avr |
Getting bigger increases your strength and damage die. A potion of enlarge person is a quick and easy way to do so.
The divine favor spell and fate's favored trait combine well for +2 attack and damage. Possible via wand or dip.
You're getting the additional sneak attack feat, right? Slayers love it. Piranha strike is also on your to-do list.
Halflings may choose to get smaller instead (potion of reduce person maybe) and take the risky striker feat. Going that way slashing grace may be necessary too.
Imbicatus |
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River Rat Trait - +1 damage
Deific Obedience Pharasma - +2 to hit.
And from weapon master's handbook (released today)
Startoss Style - Up to +6 damage with all three feats - no shield.
Weapon and Shield weapon trick - Great options for feinting and moving through threatened spaces, great for enabling sneak attack.
Firebug |
Medium 1 channeling Champion with Spirit Focus feat? +2 (-1 from 0 bab) to hit, +4 to damage?
Can also add 1d6 to a couple attack rolls or fort saves a day. And +2 will save.
Medium 2, and you give the rest of your party +2 to non spell damage rolls.
Not a damage bonus but deific obedience Pharasma for +2 to hit with daggers.