Secret Wizard |
Yep.
Must haves:
- Don't use a crossbow, use a bow. Crossbows are for people with bonus feats.
- Be Human
- Point Blank Shot > Precise Shot > Rapid Shot > Clustered Shots > Improved Precise Shot > Deadly Aim
- Transmutation to give Bane to your Bow
- Conductive enhancement on your bow to trigger your ranged blasts with arrow strikes.
- Looking at S14 D16+2 C12 I15 W10 CH8 for stats.
Firebug |
So by "doesn't have bows by default" you mean "does" because Occultist is proficient in all martial weapons.
And that person deleted their post. Carry on.
@OP, As other people mentioned, going Transmutation is a really good choice if you are looking for ranged combat. "Free" Belt of dex/con, ability to add bane (or un/holy, or seeker, or agile if you need to switch to a melee) to your weapons on the fly are excellent and a number of the spells (Gravity bow, Versatile weapon, Greater Magic Weapon, echolocation, overland flight, etc) are excellent from a buffing perspective.
You could go conductive with Energy Ray, but spending 2 points of focus for 1/2 level d6 seems like not so great an option.
A different option to consider would be Sha'ir archetype and pick up an elemental wizard school (like fire) for blasting.
HyperMissingno |
So by "doesn't have bows by default" you mean "does" because Occultist is proficient in all martial weapons.
That was a mistake. I thought they were simple but then I looked it up and found they had martial weapons. It doesn't help that the one in my party never uses martial weapons and the OP was talking about crossbows.