Compilation of Campaign Clarification requests


Pathfinder Society

451 to 500 of 516 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
2/5

GM thread posts are not a "source" though. Players can't reference them without spoiling themselves.
It is really weird that probably the most iconic scenario series is supposed to give xp, but it isn't on the sheet, the FAQ, the Campaign Guide or anywhere where you can reference it.
My own GM for it asked for sourcing when I said the xp on the sheet was wrong. And I couldn't truely provide it, having to resort to a 2013 forum post.

Silver Crusade

1 person marked this as a favorite.

.... why would players need to reference a GM thing though?

Scarab Sages 5/5

Rysky wrote:
.... why would players need to reference a GM thing though?

If the GM hasn't looked at the threads, and the players rightfully have not looked there, and the GM asks for a source, the player doesnt have one to give. So it's a catch 22 for the player.

I'm of a mind that the PDF, itself, should be updated.

Silver Crusade

*nods*

It isn't an ability or item though, but the EXP reward, which is on the GM, not the players. Has any GMs tried to withhold EXP because of this?

Scarab Sages 5/5

Rysky wrote:

*nods*

It isn't an ability or item though, but the EXP reward, which is on the GM, not the players. Has any GMs tried to withhold EXP because of this?

I've had newer GMs and VOs send me an email or PM asking me about it before. They were initially inclined to deny the XP.

It should officially be put somewhere. I can't imagine changing a zero to a 2 or a 1 on the PDF is so time consuming that it couldn't be done today with hardly any trouble. There should be no layout issues with this change.

Silver Crusade

1 person marked this as a favorite.

... WTF

(Just to clear up, I'm not arguing against updating the PDF, just that the burden for supplying the rewards for completing the scenario shouldn't be on the players. The fact that it has been is... ouch)

Scarab Sages 5/5

2 people marked this as a favorite.
Rysky wrote:

... WTF

(Just to clear up, I'm not arguing against updating the PDF, just that the burden for supplying the rewards for completing the scenario shouldn't be on the players. The fact that it has been is... ouch)

Agreed.

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

Rysky wrote:
Has any GMs tried to withhold EXP because of this?

I have it on good authority that an RVC ran EotT last year and awarded xp based on the chronicle sheets (i.e. 0 xp for parts 1, 2, and 3, and 1 xp for part 4).

Silver Crusade

... WTF

Sczarni 5/5 5/55/5 ***

1 person marked this as a favorite.

Seems like something that could easily be added to the FAQ in that case.

1/5

PFS GMs are supposed to run as written, right? It's right there, "0 XP." I can definitely see a GM saying "well, that's stupid, but it's what Paizo wants."

The scenario's PDF ought to be updated, rather than "clarifying" designed-for-PFS material with a different PFS-only document that says "change the text to something different." That's an errata. There's no printing schedule they have to worry about like with the actual books, either. Just change the PDF.

Sczarni 5/5 5/55/5 ***

They can't change PDFs.

Or rather, they can't change PDFs without a large investment of time and resources.

Creating an FAQ is comparatively easy and quick.

Plus, an FAQ can address all of the copies that GMs already own or have printed. I myself still use a copy I printed years ago, and it reads 0xp. A reprinting wouldn't change that.

shaventalz wrote:
PFS GMs are supposed to run as written, right?

Tactics, yes. But many scenarios have misprinted rewards, and Forum posts and threads have been sufficient to address them before.

Scarab Sages 5/5

1 person marked this as a favorite.

I'm unclear why changing a number on a chronicle sheet in a PDF would be an untenable amount of resources. Certainly no more resources than creating an FAQ or Campaign Clarification and getting those updated.

Liberty's Edge 4/5 5/55/55/5 ****

A discussion about changing a PDF or not is outside the topic of this thread.

So please "Stay on target..."

Grand Lodge

1 person marked this as FAQ candidate. 1 person marked this as a favorite.

For a Brawler character wielding a shield with the Bashing enchantment as a weapon, which gets applied first, Bashing or Close Weapon Mastery?

Liberty's Edge 4/5

Doesn't Mike Brock's post on EotT count for anything? Jeez

Scarab Sages 5/5

Mike McKeown wrote:
Doesn't Mike Brock's post on EotT count for anything? Jeez

I'm of a mind that some VO's purposefully make the "strict" choice in order to force an official document to carry the rule or to force a change of the PDF itself. Because there is absolutely zero reason any RVC should not know that Eyes of the Ten grants XP. They've been around way too long not to.

1/5

Tallow wrote:
Mike McKeown wrote:
Doesn't Mike Brock's post on EotT count for anything? Jeez
I'm of a mind that some VO's purposefully make the "strict" choice in order to force an official document to carry the rule or to force a change of the PDF itself. Because there is absolutely zero reason any RVC should not know that Eyes of the Ten grants XP. They've been around way too long not to.

