claudekennilol |
Just a Mort wrote:Bloodrager, Aberrant bloodline also increases your reach.Stack on the longarm bloodrager spell and the Lunge feat, and your small character can have 30-40 foot reach by 4th-level.
Each of those only increase your reach by 5'.. So that's only out to 20'. Throw a reach weapon on top of that and it's only out to 25'-30'.
lemeres |
The Wyrm Ouroboros wrote:The Lunge feat adds 5' to your reach for a -2 AC penalty.Only when it is your turn.
So for almost all reasons why people actually want reach, threatening and AOOs, its useless.
I wouldn't say useless. It is actually rather useful for reach builds, but as a method for setting up.
With most reach weapons, if you want to attack, you have to get enemies into your threatened area. That means that they only need a 5' to get out of it and get close enough to reach you. No AoO, and they get a full attack. Attacking first means you are weaker...but not attacking means you are wasting actions....
With lunge, it is completely different- you are attacking an enemy right outside of your threatened range. If they want to attack you, they need to cross your threatened area by moving 10'. That means they need to spend a move action, they draw an AoO, and they probably lose their full attack. So this makes lunge offense and defense. With this, you can attack first all you want.
There is also the more intended use of lunge- allowing you to full attack from further out. With reach, you can full attack anything in a circle 45' wide. So you are covering a rather wide area where your party will be. Running around with a nice big 2 handed weapon means you are not a turtled up monk here- you can still be a threat, which makes you a priority unlike some crane wing/snake style monk.
Fuzzy-Wuzzy |
Off the top of my head, an archer with the Snapshot line, Combat Patrol with a reach weapon, Wild Shape or other polymorph effects to bypass medium and go straight to large+, long arm spell plus reach weapon..
The Snapshot line is considerably weaker now that Improved Snap Shot has been errata'd from +10' to +5'.
Ravingdork |
Ravingdork wrote:Each of those only increase your reach by 5'.. So that's only out to 20'. Throw a reach weapon on top of that and it's only out to 25'-30'.Just a Mort wrote:Bloodrager, Aberrant bloodline also increases your reach.Stack on the longarm bloodrager spell and the Lunge feat, and your small character can have 30-40 foot reach by 4th-level.
Seems I left out enlarge person.
5 - normal reach
5 - bloodline reach
5 - longarm spell
15-ft. total reach
That reach doubles with enlarge person to 30 feet. A reach weapon let's you attack people 30-60 feet away. With lung, it's 35-65 feet.
I'm sure I'm messing up the stacking order somewhere, as that's not what I remember getting in the past, but 40 foot reach shouldn't be hard to get at all with that kind of build.
Jeff Harris 982 |
Actually enlarge person does not double reach, but grants 10 ft. reach (as of course med and small creatures have 5 ft. natural reach) If you were size large before the enlarge spell you would end up with 15 ft. reach, 20 ft with a reach weapon, which you then can further enhance with various methods, but enlarge adds to, but does not double reach (if it did that would be scary)
Melkiador |
Large or larger creatures using reach weapons can strike up to double their natural reach but can't strike at their natural reach or less.
Of course, that rule didn't account for something like Longarm, but by RAW, using a reach weapon does double your reach and give you a deadzone equal to your normal reach, if you are size large or larger.
Ravingdork |
Actually enlarge person does not double reach, but grants 10 ft. reach.
Quite right. That's what I was missing.
So...
05 - normal reach
10 - enlarge person reach
05 - bloodline reach bonus
05 - longarm spell
20-ft. total reach
Or 21-40-ft. reach with a reach weapon.
There you have it. 40-foot reach. As I said. (Sorry it took me so long to get there. I'm really tired today.)