now have something to work with!


DungeonmasterCal wrote:
Dayum. But thanks, OSR. I now have something to work with!

Also there is this:

http://www.archivesofnethys.com/MagicWondrousDisplay.aspx?FinalName=Blind%2 0Helm

Between those two you should be able to work something out for your player.

The Exchange Owner - D20 Hobbies

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DungeonmasterCal wrote:
I think I've arrived at the conclusion to make it a magic device, but I don't know how to calculate the cost of construction. Casting it as an enlarged spell (to increase its range to 80') it would require an 11th level Wizard. Beyond that I'm lost.

It already exists, so any magical item would need to be similar to these:

Swordmaster's Blindfold 80,000 gp Blindsight 5 ft or weapon reach and constant locate weakness spell.

Circlet of Mindsight 22,000 gp Limited Blindsense 30 ft

Blinded Helm 85,000 gp Blindsense 60, expend Mythic power for Blindsight for 1 minute.

It seems about 80,000 gp and up for Blindsight 5 ft or so.


Thanks, James!

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