Aren't GMs explicitly prohibited from writing in meaningful rewards not provided by the chronicle? And XP is probably more meaningful than free gold for "looting the temple to the ground" or a unique sword for "stealing from the NPC you're working with."

It sets a really bad precedent to say "you can't change any chronicles at all, except you must change these four based on a message board post by a former campaign leader."

Scarab Sages 5/5

shaventalz wrote:
Tallow wrote:
Mike McKeown wrote:
Doesn't Mike Brock's post on EotT count for anything? Jeez
I'm of a mind that some VO's purposefully make the "strict" choice in order to force an official document to carry the rule or to force a change of the PDF itself. Because there is absolutely zero reason any RVC should not know that Eyes of the Ten grants XP. They've been around way too long not to.

Aren't GMs explicitly prohibited from writing in meaningful rewards not provided by the chronicle? And XP is probably more meaningful than free gold for "looting the temple to the ground" or a unique sword for "stealing from the NPC you're working with."

It sets a really bad precedent to say "you can't change any chronicles at all, except you must change these four based on a message board post by a former campaign leader."

Not really. When campaign leadership says, "These 4 scenarios give XP," then they do. And this happened pretty early in my tenure as a VO. I think 2012 sometime Mike Brock made the ruling that Eyes of the Ten granted XP. I don't have an eidetic memory, but I seem to recall that, either publicly or on the private VO Boards, all the current RVCs weighted in, in some fashion, to that topic. So they know the score.

4/5

1 person marked this as a favorite.

the authoritative post.... Eyes of the Ten XP post by Michael Brock 2012

4/5

Michael Eshleman wrote:

For the samsaran alternate racial trait mystic past life, do you select only one spellcasting class from which to select spells, or can you select two or more spellcasting classes from which to select spells?

Here is a recent thread discussing the topic.

Nefreet wrote:
^ that, plus "Can you select Psychic spells with Mystic Past Life?"

Is the Alchemist spell list a legal target for Mythic Past Life?

Shadow Lodge

1 person marked this as a favorite.
My Life Is In Ruins wrote:
Is the Alchemist spell list a legal target for Mythic Past Life?

Alchemists have a formula list, not a spell list, and more importantly, alchemists aren't spellcasters.

4/5

okay...

Alchemist,APG wrote:

Description ... Rather than cast magic like a spellcaster, the alchemist captures his own magic potential within liquids and extracts he creates, infusing his chemicals with virulent power to grant him impressive skill with poisons, explosives, and all manner of self-transformative magic.

Alchemy(Su) ...In effect, an alchemist prepares his spells by mixing ingredients into a number of extracts, and then “casts” his spells by drinking the extract. When an alchemist creates an extract or bomb, he infuses the concoction with a tiny fraction of his own magical power—this enables the creation of powerful effects, but also binds the effects to the creator.
...
Although the alchemist doesn’t actually cast spells, he does have a formulae list that determines what extracts he can create. An alchemist can utilize spell-trigger items if the spell appears on his formulae list, but not spell-completion items (unless he uses Use Magic Device to do so). An extract is “cast” by drinking it, as if imbibing a potion—the effects of an extract exactly duplicate the spell upon which its formula is based, save that the spell always affects only the drinking alchemist. The alchemist uses his level as the caster level to determine any effect based on caster level. Creating extracts consumes raw materials, but the cost of these materials is insignificant—comparable to the valueless material components of most spells. If a spell normally has a costly material component, that component is expended during the consumption of that particular extract.
...

so it's a mix of things (there's some ambiguity).

the formula list is a spell list. The method of the "casting" is different with the alchemist.

secondly when the list is pulled into a spellcasting class it loses the original casting method and is cast as the class that absorbs it.

additionally wizard spell list --> witch and alchemist spell list. Mythic Past Life would allow that relationship to turn about (for one or many classes, depending on how the clarification goes).

Shadow Lodge

My Life Is In Ruins wrote:
so it's a mix of things (there's some ambiguity).

There's really not.

Advanced Player's Guide FAQ wrote:

Alchemist: Is an alchemist a spellcaster for the purpose of crafting magic items other than potions?

As written, no, alchemists are not spellcasters, and therefore can't select feats such as Craft Wondrous Item.
The design team is aware that this creates some thematic problems with the idea of an alchemist creating golems and so on, and plan to examine this in the future.

Sovereign Court 4/5 5/5 ** Venture-Lieutenant, Netherlands—Leiden

Alchemists seem to have a spell list for the purpose of being able to use wands though.

There's more evidence for alchemists having a spell list than for them being spellcasters. (...)

Silver Crusade 1/5 Contributor

I'd have to check, but I believe there's also at least one feat or arcane discovery that refers to the alchemist spell list.

