
Johnnycat93 |

Given the recent release of Fallout 4 along with the revival of a 4 year old related thread I wanted to see if folks were interested in coming together and making a game for the Fallout universe.
There's a couple of systems that I'm aware of that could be used. Exodus, GURPS, and I think a supplement to d20 that may be floating around somewhere.
The only one I think I can link to without getting in trouble is the Fallout PnP
I don't really have any plans on running a game, though I'd love to play.
What do we think?

darth_borehd |

There is also Exodus which was to be Fallout D20 until Interplay sold the IP to Bethesda.

Threeshades |

I was thinking about running a game under Pathfinder or 5e rules. I still would need to come up with a story.
But aside from that what would be people's feelings on that.
I think 5e would end up with a bit of a narrow selection of classes (since I'd have to rule out any and all magic classes, which would leave us with two fighter archetypes, barbarians and two rogue archetypes) but it would be much easier houseruling everything else in.

Tenro |

i picked up the Exodus rules and they seem pretty well set for Fallout.
Regarding picking out the magic, that isn't necessarily necessary. In Fallout 3, there is a psionic talking tree. In Fallout 4, there are some other pseudo-magical things (won't spoil them).
"Any sufficiently advanced technology is indistinguishable from magic."
You just have to flavor it. The PF Fallout game i was in had a few alchemists. Bombs are grenades, the person just seems to always find them or the stuff to make them. Stuff like that. Buffs can be chems.

thegreenteagamer |

I'm playing in a Fallout game using Savage Worlds ATM and it's going pretty great.
Well, I'm glad to hear that.
We're using Savage Worlds. I've been working on a conversion for a few years I finally finished. I hope to have the finalized PDF posted come January, but I've been leaking them stuff as well go that they need.