How many GM stars for a Module or Adventure Path?


Pathfinder Society

Dark Archive 1/5 5/5

Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

I usually run my PCs through Modules or Adventure Paths and we were going to fool around with making PS characters and run them through some of these this time around.

If I run my PCs through a true Module (such The Godsmouth Heresy) rather than PS Adventure do you get additional GM Stars? Or do you simply get one no matter the length of what you run then through?

Thanks for your help on this topic!

Sovereign Court 4/5 5/55/55/55/5 **** Venture-Captain, North Carolina—Central Region

Modules count as 2 tables each for determining GM stars.

3/5

Mods are two table credits. I believe each chronicle you assign as credit for AP is treated as a mod because you assign 3 xp. (Except for bonus chronicle) PFS scenarios are 1 table credit.

Dark Archive 1/5

Free RPG Day modules like the We Be Goblins series only award 1 xp and prestige. But they still count as 2 tables of credit. That, and they're fun to run.

Shadow Lodge 4/5

Pathfinder Adventure Path, Lost Omens Subscriber
Landon Hatfield wrote:
Modules count as 2 tables each for determining GM stars.

Really? Well, that explains why I got my 4th star slightly earlier than I expected to, from counting scenarios. Neat.

4/5

The Morphling wrote:
Landon Hatfield wrote:
Modules count as 2 tables each for determining GM stars.
Really? Well, that explains why I got my 4th star slightly earlier than I expected to, from counting scenarios. Neat.

I just finished gming Emerald Spire 15 in standard and I've done up through 8 in Core. It racks up quickly.

Dark Archive 1/5

Ain't that the truth. I've GMed 4 times, but have 7 tables of credit since I ran modules for 3 of them.

Grand Lodge 2/5

If you're going to throw stars around make sure to use a blink back belt.

Grand Lodge 2/5

Sorry for necro'ing this thread (albeit it is only a small one).

Landon Hatfield wrote:
Modules count as 2 tables each for determining GM stars.

How do Sanctioned AdventurePaths function?

Are they also 2 Tables worth of credit or only one?

Scarab Sages 5/5 5/5 ** Venture-Captain, Washington—Spokane

karpana wrote:

Sorry for necro'ing this thread (albeit it is only a small one).

Landon Hatfield wrote:
Modules count as 2 tables each for determining GM stars.

How do Sanctioned AdventurePaths function?

Are they also 2 Tables worth of credit or only one?

Sanctioned APs count as 2 table credits for each book.

Silver Crusade 4/5

Preston Hudson wrote:
karpana wrote:

Sorry for necro'ing this thread (albeit it is only a small one).

Landon Hatfield wrote:
Modules count as 2 tables each for determining GM stars.

How do Sanctioned AdventurePaths function?

Are they also 2 Tables worth of credit or only one?
Sanctioned APs count as 2 table credits for each book.

Really??? Isn't each book worth like 3 character levels each normally? That's a heck of a lot of GM'ing for just 2 credits.

Grand Lodge 4/5

APs can be run in sanctioned mode, where the players complete a portion of the adventure, usually a dungeon crawl. Sanctioned mode takes about as long as the earlier sanctioned modules do, roughly 8 hours. And each book of the AP is only worth one level for PFS.

3/5

While we are on the subject of GM stars and table credits is there an easy way to work out how many tables we've run other than counting through sessions? a total, or a way to filter sessions?
(sorry if this it too far off-topic)

Grand Lodge 4/5

You can get your total number of table credits on your My Pathfinder Society page under the GM/Coordinator tab. If you want to know how many physical tables you have ran, go to your sessions page and CTRL+F for "+2 GM Ranking" and subtract the results from the first number. This will remove the doubles from module credits.

3/5

I need to explore the website more...
Thanks Steven

4/5 5/5 Venture-Lieutenant, Finland—Tampere

Hm, this got me thinking. Can you claim tables run in Campaign Mode for Expanded Narrative?

Silver Crusade 4/5

Thanks, Steven. I've never played nor run an AP before but see that there's something like 6 (physical/digital) books in a lot of them. And, from what I can tell from the descriptions, each of those books is good for 3 levels (like look at latest Hell's Vengeance AP). Am I getting my wires crossed here somehow?

Liberty's Edge 4/5 5/5

Prethen wrote:
Preston Hudson wrote:
karpana wrote:

How do Sanctioned AdventurePaths function?

Are they also 2 Tables worth of credit or only one?
Sanctioned APs count as 2 table credits for each book.
Really??? Isn't each book worth like 3 character levels each normally? That's a heck of a lot of GM'ing for just 2 credits.

Yes, yes it is.

Rise of the Runelords completed, 78 sessions, 12 points of GM credit.

Grand Lodge 4/5

Prethen wrote:
Am I getting my wires crossed here somehow?

I wouldn't say so. If you want to run the entire adventure, then yeah it is a lot a gaming for 2 table credits. But if you're just running a dungeon delve for regular PFS characters, it's just about equal to a sanctioned module like Murder's Mark or Carrion Hill. The real benefit to running the entire adventure is being able to do Campaign Mode and playing as close or as far from PFS standard rules as you like.

Grand Lodge 4/5

Prethen wrote:
Thanks, Steven. I've never played nor run an AP before but see that there's something like 6 (physical/digital) books in a lot of them. And, from what I can tell from the descriptions, each of those books is good for 3 levels (like look at latest Hell's Vengeance AP). Am I getting my wires crossed here somehow?

Each book in an AP is going to be a variable amount of levels, usually more levels for the first book(s), and fewer for the last book or so.

For PFS, you can run an AP in either of two modes.

Campaign mode, where you run the entire AP, all content, for a consistent group of players, with non-PFS PCs, even using a different game system if you want. As you complete the PFS-sanctioned portion of each AP book, you report it, and give out the chronicles to your players. And, yes, those portions should be legal to mark in on the Expanded Narrative boon.

PFS mode is the other option, but reduces the amount of material run to just the sanctioned section of each AP book. The upside is that there is less material to run. The big downside is that the players lose out on the whole story of the AP, and get disjointed pieces of the story, and there may be no obvious connection between the sanctioned portion of two consecutive books.

Rise of the Runelords:
Book 1, Burnt Offerings, is areas C1 to E10 of the book, levels 3-5. Book 2, The Skinsaw Murders, is areas B1 to B37, levels 4-6; but the investigation that leads from the final location in Book 1 to the location in Book 2 is in the non-sanctioned part of Book 2. so the players sort of have to get a thumbnail to explain why they are going to where they are going.

It can get very disjointed, at times, without some work form the GM on some sort of "What has gone before..."

Dataphiles 3/5

I strongly recommend campaign mode for APs. It might seem like a lot more GMing for the same amount of credit, but gaming is supposed to be fun why should more gaming be bad no matter what credit you receive. It will be far more enjoyable for the players as well since you avoid the disjointed narrative Martin described.

Silver Crusade 4/5

I do agree with you, Zach. If I decide to GM an AP, I'll go for campaign mode.

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