My thought, though, is that while they have a spell list, they're not arcane, divine, or psychic spellcasters. Therefore, Mystic Past Life won't get you very far, due to the same-type restriction.

4/5

rather than create a debate in this thread, the request for a clarification has been made.

Shadow Lodge

Lau Bannenberg wrote:
Alchemists seem to have a spell list for the purpose of being able to use wands though.

Again...

Alchemy wrote:
An alchemist can utilize spell-trigger items if the spell appears on his formulae list, but not spell-completion items (unless he uses Use Magic Device to do so).

Their alchemy class feature gives them a special exception to the normal requirement of having to have a spell on your class spell list, but that does not mean the formula list is a spell list.

The FAQ I quoted straight-up said that alchemists are not spellcasters; even if their formula list did count as a spell list, Mystic Past Life starts off with this:

Mystic Past Life wrote:
You can add spells from another spellcasting class to the spell list of your current spellcasting class.

As alchemists have been explicitly ruled not be a spellcasting class, they are not a valid choice for Mystic Past Life, full stop.

5/5 5/55/55/5

Alchemists,

Sometimes they feel like a nut caster, sometimes they don't.

Silver Crusade 4/5 5/55/55/5 RPG Superstar 2013 Top 8

5 people marked this as FAQ candidate. 3 people marked this as a favorite.

If an obedience feat (e.g. Deific Obedience), grants you a spell-like ability chosen from a list, do you choose that spell-like ability once (when you attain the level which grants it) or do you get to choose a different spell-like ability from the list every day?

Grand Lodge 2/5 **

Pathfinder Adventure Path Subscriber

Heroes from the Fringe, page 3.
"Mwangi Linguist (Mwangi Expanse native): The Mwangi Expanse is a land of dozens of languages, and you grew up speaking most of them. You gain Polyglot as a bonus language. In addition, you gain a +1 trait bonus on Linguistics checks when trying to communicate with someone who does not share a common language with you."
You can't use Linguistics to do that...

1/5

Darrell Impey UK wrote:

Heroes from the Fringe, page 3.

"Mwangi Linguist (Mwangi Expanse native): The Mwangi Expanse is a land of dozens of languages, and you grew up speaking most of them. You gain Polyglot as a bonus language. In addition, you gain a +1 trait bonus on Linguistics checks when trying to communicate with someone who does not share a common language with you."
You can't use Linguistics to do that...

A similar issue exists with the Linguist's Codex from Adventurer's Armory 2. That piece of equipment gives you a bonus on linguistics and diplomacy checks when communicating in a language you don't speak.

Paizo Employee 4/5 ** Developer

Khangarad Scabbard says it transforms unto the shape of a weapon as a free action. Either that means it can transform into any weapon you are proficient with, or into a scabbard capable of holding it. If it is the former, this requires significant clarification... Like can you transform your khangarad rapier into a khangarad scythe when confirming your crit? Or during a whirlwind attack? If it's latter, it needs a clarification.

I feel it should be done post haste since a character could be built around it but since it's an item change and not an archetype, they wouldn't get the rebuild.

...also obligatory "can magical child take boon familiars?"

Web Product Manager

5 people marked this as a favorite.

Campaign Clarifications has been updated, along with Additional Resources.

1/5

With the latest update to Additional Resources, the spell False Age from Heroes of the Fringe was legalized. The spell says that "your ability scores increase or decrease as appropriate for your chosen age category." How does this interact with the PFS-specific rule on age categories and ability scores?

4/5 *

Thanks, Chris! We appreciate the update.

Grand Lodge 4/5

Chris Lambertz wrote:
Campaign Clarifications has been updated, along with Additional Resources.

Hi, Chris,

Someone just pointed out to me that Arcane Anthology is missing from the HTML version of the Campaign Clarifications. Full Pouch gets a lot stronger without the clarification text!

4/5

Request - A decision on how the spell Full Pouch interacts with an alchemical item that has been enhanced using a Hybridization Funnel may be needed.
The point being that the Funnel enhances an alchemical item with two effects and will the spell reproduce an item with just one effect or the enhanced effect or simply fail.


Can I get a PFS clarification on the Monk of the Empty Hand archetype.

Does a Empty Hand Monk need the Catch Off-Guard or Throw Anything feats to not have improvised weapon penalties?.

I checked the APG Errata and nothing was listed for the Empty Hand archetype.

Scarab Sages 4/5

Zero the Nothing wrote:

Can I get a PFS clarification on the Monk of the Empty Hand archetype.

Does a Empty Hand Monk need the Catch Off-Guard or Throw Anything feats to not have improvised weapon penalties?.

I checked the APG Errata and nothing was listed for the Empty Hand archetype.

I'd appreciate this clarification as well. I might have even posted a request in this thread a year or so ago.

For some support related to intent, James Jacobs said they don't need the feats (though they don't gain them as bonus feats, either, unless they select them with their regular bonus feats).

Web Product Manager

3 people marked this as a favorite.

Campaign Clarifications has been updated with new products.

Grand Lodge

2 people marked this as a favorite.

Any chance of some clarification on a few things related to the Oozemorph?

Does the Oozemorph's Fluidic Body retain the errata'd duration and uses per day of the base Shifter Wildshape it replaces, or is it stuck with 1 use per day until level 4+?

Does Fluidic Body count as Wildshape for feat prerequisites?

Does the Oozemorph's Morphic Weapons retain the Shifter's Claws counting as magical weapons, scaling DR penetration, and/or scaling damage?

Please and thank you

Sovereign Court 1/5

Heroes of Golarion just hit the CC. It has this line:

Campaign Clarifications wrote:
Page 22—The elephant major form's ability to carry a Medium creature indicates it is a suitable mount, which does not impose the –5 penalty on Ride checks for riding an unsuitable mount.

I had seen it previously ruled that a PC could never serve as a mount. Does this Campaign Clarification mean that that ruling is incorrect, or is this a specific exception for the elephant shifter?

If it's the latter, can this CC entry be altered to say so?

The Exchange 4/5 5/5

ZᴇɴN wrote:

Heroes of Golarion just hit the CC. It has this line:

Campaign Clarifications wrote:
Page 22—The elephant major form's ability to carry a Medium creature indicates it is a suitable mount, which does not impose the –5 penalty on Ride checks for riding an unsuitable mount.

I had seen it previously ruled that a PC could never serve as a mount. Does this Campaign Clarification mean that that ruling is incorrect, or is this a specific exception for the elephant shifter?

If it's the latter, can this CC entry be altered to say so?

I don’t believe there has ever been an “official” (developer, designer, or coordinator) comment about that. About once a year a thread will pop up on the messageboards asking if it is legal for a (biped) PC to serve as a mount, and you get a variety of opinions in those threads. But there’s never been consensus. Is it possible that your local GM or Venture-Officer is the one who made the ruling?

I don’t think I’ve ever seen any complaints about a PC wildshaped/polymorphed into an animal serving as a mount. As long as the players are actually following the rules for mounted combat properly it’s not much more effective on action economy (if at all) than playing two PCs separately.

Sovereign Court 1/5

Kevin Willis wrote:
Is it possible that your local GM or Venture-Officer is the one who made the ruling?

You know, that is entirely possible. It was told to me by a VL, and after a bunch of looking for an actual rule I guess he made it up.

Suppose my previous post can be disregarded. Thanks.

Silver Crusade 5/5 5/55/5 **** Venture-Captain, Germany—Bavaria

ZᴇɴN wrote:
Kevin Willis wrote:
Is it possible that your local GM or Venture-Officer is the one who made the ruling?

You know, that is entirely possible. It was told to me by a VL, and after a bunch of looking for an actual rule I guess he made it up.

Suppose my previous post can be disregarded. Thanks.

Expect a lot of table variation on this

Sovereign Court 1/5

Sebastian Hirsch wrote:
ZᴇɴN wrote:
Kevin Willis wrote:
Is it possible that your local GM or Venture-Officer is the one who made the ruling?

You know, that is entirely possible. It was told to me by a VL, and after a bunch of looking for an actual rule I guess he made it up.

Suppose my previous post can be disregarded. Thanks.

Expect a lot of table variation on this

Well, given that the CC now contains an explicit note about a player character option that says they can be used as a mount without the -5 for being an unsuitable mount, I'm not sure how much room for table variation there really is.

Grand Lodge 4/5 **** Developer

2 people marked this as a favorite.
shaventalz wrote:
With the latest update to Additional Resources, the spell False Age from Heroes of the Fringe was legalized. The spell says that "your ability scores increase or decrease as appropriate for your chosen age category." How does this interact with the PFS-specific rule on age categories and ability scores?

The Pathfinder Society-specific ruling is a part of the character creation rules. It does not prevent spells and other effects from temporarily applying the ability score adjustments associated with age.

The Exchange 4/5 5/5

Are the spells in Heroes from the Fringe available to all PCs or just those of an appropriate race? Or does it vary between the “gnome” and “half-elf” spells?

page 18 wrote:
The following section presents new spells often used by gnomes of the First World.
page 23 wrote:
Half-elves have access to the following spells.


According to Additional Resources, "Spells: The spells in this book are legal for play." That would seem to imply that you can ignore any racial restrictions, since no statement about racial restrictions appears anywhere in the entry for this Player Companion.

451 to 500 of 516 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | next > last >>
Community / Forums / Organized Play / Pathfinder Society / Compilation of Campaign Clarification requests All Messageboards

Want to post a reply? Sign in.